Marvel Rivals

Marvel Rivals

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J. Jonah Jameson was Right
Spiderman. He's an absolute menace right now.

What I want to point out here is how much of an outlier he seems to be. He hard counters some characters (like poor Ironman) so hard that they are literally unplayable when he is on the field... No other character hard counters in a way that said characters become free kills.

The problem I see is that Spiderman's combo is extremely easy and forgiving, and his movement speed is insanely too high. When you do eventually kill him, he can be back at the objective almost instantly. When people actually practice and learn Spiderman, he becomes almost impossible to kill BEFORE he picks off a healer or a key DPS... On top of the fact that he can appear from any angle because of his swing.

So yeah, Spiderman is at the top of my "excited to see get nerfed into oblivion" list. I just find him very unfun and oppressive. Yes I have learned to play him, and yes I can see where he starts to struggle, but he counters way harder than he is countered - and the disparity is so extreme that I want to call it an outlier compared to other characters in the game.

What are people's thoughts, and what are some favorite ways to counter Spidey in all the roles? I've been playing a ton of Namor recently lol.

And no, I'm not an upper 5% or whatever of gamers who look down on us lowly mortals and just say "shoot him".
Last edited by Hawkshot86; Jan 27 @ 12:55pm
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Showing 1-7 of 7 comments
Spiderman mains picking that one mf to target the entire game:
The duality of Rivals players, Spider Man is too weak, Spider Man is too strong.
OMEGA Jan 27 @ 5:46pm 
play spiderman im sure it will go very well and you will get mvp and dominate on this very broken hero
Originally posted by Wakipai Pero #PLAYGG:
The duality of Rivals players, Spider Man is too weak, Spider Man is too strong.
this can go for pretty much any community of Overwatch or Smash type games with their Fighters/Characters

prime example is Multi-versus, Too weak? Just a visual frame buff, that'll do it! Too strong? Nerf them to hell! So far Rivals have been doing pretty good with it's Hero Balance when it comes to these types of games

for this type of genre It's isn't just devs making poor balance choices but the "Pros" that cry and whine when it doesn't go their way
Last edited by ¤ Dλmiλn ¤; Jan 27 @ 5:51pm
I'm not trying to give the impression that Spiderman is too weak or too strong, more that he feels like he's in a weird spot currently - whether that makes him strong or weak is up to each individual player (I have the hardest time hitting him mid swing so he's a menace for me, ngl lol).

For example, his combo which can very much 1 shot a person while they are stunned is pretty uniquely forgiving to pull off and no other character has something like that. He doesn't just "counter" characters, he makes them outright unplayable. His mobility is unmatched (not even taking into account unintentional stuff the community has found) and he can be back in the fight nearly instantly.

He's just too much of a "fly-by, KO, and disappear" character currently.



Originally posted by OMEGA:
play spiderman im sure it will go very well and you will get mvp and dominate on this very broken hero

And I have. And I did, and that was with pretty minimal practice and not fully understanding him. He can be countered, but for the most part even when the entire lobby picks against him he can still get easy KO picks before he dies and dying is nearly inconsequential.

Which very much, when combined, leads to this:
Originally posted by ¤ Dλmiλn ¤:
Spiderman mains picking that one mf to target the entire game:
Last edited by Hawkshot86; Jan 28 @ 9:30am
Sonrangeri Jan 28 @ 10:42am 
He could use bigger hitbox. Its basically impossible to hit him when he's swinging around, and his ult is bit too powerful. I don't think high-speed movement to dive in freely to backline and instakill supports is fine.
Anarchy Jan 28 @ 10:47am 
His double jump should have a cool down frankly or some of his cooldowns should be increased, even if you're not good with him and picking people off the only way to reliably hit one who's at least decent at his movement is one of the cringe auto aim/lock on beam bs.
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Date Posted: Jan 27 @ 12:48pm
Posts: 7