Marvel Rivals

Marvel Rivals

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Moon Knight nerf when?
Ranked and now even quick play are nearly unplayable because of this broken character. Debugging the damage of his ult and increasing the time needed to get it would be a big improvement and might actually make the character require some semblance of skill to play.
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The only nerf I would suggest to moon knight would be a sound effect for the ankh placement and also a tiny delay to the ult because currently you die before he even finishes his ult line, hell you die when you hear "THE MOON" dies......
aNv0idr Feb 9 @ 12:10am 
I think shooting at carpets and getting kills is pretty much a joke.

But that MK ult kills pretty fast and barely gives any time to dodge. Even when you see a spiderboy fly in with a speed of light from the opposite side of the map to launch his ult at you, you will still have much more time to counter. MK ult just rains down out of nowhere and removes players almost instantly.
MK doesn't have all that much DPS, actually. Especially if you shoot Ankh.
I think he has like 165 dps to a single target which drops 20% with each bounce, makes it 133 or so after you hit the ankh. Hela's pure DPS without headshots is 140. Punisher is 180, Bucky is 185~. Starlord technically 260 dps if you can land every shot.

MK's gameplan is to apply a bunch of pressure with sustained damage and ult for kills or area denial, but MK is very easy to kill if you can jump him. He has a very weak escape potential and no CC. You just need to pressure him and not let him farm ults.

The other side of a coin for MK is that he spreads damage to entire team, which means Supports will get their ults so much more quicker, compared to other characters that try to focus fire.
Last edited by DoremianCleff; Feb 9 @ 1:11am
Milkie Feb 9 @ 1:23am 
I argue there needs to be an ever-so-slight delay between placing an ankh and being able to bounce off it because I'd appreciate half a second to react before I start getting damage shoved up by butt.
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Date Posted: Feb 8 @ 10:30pm
Posts: 5