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Checking your post makes it obvious you're talking to yourself on alts. Actually so sad you need to go on alts so someone agrees with you
Market won't bear the cost of a paid-for shooter, though, and there's no actual evidence that a purchase price or even a subscription would provide more money than the current business model does. There's every bit of evidence, however, that it won't.
The top seven FPS games on Steam are all free-to-play. The first paid title in this genre that I come across is Rainbow Six: Siege -- a 2015 title that has about 60,000 players at present. It's also got a VERY low price point (normally $20, on sale right now for $8).
The first full-priced title I come across is CoD 6, at the AAAA price of $70. It's got a tenth of the players that Marvel Rivals has, which is kind of a kick in the stones for a long-established title like CoD.
Also PS: Kinda wish I could run this, but my specs are a lil' outdated. Game looks mighty fun.
Just report this person and move on.
the whole reasons why service games exist is that they make more money for games that need continous support and updates. on average, they get a lot more money from players than 50$ per person. i even bet they already got more money per person that downloaded the game than 50$