Marvel Rivals

Marvel Rivals

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Namor needs some buffs imo
his octopus turrets needs to recharge faster by at least 2 seconds or between 1 to 2 seconds.
you should be able to throw the octopus much, much further away putting them on the ground as i think the developers intended gets them killed very fast so what you want to do is to pin them to walls and ceilings which you can do but currently he doesn't throw them very far and you might have to waste your shield ability to float upwards to pin turrets much higher up!

that's it.
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Showing 1-9 of 9 comments
Kopejka Jan 14 @ 6:08am 
Originally posted by Raiden - In Flames 🎵:
i think the developers intended gets them killed very fast so what you want to do is to pin them to walls and ceilings which you can do but currently he doesn't throw them very far and you might have to waste your shield ability to float upwards to pin turrets much higher up!

I think you misunderstand Namor's role.
He's the best anti-dive character in the game.

No spider-man, black panther, iron fist, etc can survive diving your backline while being peppered by the turrets and none of them can evade them due to autoaim. Right click them and they die super fast.

In the meantime keep throwing those spears as they do quite a lot of damage from afar.

Also i've never seen anyone use the bubble to place their turrets higher, just seems funny.
People mostly use it defensively especially when they are being dived on
Last edited by Kopejka; Jan 14 @ 6:08am
Gilmore Jan 14 @ 6:24am 
Just make his turrets stay until destroyed or recalled. They already have low health so a timer seems redundant.
max2k Jan 14 @ 6:28am 
Originally posted by Gilmore:
Just make his turrets stay until destroyed or recalled. They already have low health so a timer seems redundant.

No! Thats what Marvel Rival does right about Turrets Characters. You have to stay engaged and manage your Cool-downs. Namor is not week he it "situational broken": There is a Luna Snow, you are defending and/or the enemies have divers!
Last edited by max2k; Jan 14 @ 6:32am
Gilmore Jan 14 @ 6:38am 
Originally posted by max2k:
Originally posted by Gilmore:
Just make his turrets stay until destroyed or recalled. They already have low health so a timer seems redundant.

No! Thats what Marvel Rival does right about Turrets Characters. You have to stay engaged and manage your Cool-downs. Namor is not week he it "situational broken": There is a Luna Snow, you are defending and/or the enemies have divers!

They literally die in like 2 hits. If you are dying to those then that’s your own fault.
TooHigh2Die (Banned) Jan 14 @ 6:39am 
Yea and so does hela and hawkeye and Magneto too, Come on lil bro, learn to play the Aqua God!
mayrc Jan 14 @ 6:40am 
Uff..... Namor is a KILLER! No buffing please there are FAR worse heros. Namor realy needs NO buff
Last edited by mayrc; Jan 14 @ 6:40am
max2k Jan 14 @ 6:43am 
Originally posted by Gilmore:
Originally posted by max2k:

No! Thats what Marvel Rival does right about Turrets Characters. You have to stay engaged and manage your Cool-downs. Namor is not week he it "situational broken": There is a Luna Snow, you are defending and/or the enemies have divers!

They literally die in like 2 hits. If you are dying to those then that’s your own fault.

YOu know nothing. I am not dying to them i play Namor myself in the right situation! You do not throw you turrets on the ground. Throw them in a higher position where they are not easy seen. Use your brain Dummy. You can even throw them behind Shield Tanks. Etc. The timer for a Turret is 4 Seconds ... Is not the main source of damage. The Team-Up turret is totally different from the normal ones: It has more hps deals more damage and slows enemies. Is a monster if you can hit head-shoots/right click and enrage it.

The Turrets do not play the game for you so: "buhuhu me noob need buff."
Last edited by max2k; Jan 14 @ 7:01am
Vinnolo Jan 14 @ 6:59am 
namor creates killboxes at odd angles so enemies cant easily destroy his turrets and protects the backline from divers, thats his role, and he is the best at it
I do feel he is somewhat dependent on the Luna Snow teamup, as the cooldown on his turrets is otherwise fairly long and you'll rarely have 2 available when you need them. He is really good when paired with Luna so he gets the third turret, though.
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Date Posted: Jan 14 @ 5:57am
Posts: 9