Marvel Rivals

Marvel Rivals

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Destroyed environment regenerating during match. Yay or nay?
I find this to be a poor design choice. I like that you can destroy parts of the map and walls to allow for new routes, ambushes or just removing opponent's cover. But when it rebuilds itself in the middle of the match, I think it's fairly nonsensical and, quite frankly, ruins some fights.

A major problem with this is that there isn't any consistency on when you can interact with the regenerating obstacles. I've had times where I could walk onto a balcony while it's still in its green rebuilding phase, only to try it again on another map and just fall through.

Same with walls. I lost a major fight because a regenerating wall blocked an ult when that same method was ignored by that same ult in a previous map. The time it blocked it I had even used the ult sooner in the regeneration phase.

All in all it's super annoying to me and doesn't add anything to the match except frustration. When a piece of the terrain is destroyed, it should stay that way for the rest of the match.

What say you? Do you agree, disagree, wanna buy me a new Ferrari? Lay it on me.
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Showing 1-4 of 4 comments
Crunchy[Daz] (Banned) Jan 11 @ 3:54pm 
I love when people get stuck inside rooms with zero doors because the walls regenerated.
Φ Jan 11 @ 4:12pm 
Yeah its super fun to use an ability that destroys the environment knocking me away from the person i use it on, or being blocked randomly as i try to get past the broken (no regenerating wall).
Originally posted by CrunchyDaz:
I love when people get stuck inside rooms with zero doors because the walls regenerated.
I have yet to see this. Didn't even know it was a possibility.
It does annoy me a little bit. Thank god it's only specific levels though and not every level.
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Showing 1-4 of 4 comments
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Date Posted: Jan 11 @ 3:51pm
Posts: 4