Marvel Rivals

Marvel Rivals

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What's with Rocket players not doing any damage.
I get that his kit is short ranged, but it's just about guaranteed in anything under diamond that dude is doing sub 1000 damage and healing on par or less than the other healers in the game.

Is it just me seeing this or is it an endemic in the game? The amount of games I've lost because of a 0 damage support is bonkers. If they were out healing the lobby by the damage difference I would be more understanding but in just about all of my games, the rocket on my team has healed as much or less than I have.

Why do they play like this ?
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Showing 1-15 of 20 comments
Tiziel Feb 9 @ 11:31pm 
Most of the time your team needs healing, and his gun is just really useful in short ranges, usually when you get dived.
Krusti3 Feb 9 @ 11:34pm 
Originally posted by Tiziel:
Most of the time your team needs healing, and his gun is just really useful in short ranges, usually when you get dived.

Why pick him just about every other healer can do what he does better, except maybe Jeff.
When people learn to protect themselves better and not absolutely need to be healed I promise you you'll see more RRs doing damage...
Tiziel Feb 9 @ 11:43pm 
Originally posted by Krusti3:
Originally posted by Tiziel:
Most of the time your team needs healing, and his gun is just really useful in short ranges, usually when you get dived.

Why pick him just about every other healer can do what he does better, except maybe Jeff.
He has the best win ratio among healers, but he got bad reputation by some streamers and now you usually get flamed many games just by picking him. Many people use bucky or punisher so his passive is great too. May you need a second healer with defensive ult, but with a good timing his ult can win team fights.
Rocket il use if im 2nd or 3rd support player. Really you heal 75% of the time, il shoot into a group when they are clumped up or if someone has below 1/2 health he can take them out quite quickly (easy to get head shots with too)
To me a rocket player is bad if they are dying alot. You should only die a few times in a game if at all. 2 Dashes and the ability to sprint up walls and then hover allows you to get away from 90% of the roster.
I hear the same thing with rocket constantly (His ult sucks) but the thing a good rocket player has over all the other healers is he is up 100% of the time, not running back from spawn. Also you use his ult in combination with a character like Venom and his ult all of a sudden 1 hit kills all the squishies.
Originally posted by Krusti3:
Originally posted by Tiziel:
Most of the time your team needs healing, and his gun is just really useful in short ranges, usually when you get dived.

Why pick him just about every other healer can do what he does better, except maybe Jeff.

1. to get carried
2. they like him
3. they are filled support
4. they play support but it's banned
5. they saw rockets who played in stacks win with no damage
Healbot rocket is the most coin flip gameplay there is
Last edited by Applesmacked; Feb 9 @ 11:55pm
Originally posted by Krusti3:
Originally posted by Tiziel:
Most of the time your team needs healing, and his gun is just really useful in short ranges, usually when you get dived.

Why pick him just about every other healer can do what he does better, except maybe Jeff.
Not true. Rocket has the longest reach of his heals and he's probably one of the few who can solo heal effectively.
He can't heal and do damage the same time because his weapon works in such flawed way, that's why you have to focus on M2 instead of M1. But I see no issue here, as long as Rocket stays alive and keep healing the team. His ult needs some buffs though.
Krusti3 Feb 10 @ 12:14am 
Originally posted by Phantom Limb:
Originally posted by Krusti3:

Why pick him just about every other healer can do what he does better, except maybe Jeff.
Not true. Rocket has the longest reach of his heals and he's probably one of the few who can solo heal effectively.
He can't heal and do damage the same time because his weapon works in such flawed way, that's why you have to focus on M2 instead of M1. But I see no issue here, as long as Rocket stays alive and keep healing the team. His ult needs some buffs though.

He doesn't, on average, out heal other healers, that contribute damage and other buffs to their team. Rockets only Gimic is his quick revive, but it's not enough to warrant him being picked so often.
Marcus Feb 10 @ 12:39am 
He gives damage reduction, revives, increase damage, when "just" heals and non of that is accounted in "end game stats"....if the damage increase would be shared(even 50%) he would be support with highest damage, if not highest damage in whole team...

Honestly if enemy dont have divers or your team melt enemies, before they get to his range, only way he can get damage up is by diving himself(not speaking, that only M1/melee deals damage directly)
Tiziel Feb 10 @ 1:10am 
Originally posted by Marcus:
He gives damage reduction, revives, increase damage, when "just" heals and non of that is accounted in "end game stats"....if the damage increase would be shared(even 50%) he would be support with highest damage, if not highest damage in whole team...

Honestly if enemy dont have divers or your team melt enemies, before they get to his range, only way he can get damage up is by diving himself(not speaking, that only M1/melee deals damage directly)
Crazy i just won a game in gm with him and i did 47 k healing, yet the team mate who feed with most of the team 14 rdeaths (me 2 deaths) was about flaming to me to switich healer. Lil rocket is better than people think. My 2 cent after getting him to gm season 1.
Last edited by Tiziel; Feb 10 @ 1:11am
Krusti3 Feb 10 @ 1:13am 
Originally posted by Tiziel:
Originally posted by Marcus:
He gives damage reduction, revives, increase damage, when "just" heals and non of that is accounted in "end game stats"....if the damage increase would be shared(even 50%) he would be support with highest damage, if not highest damage in whole team...

Honestly if enemy dont have divers or your team melt enemies, before they get to his range, only way he can get damage up is by diving himself(not speaking, that only M1/melee deals damage directly)
Crazy i just won a game in gm with him and i did 47 k healing, yet the team mate who feed with most of the team 14 rdeaths (me 2 deaths) was about flaming to me to switich healer. Lil rocket is better than people think. My 2 cent after getting him to gm season 1.

I literally address this exact scenario in the first sentence. Healing alone isn't doing ♥♥♥♥, and players under Diamond don't know how to heal properly.
Tiziel Feb 10 @ 1:19am 
Originally posted by Krusti3:
Originally posted by Tiziel:
Crazy i just won a game in gm with him and i did 47 k healing, yet the team mate who feed with most of the team 14 rdeaths (me 2 deaths) was about flaming to me to switich healer. Lil rocket is better than people think. My 2 cent after getting him to gm season 1.

I literally address this exact scenario in the first sentence. Healing alone isn't doing ♥♥♥♥, and players under Diamond don't know how to heal properly.
Im agree, plat is actually the elo hell, boosted players by shield loss feateure plus full of smurfs. I didnt expect so much smurfing in season 1 honestly.
Last edited by Tiziel; Feb 10 @ 1:19am
You have to actually be smart about dealing damage on rocket to get the most out of his gun. It's nothing but chip damage unless your right next to the target. The best targets are generally large tanks, exp melee specific ones like the Hulk IMO.

If I die, that means my teams down a support, and it's not difficult at all to kill rocket with a lot of characters. His self healing orbs are very slow for individual target, I believe I read somewhere that healing himself is even worse. It's often better to run away then to engage. We also lose my BRB machine when I die, so that's gone as well, at least till I respawn.

Rockets also good at dealing with "pets", since you can toss hear orbs and kill those things ( Rockets BRB and Ultimate machines, Namor's Squids, Loki's Clones and their healing stones above their heads, ect. ) before the healing orb gets past gets out of range of healing people too.

Originally posted by Krusti3:
Originally posted by Tiziel:
Most of the time your team needs healing, and his gun is just really useful in short ranges, usually when you get dived.

Why pick him just about every other healer can do what he does better, except maybe Jeff.

His single healing factor is slow. But the fact that he can heal the entire team all at once at all times is a pretty big deal IMO. He's also probably the best healer when you have distance and barriers around him since his shots ricochet off walls. Then there's the BRB machine that has at max a 40 seconds cool down to fix screw ups a little when they happen.

I'd say maybe he's not the best main healer, but as a second or third healer he's probably a top pick for those situations.

I'm also interested in seeing how well he can go in situations where you have 4 - 5 vanguards on the team, focusing on swarming enemies and making hard to single them out, while he heals all of them at once. I did really really well with this set up the other day:
https://steamcommunity.com/sharedfiles/filedetails/?id=3418032740
https://steamcommunity.com/sharedfiles/filedetails/?id=3418032947
Last edited by Kitt 🌟 Stargazer; Feb 10 @ 2:36am
I can think of 1 main situation where rocket needs to do damage. A tank has dived in and everyone has enough health, his gun does 720 damage on a single mag in 3.75 seconds at close range, probably the highest dps in the game, use it to push them off your team.

Most of other times it's kind of situational. The delay between healing and shooting is not insignificant so you're prioritising healing most of the time.
Shiro Feb 10 @ 2:29am 
Originally posted by Phishfood:
I can think of 1 main situation where rocket needs to do damage. A tank has dived in and everyone has enough health, his gun does 720 damage on a single mag in 3.75 seconds at close range, probably the highest dps in the game, use it to push them off your team.

Most of other times it's kind of situational. The delay between healing and shooting is not insignificant so you're prioritising healing most of the time.
Its one from the best support ! Tank shredder if trying to push it or dives in + Groot wall shredder too ! Ppl seems forgetting he is even boosting damage
Last edited by Shiro; Feb 10 @ 5:50am
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Date Posted: Feb 9 @ 11:29pm
Posts: 20