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worst part every game is like this
https://www.youtube.com/watch?v=a_3GB5IGQl0&t
What this is show-casing is horrendous programming known as Lag-Compensation. Not the same beast we're discussing.
My friends aren't at my skill-level. Regardless this is only a Band-aid for the problem at hand.
Yes, as a game-developer with a specialization in Game-Engine programming these are all attributed to packet-loss/De-sync/Lag Compensation.
Tarkov for example is notorious for this.
You may have also noticed, some close Matches that always turn around at the last Moment (99% in Capture, on 1 Minute in Escort before the end) as if by Magic.
A Team, that hadn't even hit a Barn door before suddenly, mutates into Snipers, who wipe out the entire opposing Team in seconds...
Quickplay should focus on speed-oriented matchmaking, while Ranked should prioritize quality-oriented matchmaking. However, Marvel Rivals' Ranked mode is essentially the same as Quickplay, just with illusionary titles based on games played. The lack of balanced matches is frustrating for normal players, and a participation trophy system only appeals to kids with unhealthy attachments to rank and self-worth.
What I'm referring to is if you do good even on a loss you shouldn't be reprimanded because then its a grind-fest & up to RNG of who you get matched with whether or not you rank up.
Right & that's one player or Two players out of the entire 12 man match (MVP & SVP). I've gone multiple matches where my score was roughly 39-4 roundabout to explain my point further. Due to one or two glue-eaters on my team the entire match is an immediate loss for my self. This game is DESIGNED so not one person can single-highhandedly carry an entire team to a W.
I hit Diamond 1 last night, apparently I'm ranked higher than 93% of the entire player-base based on y'all stance that my opinion should matter here.
So for example at this level if everyone I'm roughly facing is the top echelon that are SUPPOSED to be in this bracket, but I get two NATURAL GOLDS as teammates that aren't versatile, Refuse to role swap, change hero or thereabouts it's a guaranteed loss.
I didn't do "bad" to be deserving of a de-rank but they did & effectively committed ELO terrorism due to ego. being carried to this rank due to how the system operates, or just out-skilled entirely.
Thus the entire match-maker is essentially just "RNG" on who you get with you whether you rank up or not. No one is actually unique based on skill or division in-game or otherwise.
To further articulate my point, The day before yesterday I was Plat 1 Solo-que the entire time, RNG with dummies kicks in I de-rank back to GOLD 1. Now I'm Diamond 1, within one day I'm worthy of jumping two divisions?????!
The system is incorrect.
You can't argue my point is invalid while discrediting what the game is telling me my skill level is at.
Would you argue how to cook pasta with the top 7% of chefs in the world?
Would you argue how to make money with the top 7% of entrepreneurs in the world?
Would you argue how to make a bridge hold more weight with the top 7% of engineers in the world?
Pick a stance, not both.
Correct
haven't had the same experience. around gold, people already start somewhat knowing how to play, atleast more than the ranks before.
anyways, keep in mind the average person is around gold-plat, so thats where the average skill in comp lies. the skill curve between silver and plat being nearly flat, then suddenly getting steep is expected