Marvel Rivals

Marvel Rivals

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Marvel Rivals  [developer] Feb 10 @ 11:15pm
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Dev Talk Vol.11 | Seasonal Rank Adjustment (AGAIN!)
Hey, Rivals!

After the release of Dev Talk 10 regarding the seasonal rank adjustment, we received a wealth of feedback from the community. A common concern was the pressure associated with having a rank reset every half-season, which has made participating in competitive mode less enjoyable. In light of the community’s input, we have decided to make some changes to optimize the rank system. Here are the details:

1.The first half of the season will still conclude on February 21, 2025, at 8:00 AM (UTC+0). Players at Gold rank will receive the costume reward, as well as Crests of Honors for those in Grandmaster and above, and the Crest of Honor for the top 500 (One Above All).

2.When the second half of the season begins, [there will be no rank reset]. Players will retain their ranks and scores from the end of the first half. To earn new rewards, players simply need to complete 10 matches in Competitive mode and meet the relevant conditions by the end of the season. Rewards will include a new Gold rank costume and a variety of Crests of Honor, featuring distinct designs for Grandmaster, Celestial, Eternity, and One Above All.

We strive to make Marvel Rivals the best game it can be, and the community is the driving force behind this mission! Please stay tuned to our official channels for more updates on the second half of the season. Your engagement and support mean the world to us, and we're excited to continue this journey together!
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Showing 1-15 of 80 comments
akqpars Feb 10 @ 11:33pm 
Now this is a promising approach. I did not expect such a quick and wise reaction capacity from devs. I thought that i was going to enjoy sweet chaos for a while.
Last edited by akqpars; Feb 10 @ 11:39pm
iNem Feb 10 @ 11:36pm 
thanks
Ateyofries Feb 10 @ 11:46pm 
damn I'm glad this was discussed so quickly but maybe some information on how you guys plan to fix the memory leak would be appreciated
Steve Feb 10 @ 11:55pm 
Originally posted by Ateyofries:
damn I'm glad this was discussed so quickly but maybe some information on how you guys plan to fix the memory leak would be appreciated
Some things are more difficult than others. Memory leaks on Unreal Engine are an enigma almost as old as time itself.
Phantom Limb (Banned) Feb 11 @ 12:03am 
Well, it is good to know the devs are actually listening and making decisions based on community feedback.
Yoshinite Feb 11 @ 12:20am 
Good stuff! Now if y'all could address the game's optimization, we'd be cooking!
Steve Feb 11 @ 12:27am 
Originally posted by Yosh:
Good stuff! Now if y'all could address the game's optimization, we'd be cooking!
It's still an Unreal Engine game. Frankly, I'm shocked it works this well.
big W, thank you for quick feedback reaction.
Thank you so much for listening to your players, I was not expecting a course correction that quick
This is relieving to hear. Thank you for listening to our feedback!
Should have told this weeks ago. It's impossible to get from bronze to gold in 10 days. Damn
i am sure people will complain about that one too
Thank you for such a quick response, this is actually really reassuring. But please hear all the feedback about how people would rather have Placement Matches than being docked several placements.
Letting players have some agency with retaining the rank they worked so hard to earn by having Placement Matches at the start of each season would feel much better.
SiNiSTAR Feb 11 @ 6:20am 
Good for listening to feedback
Thank You for listening to the community and reconsidering
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