Marvel Rivals

Marvel Rivals

Lihat Statistik:
Why is D1/GM3 so full of boosted players?
Most of the time it feels like playing with golds, they don't understand how the game works or how any hero they don't play functions.

They need to rework the ranking system because I feel like it's allowing too many bad players to rank up even though they barely have 50% winrate.
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im bronze 2 and i get matched with grandmasters, diamonds and celestials in quickplay
i dont think rank means anything
Diposting pertama kali oleh Basarab Laiota:
im bronze 2 and i get matched with grandmasters, diamonds and celestials in quickplay
i dont think rank means anything
You have any other awful takes based on QP matchmaking? Also why are you looking up ranks in quickplay, that's kinda cringe.
Terakhir diedit oleh Richard (Dick) Cheese; 29 Jan @ 3:33pm
Cos they have friends who boost them.
Looks this match:
https://steamcommunity.com/sharedfiles/filedetails/?id=3417205374
https://rivalsmeta.com/player/1276365350 <- this is same but on rivalsmeta website, last match.

Both `Virtual mother` and `Broteeshka` are boosted and well, u can see EOMM in action.
U won 3 games in a row? nuh bruh, its time to stop.

I now jsut alt+f4 after 1 loss for an hour +-, but looks like i need to do alt+f4 for longer.
U know its an EOMM cos there is no way that person cna be same rank as me while i did Almost same DMG as him WHILE being almost top heals..... and had to constatly fight off enemy spider man.

So right now, best way to play this games in stack OR jsut alt+f4 after lsot match to trick EOMM into giving u better matches.
Terakhir diedit oleh Evil Morty; 29 Jan @ 3:57pm
"Friends" that boost them, or alt accounts using aimbots and wallhacks???
Apparently everyone one-tricks one character per account *rolls eyes*
ranked algorithm rewards playtime. u gain more then u lose, eventually the bad kids will climb
Zeo 29 Jan @ 4:53pm 
Diposting pertama kali oleh Timayy:
ranked algorithm rewards playtime. u gain more then u lose, eventually the bad kids will climb
from a business standpoint they probably make more money like this.
NetEase developed EOMM to reduces churn (players logging out). They published an article explaining the research, conclusions and development of it.

There's two things EOMM will try to force:

1) It wants people to go on win and loss streaks. Just like a casino would. These will keep the players engaged -- "I cant stop until the win streak is over" or "I have to keep playing to end this losing streak"

2) It wants to have fast matches. Long grueling competitive matches are bad for churn. So the algorithm tries to avoid them. This is why most matches are stomps even though an evenly matched game should be competitive.

This explains why so many players start their ranked career with a 67% winrate and cruise into a rank they don't belong in -- the system needs them to artificially create wins and losses.

It's simple stuff really. It will place a couple of these guys on one team (likely both specializing in the same hero), and a couple guys who are stomping their way to GM on the opposite team. This allows them to fill the remaining four slots on each team with players who need a win or loss, as determined by the algorithm, to stay engaged.

GM players are still obviously the best players. The algorithm is accurate and places people where they belong. But there is not fair competition in most matches. They were heavily tilted to create a desired outcome.
Terakhir diedit oleh No One Escapes Chet; 29 Jan @ 6:07pm
Because the only difference between a high ELO player and a low ELO player is high ELO players are carried by their good mechanical skill. But they dont have knowledge of the game itself or concepts that are fundamental to the game itself.
Diposting pertama kali oleh Joeycentral:
Because the only difference between a high ELO player and a low ELO player is high ELO players are carried by their good mechanical skill. But they dont have knowledge of the game itself or concepts that are fundamental to the game itself.
no they do ever watch top 500
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Tanggal Diposting: 29 Jan @ 3:29pm
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