Marvel Rivals

Marvel Rivals

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Still no moon knight ult fix
Crazy that it's obviously doing too much damage as healers have zero time to move but hey at least we got a new floor animation to tell us we're dead
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Showing 16-30 of 57 comments
KaZudra Feb 6 @ 9:55am 
Instant Trigger, Non-cancel, and can be farmed REALLY fast.

Most of my MK plays involve just spamming into the enemy Support Ult and using MK ult within 10 seconds.
Get Out Feb 6 @ 9:57am 
Originally posted by Tore:
Originally posted by Get out.:

So what exactly in your rank then?

Diamond 3, I haven't earned my ability to cry about balance this season yet.

So by your logic you should be listening to me since I above your rank. That being said, I think it's extremely important to gather feedback from all brackets of ranks. Especially since lower elo brackets are the majority, and the biggest customer base. More customers = more money, and more money= better quality content and longevity.
Last edited by Get Out; Feb 6 @ 9:58am
Tore Feb 6 @ 9:59am 
Originally posted by Get out.:
Originally posted by Tore:

Diamond 3, I haven't earned my ability to cry about balance this season yet.

So by your logic you should be listening to me since I above your rank. That being said, I think it's extremely important to gather feedback from all brackets of ranks. Especially since lower elo brackets are the majority, and the biggest costumer base. More customers = more money, and more money= better quality content and longevity.

No. I said people below D1 shouldn't cry about balance, not that people D1 and above are to be listened to. There's plenty of people that have been carried up to Celestial and they barely understand basic things like positioning.
Get Out Feb 6 @ 10:02am 
Originally posted by Tore:
Originally posted by Get out.:

So by your logic you should be listening to me since I above your rank. That being said, I think it's extremely important to gather feedback from all brackets of ranks. Especially since lower elo brackets are the majority, and the biggest costumer base. More customers = more money, and more money= better quality content and longevity.

No. I said people below D1 shouldn't cry about balance, not that people D1 and above are to be listened to. There's plenty of people that have been carried up to Celestial and they barely understand basic things like positioning.

I solo Q'd to Grandmaster in a handful of days, and while I understand your frustration, and see where you coming from. The situation is a lot more nuanced than this. There are good players all across the game, and many of them don't play ranked at all. I know because I was one of them. In Overwatch 1 I was a master player, yet in Overwatch 2 I was not interested in ranked at all. Same with Counter Strike, R6, etc... Simply I was not interested to hard commit while I have better things to do. I was classified as the "pub stomper" guy. I know there are many others like this. Completely ignoring their opinion because they are not willing to no life a game is completely outlandish opinion to have.
Last edited by Get Out; Feb 6 @ 10:03am
Originally posted by Tore:
Yeah I agree the people that get carried up are trash idiots as well.

Solo Q Kings and Queens are the only people worthy of listening to. Even then because the game is so new we have no real way of understanding how it all works yet like you said. Wolverine is the Ice Climbers of this game so far, and as long as the devs keep focusing on new content rather than making stupid changes to dumb things down for the trashbags that can't stop crying we should be ok.
So now you understand how the opinion of "only dia+ should have a voice on balance" won't work at all. This supposed trash platinum player gets a stack going and magically his genius take on giving Hela triple damage (being his main naturally just a coincidence) becomes valid after he has reached GM with buddies.

While good players tend to understand the nuances of the game better and typically have a lot of experience from actual gameplay, lower tiers can still give good pointers blindsided by pros due to extreme efficiency focus. That, and even if you'd cheer for esports type hard play top meta balance, it's extremely small minority and the devs have to consider the massive masses of casual players down in silver.
In practice this means some tweaks to the game might not be ideal for true top players, but beneficial for the majority.

Moon Knight ult would be a good example. Perhaps it is balanced as he doesn't seem to dominate top ranks but if the haunting moon griefs enough low/mid elo people, they just might consider a change.
Tore Feb 6 @ 10:21am 
Originally posted by neuralnetwork:

Moon Knight ult would be a good example. Perhaps it is balanced as he doesn't seem to dominate top ranks but if the haunting moon griefs enough low/mid elo people, they just might consider a change.

This is the problem.

Riot Games capitalized on this by making balance an ongoing sh*t show that never ends, and idiots ate it up like cake because it meant skill was far less required and simply reading patch notes could make you god tier.

If the devs listened to the masses this game would have a left click and a forward button because everything else would be too difficult and "OP".

If you want to cry and cry and cry over skill issues then that's entirely your choice, but if you think the devs would be smart to listen to you, you're an idiot.

Moon-Knight is not a problem, his ULT has been fixed and is still not a problem as it never was. People are just so incredibly stupid they think that everything should have some magical "counter-this" button instead of realizing their issue has nothing to with the game itself but the fact that they're just brain dead and refuse to consider their positioning.
Originally posted by Tore:
Originally posted by neuralnetwork:

Moon Knight ult would be a good example. Perhaps it is balanced as he doesn't seem to dominate top ranks but if the haunting moon griefs enough low/mid elo people, they just might consider a change.

This is the problem.

Riot Games capitalized on this by making balance an ongoing sh*t show that never ends, and idiots ate it up like cake because it meant skill was far less required and simply reading patch notes could make you god tier.

If the devs listened to the masses this game would have a left click and a forward button because everything else would be too difficult and "OP".

If you want to cry and cry and cry over skill issues then that's entirely your choice, but if you think the devs would be smart to listen to you, you're an idiot.

Moon-Knight is not a problem, his ULT has been fixed and is still not a problem as it never was. People are just so incredibly stupid they think that everything should have some magical "counter-this" button instead of realizing their issue has nothing to with the game itself but the fact that they're just brain dead and refuse to consider their positioning.
Moon Knight just acts as an illustrative example of a possible problem. There are many powerful ultimates that turn the tide with a snap of fingers yet there is no constant chatter about nerfing Dr Strange. He likely will be toned down, by the way as his pick rate is abnormally high.

I'm sure I read it somewhere, don't have it here now but if memory serves Netease themselves mentioned something along the lines of "balance is an ongoing progress, not a goal" in some article meaning they indeed intend to tweak the game balance on a seasonal basis.
This is smart because a steady feed of fresh power combos and new strategies will deny stagnation of the game which would inevitably happen with a pristine, flawless and perfect balance. This isn't some arcane secret, rather common practice in live service games.

Everything in the game should absolutely have a counterplay. Instakills that are unavoidable are simply unfun and thus will result in players leaving. While one might call for a buff to Black Widow because she can't oneshot Hulk I'd think her damage is just at the sweet spot. Not an unseen instant death, but giving dangerous spike damage allowing kill confirms against strong sustain setups.
Yes, I'm aware Widow is ranked & picked just about last and any possible buffs could be something else than just bigger numbers.

Now one could argue that the counterplay to MK ult is to "just look where he is and evaluate the ult timer", positioning like you said but in practice it doesn't work that way because it's just too fast. That is, unless we only consider eternity+ which like mentioned earlier can be counterproductive for the dev team.
Is MK fine? Beats me, I can handle it (as in, grit my teeth and run back from spawn most of the time) but I can't say if tweaking it would be a good idea.

Look, 50% of the people are smarter than the rest. There's no good reason to consider that a vast majority of MR players would be in this bottom pool. Vocal minority can easily distort this perception and seeing funny videos of bronze players goofing around doesn't tell the whole story. Bad play just means lack of training and even bad players can still understand that any supposed problem is just a skill issue.

The lower half call for buffs & nerfs for things they personally cannot handle for whichever reason without looking at the big picture. You can have godly aim and reflexes of a cat and still have questionable ideas for balance.
Kogan Feb 6 @ 11:11am 
Originally posted by neuralnetwork:
Originally posted by ¤ OpN ¤:
Crazy that it's obviously doing too much damage as healers have zero time to move but hey at least we got a new floor animation to tell us we're dead
Are you sure it is bugged though? Yes, I understand that the damage is near instant and kills most 250 hp heroes unless they have mobility escape tools like Rockets dash and even that doesn't work all the time, we're talking about split seconds to act and from the edge of the circle.

That said, since the patch just tweaked some dozen hero bugs and MK ult has been talked about a lot I find it really difficult to believe the devs would be unaware of the issue yet didn't touch him on this round.
Thus, seems to me it might be intended. Yes, I've heard it acts a little different according to terrain (apparently the area itself and the falling stuff from the sky are two separate dps elements) but having a hero with DOUBLE damage ultimate seems crazy to ignore.

Moon Knight is dangerous sure, but so is let's say Psylocke. Yeah her damage is spread around but it's also very easy to kill those squishies with her. Dr Strange? Ult into dark magic release and it's goodnight, Storm like mentioned, list goes on.

I haven't dug to data enough and can't be bothered to look it up right now but as far as I'm aware, MK isn't a dominant top meta pick (sees use, sure) that'll turn tables nor is he a ban favorite like Wolverine or Hulk for the IM combo.
Broken op ult would indicate that he'd be very desired as either a team member or a ban target yet he seems to be sidelined enough times to keep the team variety healthy.

EXACTLY

Who cares if it's an instant ultimate unlike most of the others in the game that actually give you time to react, it's merely "dangerous"!

You are totally right dude.

And since instant ultimates really aren't that bad, why not change all the other ultimates in the game and also make them instant! Who cares about giving people time to react and avoid ultimates.

And while we're at it, let's also remove every ultimate animation in the game because it's instant anyway! Let's save on resources! Just let everyone press Q and people suddenly disappear!

You're trying so hard to act like you're smart while saying the dumbest things I've ever heard...

The lengths these bootlicking shills go just to kiss ass to incompetent 'developers' man.

You are willing to make this big of a fool of yourself, argue against the majority and look this stupid just for the sake of kissing ass.

Definitely adding you to the block list, you aren't saying anything important.
Last edited by Kogan; Feb 6 @ 11:14am
Tore Feb 6 @ 11:17am 
Originally posted by Kogan:
Originally posted by neuralnetwork:
Are you sure it is bugged though? Yes, I understand that the damage is near instant and kills most 250 hp heroes unless they have mobility escape tools like Rockets dash and even that doesn't work all the time, we're talking about split seconds to act and from the edge of the circle.

That said, since the patch just tweaked some dozen hero bugs and MK ult has been talked about a lot I find it really difficult to believe the devs would be unaware of the issue yet didn't touch him on this round.
Thus, seems to me it might be intended. Yes, I've heard it acts a little different according to terrain (apparently the area itself and the falling stuff from the sky are two separate dps elements) but having a hero with DOUBLE damage ultimate seems crazy to ignore.

Moon Knight is dangerous sure, but so is let's say Psylocke. Yeah her damage is spread around but it's also very easy to kill those squishies with her. Dr Strange? Ult into dark magic release and it's goodnight, Storm like mentioned, list goes on.

I haven't dug to data enough and can't be bothered to look it up right now but as far as I'm aware, MK isn't a dominant top meta pick (sees use, sure) that'll turn tables nor is he a ban favorite like Wolverine or Hulk for the IM combo.
Broken op ult would indicate that he'd be very desired as either a team member or a ban target yet he seems to be sidelined enough times to keep the team variety healthy.

EXACTLY

Who cares if it's an instant ultimate unlike most of the others in the game that actually give you time to react, it's merely "dangerous"!

You are totally right dude.

And since instant ultimates really aren't that bad, why not change all the other ultimates in the game and also make them instant! Who cares about giving people time to react and avoid ultimates.

And while we're at it, let's also remove every ultimate animation in the game because it's instant anyway! Let's save on resources! Just let everyone press Q and people suddenly disappear!

You're trying so hard to act like you're smart while saying the dumbest things I've ever heard...

The lengths these bootlicking shills go just to kiss ass to incompetent 'developers' man.

You are willing to make this big of a fool of yourself, argue against the majority and look this stupid just for the sake of kissing ass.

You died and had to respawn so you cried about it and think the game should be changed because you cried.

Instant Ultimates are fine, this isn't Overtrash, if you want a dumbed down slow game for idiots go play that.
Tore Feb 6 @ 11:23am 
Originally posted by neuralnetwork:
Originally posted by Tore:

This is the problem.

Riot Games capitalized on this by making balance an ongoing sh*t show that never ends, and idiots ate it up like cake because it meant skill was far less required and simply reading patch notes could make you god tier.

If the devs listened to the masses this game would have a left click and a forward button because everything else would be too difficult and "OP".

If you want to cry and cry and cry over skill issues then that's entirely your choice, but if you think the devs would be smart to listen to you, you're an idiot.

Moon-Knight is not a problem, his ULT has been fixed and is still not a problem as it never was. People are just so incredibly stupid they think that everything should have some magical "counter-this" button instead of realizing their issue has nothing to with the game itself but the fact that they're just brain dead and refuse to consider their positioning.
Moon Knight just acts as an illustrative example of a possible problem. There are many powerful ultimates that turn the tide with a snap of fingers yet there is no constant chatter about nerfing Dr Strange. He likely will be toned down, by the way as his pick rate is abnormally high.

I'm sure I read it somewhere, don't have it here now but if memory serves Netease themselves mentioned something along the lines of "balance is an ongoing progress, not a goal" in some article meaning they indeed intend to tweak the game balance on a seasonal basis.
This is smart because a steady feed of fresh power combos and new strategies will deny stagnation of the game which would inevitably happen with a pristine, flawless and perfect balance. This isn't some arcane secret, rather common practice in live service games.

Everything in the game should absolutely have a counterplay. Instakills that are unavoidable are simply unfun and thus will result in players leaving. While one might call for a buff to Black Widow because she can't oneshot Hulk I'd think her damage is just at the sweet spot. Not an unseen instant death, but giving dangerous spike damage allowing kill confirms against strong sustain setups.
Yes, I'm aware Widow is ranked & picked just about last and any possible buffs could be something else than just bigger numbers.

This is dumb.

You think a game should change constantly to keep idiots entertained, when the most fan loved games of all time literally do the opposite.

Super Smash
Counter Strike
TF2
DOTA
GTA

these are legendary games that are beloved and will be loved for all of my life, simply because they made something great and didn't screw it up into some ADHD nonsense for cry babies.

You want a pacifier because you got killed by an ULT, cry about it. Respawn, regroup, and pay attention to ULT timers because they are basically on a countdown in this game. If you aren't positioning to avoid MK Ults around the time of him getting his up then I know for a fact you have ZERO clue what you're talking about and simply just want the devs to save you from being trash.
Kidda Feb 6 @ 11:25am 
Iron Man's ult can delete a Luna Snow ult, so should the devs nerf it too? This isn't Overwatch where everything is lame. In Marvel Rivals, the ults are strong because every character is a bad ass. If you want lame ults, go play Overwatch lmao.
Originally posted by Get out.:
Originally posted by Tore:

Diamond 3, I haven't earned my ability to cry about balance this season yet.

So by your logic you should be listening to me since I above your rank. That being said, I think it's extremely important to gather feedback from all brackets of ranks. Especially since lower elo brackets are the majority, and the biggest customer base. More customers = more money, and more money= better quality content and longevity.

So by this logic, the worst character in most games and pubstomperes would be destroyed and top tier hard to play TRULY op chars would get buffed.

Nobody in any balancing bracket has ever listened to low tiers, it ends in problems, thank god people don't do that.
Originally posted by Kogan:
Originally posted by neuralnetwork:
Moon Knight is dangerous

EXACTLY

Who cares if it's an instant ultimate unlike most of the others in the game that actually give you time to react, it's merely "dangerous"!

You are totally right dude.

And since instant ultimates really aren't that bad, why not change all the other ultimates in the game and also make them instant! Who cares about giving people time to react and avoid ultimates.

And while we're at it, let's also remove every ultimate animation in the game because it's instant anyway! Let's save on resources! Just let everyone press Q and people suddenly disappear!

You're trying so hard to act like you're smart while saying the dumbest things I've ever heard...

The lengths these bootlicking shills go just to kiss ass to incompetent 'developers' man.

You are willing to make this big of a fool of yourself, argue against the majority and look this stupid just for the sake of kissing ass.

Definitely adding you to the block list, you aren't saying anything important.
Case in point, opinions differ. Since the dude blocked me I can only speak to the rest.

I'm not sure how I'm trying to act smart, I'm just being me and went on to even say I don't know if MK should be tweaked. A smart person should have all the answers right? Maybe my posts are too wordy, known issue.

Now while this person is crass, the post goes on to show how much agony the haunting moon can cause. I challenged the idea that MK ult needs another look at right this instant and here we have a near knee-jerk reaction refuting that.
This dude could be buying skins but if the moon drives him away, that's lost revenue.
Tore Feb 6 @ 11:51am 
Originally posted by neuralnetwork:
Now while this person is crass, the post goes on to show how much agony the haunting moon can cause. I challenged the idea that MK ult needs another look at right this instant and here we have a near knee-jerk reaction refuting that.
This dude could be buying skins but if the moon drives him away, that's lost revenue.

I love you're so soft you think dying in a video game can induce "Agony"

The revenue would be lost from listening to idiots that think instant Ults are a problem and want to turn this game into some boring COD clone where only shooting does anything and it takes 20 minutes to get a kill.

NOBODY PLAYS SUPER HEROES/VILLAINS TO BE BORING AND SLOW

jesus christ you people are dense sometimes
Originally posted by Basarab Laiota:
storm's ult is way worse IMO
Storm's ult is much easier to track because she screams across the map like a banshee when she ults, telling supports "Don't use your ult yet, hold onto it for a bit longer".
Meanwhile Moon Knight : THE *support is dead*
Last edited by Shuyin178; Feb 6 @ 12:06pm
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Date Posted: Feb 6 @ 8:41am
Posts: 57