Marvel Rivals

Marvel Rivals

Vis statistikk:
Mora 14. jan. kl. 12.15
Spider-man movement tips
I see people maintaining momentum off of low angle web zips with spidey and venom and I cant find any tutorials talking about how to do it. Are there any, and if not any written tips about how to perform that momentum preservation? It looks too fun not to figure out.
Opprinnelig skrevet av Scamdiver:
shoot the web below head height(shift) and when you are about to touch the floor shoot the RMB and jump, like here https://youtu.be/9h5BoOXEgOE?t=123
< >
Viser 18 av 8 kommentarer
"courage" 14. jan. kl. 12.20 
Press shift again...
sbunge 14. jan. kl. 12.26 
you mean bhopping? its pretty simple just zip the floor then when ur about to end the zip shoot ur web then jump
Noelemahc 14. jan. kl. 12.28 
I am assuming you already turned off simplified swings in the game's options? Because that option is on by default and locks you out of doing that trick.
Forfatteren av denne tråden markerte dette innlegget som svar på det opprinnelige emnet.
Scamdiver 14. jan. kl. 12.28 
shoot the web below head height(shift) and when you are about to touch the floor shoot the RMB and jump, like here https://youtu.be/9h5BoOXEgOE?t=123
Sist redigert av Scamdiver; 14. jan. kl. 12.29
Mora 14. jan. kl. 12.30 
Opprinnelig skrevet av sbunge:
you mean bhopping? its pretty simple just zip the floor then when ur about to end the zip shoot ur web then jump
Like the web ball? I'll have to practice that if so, I hadn't noticed that in the videos I watched.
Mora 14. jan. kl. 12.30 
Opprinnelig skrevet av Scamdiver:
shoot the web below head height(shift) and when you are about to touch the floor shoot the RMB and jump, like here https://youtu.be/9h5BoOXEgOE?t=123
Oh I see! Very cool, thank you for informing me.
iTz420_one 4. feb. kl. 5.09 
I play on PS5. There's a very small window to Web Cluster and jump after web zipping. I usually input the web cluster and jump at the same time and I do it immediately after the web zip starts pulling. I usually try to aim as far as I can with the web zip as well to give more time to web cluster and jump. And if you add an uppercut to the end of the combo, before hitting the ground, you'll travel even farther. This is how you get your momentum built up. To do the bunny hop is the hardest part of the combo. You have to jump as you hit the ground to keep the momentum. You can continuously jump to keep the momentum going, but it will eventually dissipate, and it is extremely difficult getting the jump timing down. If you jump too early you'll do a double jump, and if you jump too late you'll lose momentum. Spider-Man is such a difficult character to play, but he is so fun to play as well.
B3N0 4. feb. kl. 5.48 
https://www.youtube.com/watch?v=tQHtZd7uuSM&t=316s

This video is very useful if you want to master map movement. I know practice vs AI is boring but it really does help a lot with spidey
< >
Viser 18 av 8 kommentarer
Per side: 1530 50

Dato lagt ut: 14. jan. kl. 12.15
Innlegg: 8