Marvel Rivals

Marvel Rivals

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Gisborne Jan 12 @ 10:54am
2
Rocket is crap
Worst healing and his guns damage, falloff and speed is stupid low and slow. I just feel useless as a healer using him, his heals are only effective against people not taking dmg, his gun is an absolute mess... like even if you can hit people with it, it hits for peanuts. just doesn't feel good at all, ammo is shared with healing balls, and when you do nothing but heal ball spam if can barely keep people alive vs any sort of competent team.
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Showing 1-15 of 150 comments
Skissue
Gisborne Jan 12 @ 10:55am 
3
Originally posted by HighLanderPony:
Skissue
reported, but explain, ive never seen anyone use him to great effect unless on a team stomping the enemy so his kit is not noticed. but again reported.
Addex78 Jan 12 @ 10:56am 
While his damage is quite low his healing can be absolutely insane.

I regularly have 20-30k healing games
Last edited by Addex78; Jan 12 @ 10:57am
Originally posted by Gisborne:
Originally posted by HighLanderPony:
Skissue
reported, but explain, ive never seen anyone use him to great effect unless on a team stomping the enemy so his kit is not noticed. but again reported.
The audacity. lulw
Rodent racoon
He's not as good as other healers, yes, but his healing ability is absolutely not the issue. He can easily have the highest healing output if you just shoot the orbs in a way where they bounce and constantly stay within range of our teammates. The only issues are his ult being trash and his damage dropoff being too harsh.
DoremianCleff Jan 12 @ 11:01am 
He has high DPS at moderate range, his heal is one of the easiest to land in the game, he can heal over long distances and from safety and he gives a free res to one of the team mates. Also he can spam heals and completelly negate pokes from opponents.

And his ult wins fights.
Gisborne Jan 12 @ 11:06am 
His healing is high ish from AOE, but that doesnt help people being foccused by a compitent team, just like in world oif warcraft or any mmo, having tons of damage on the dmg meters because of aoe, doesnt mean you did good st dps. if the enemy just foccuses people down 1 by 1 and you cant keep them alive at all they will eventually wipe you out.

Maybe his gun left click should heal st for more health, like why is that not a thing? he needs ST heal shooting and aoe ball healing, maybe his heal balls should deal aoe dmg too?
Last edited by Gisborne; Jan 12 @ 11:06am
Gisborne Jan 12 @ 11:07am 
Originally posted by DoremianCleff:
He has high DPS at moderate range, his heal is one of the easiest to land in the game, he can heal over long distances and from safety and he gives a free res to one of the team mates. Also he can spam heals and completelly negate pokes from opponents.

And his ult wins fights.
the ress has to be cast before an ally died which is stupid, if your healign your not expecting them to be isnta killed, and if you see em dying you would try healing them than wasting tons of time placing the ress beacon, because then if they dont need a ress int he end its wasted...
Coth Jan 12 @ 11:08am 
Originally posted by Gisborne:
Originally posted by HighLanderPony:
Skissue
reported, but explain, ive never seen anyone use him to great effect unless on a team stomping the enemy so his kit is not noticed. but again reported.
redditor, get outta here
Gisborne Jan 12 @ 11:11am 
Originally posted by Coth:
Originally posted by Gisborne:
reported, but explain, ive never seen anyone use him to great effect unless on a team stomping the enemy so his kit is not noticed. but again reported.
redditor, get outta here
only redditors reply first to a post with an insult... I guess you came form there though right with your argumentative insults off the bat.
Rockets damage on tanks is INSANE if you get up close to them. Also his heals are also insane, he can aoe group heal the entire team at once- Not great for burst so you do need a second healer tho, but he is easy to get top healing every game.
GrokMonkey Jan 12 @ 11:14am 
Importantly, people only benefit from ONE heal ball at once. It's more about consistency than single-target bursts. You shouldn't be pouring them on one guy.
Try to use the environment to have them bouncing around throughout the fight, especially with the last few before a reload. You'll keep a big secured zone of healing, to hold ground or to help propel a push.

Second, if you want to heal someone further into the map you'll often want to fire several at once, to get heals out there that aren't being slowed down by actively healing someone.,

Third, your bullets and heals share a reload, not active ammo. You have 8 heal balls. You can keep an eye on the ammo count so you're not as caught out.

Fourth, if you were able to outheal all the damage for a whole fight then he'd be broken. If your teammates are over committing in a fight and dying out early then that's a different problem that healing cannot solve.
...Though Rocket has that BRB respawn on a 45 second cool down, which is about as close as you can get.
NeonRed Jan 12 @ 11:15am 
I'm just going to start pointing out now any time someone says Rocket's projectiles are slow, that Mantis and now Storm have the same travel speed of 150 M/S on theirs; people currently gushing over Storm's new projectile speed and don't care about Mantis' speed either.

Calling out Storm's Primary buff is also a good example of how important damage falloff is; people miss that they didn't put in the notes that they bumped Storm's falloff from 15-30m to 20-40m and it's making a massive difference. Rocket's gun can absolutely shred in it's range (192 DPS) but that range starts falloff after 10m and sharply caps off at 20m.

RR's damage numbers are usually low because 90% of the time it's not efficient for him to fire his weapon and you're better off just putting more orbs out: if someone gets in his face then he can melt them. Mantis also can just toss heals out and let them do their work while she deals damage; big difference is Mantis' damage is efficient all the time because she has no damage falloff on primary.
KaZudra Jan 12 @ 11:15am 
Kit's not bad I just wish his gun was more reliable when shooting and moving any direction that isn't forward.
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Date Posted: Jan 12 @ 10:54am
Posts: 150