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Is the stat useless? Yes, realistically.
Should you still have people on the payload if nothing is happening. YES.
I asked the one dude why he did it and he simply replied he was the SVP because we didn't even win.
Four pushes it faster, five to six doesn't add to the speed after that.
I disagree on this one to be honest. The cart will move faster for sure, however 2 people will not contest the enemy team. If your team won't intercept the enemy team, they will just zerg rush you and contest the cart right away. Meanwhile if you stopping their respawn, regroup, the cart might be slower but going further, which is the better option in 99% of the time.
I didn't say you should never cap. All I said Capping should not ne your top priority. Winning fights will win matches, capping is temporary.
Your healers don't need to be up in the fights unless it's Mantis. Loki, for example, can sit on payload at a fair distance and heal fine.
Did not know there was a cap to how many.
:tips hat:
Thank you for the tidbit of information kind sir.
Again, that almost never works. Healers in this game doesn't have such a long range, and 6v4 situation is not really optional either.
Loki range is pretty good, I dunno...