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i come from ow where i can have 200 frames at all times no dips at all.
performance is largely subjective. what for some is good performance for others feels horrible bc of other standards.
well thats something that works for me atleast. i load in super quick. and for a person with a 60 hz monitor, id even guess performance might be fine. but thats not what im used to. im used to games that run like valorant, league of legends and overwatch. literally hundreds of frames per second with no noticable drops at all. a game that is so otpimized that you can actually aim at people with fluidity. and this is what i still miss in this game. it never gets so bad that its downright unplayable. but id much rather just have my aim feel consistent rather than laggy and choppy in intense fights.
i simply find it baffling that a company that also does mobile games would prioritize newest tech and pretty looks over performance. and its not even that you cant make a game look nice without having it run bad. its like they specifically tried to go for a method of achieving their look that is as taxing as possible.
maybe they still struggle with UE5. maybe it was all in the interest of shortened development time. i dont know. but i want them to keep at it. dont just pump content.
Yo, so was I, and other issued i've encountered are the performance. I have RTX3060, i've tested other game like Cyberpunk, works just fine, no performance issue, this new game and I've tried Suicide Squad are lagging af. I thought my graphic card broke or something, and I realized the issue was this game. Hope dev fix this asap. I loved this game.
this is not surprising however, since nvidia has a track record of royally f***ing up new drivers for games.
i downloaded Rivals on a low end rig and it's a cancerous experience. im talking gtx 1060, 8gb ram, i5, installed on HDD ect.. all of the big esports games u mentioned run like butter on it though.,even Apex runs smooth. yeah, they are older games... but Rivals theoretically should be optimized and very minimal on the BLOAT to where my low end rig can decently run it on minimal settings.
you say that you find it baffling that a mobile game company would blunder on aspects like this, BUT i would say they just lack the talent on how to do mindful compression, and min/maxing when it comes to the data sizes of effects such as Strange portal, which decimates your FPS.
Welp, that doesn't work for you, but it works for me. I'm using 144 monitor, and the games run 90 something like that, better than before. Hope you found your fix or wait for the next update, hopefully performance update.
listen, i told you exactly what it does. how are you still calling this a fix when all youre doing is letting the game pick the most mid setting possible for you. im pretty sure if i click optimize it will crank everything up and give me worse frames than ever before.
literally not how that works. EDIT: yeah the breakable map physics and stuff like the strange portal youre right. but the first vs third person is just plain wrong and no reason for bad performance.
lol, i clicked optimize on my pc, and it goes all way high up, maxed out and it worked for my PC, i turn off vsync and no more stuttering and all that bs, I don't know what's wrong with your PC. Good luck dude.