Marvel Rivals

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We need input based matchmaking for Comp
Do you play on keyboard and mouse and not want controller users on your team in Competitive?
You should suggest input based matchmaking via the in-game suggestions feature and on the Discord.

Do you play on controller and want things to be more fair towards you?
You should suggest input based matchmaking via the in-game suggestions feature and on the Discord.

Do you have friends that play on console that you wish you could queue in Comp with?
You should suggest input based matchmaking via the in-game suggestions feature and on the Discord.

The grandfather to this game, Paladins, had it so that if you used a controller on PC you queue'd with console players and other controller users. This game should do the same, but that will never happen if only 1 or 2 of us ask for it because it requires reworking some backend stuff and adding an option in game to choose your input method.

So if you said yes to any of the above, make sure you ask for it via the suggestions features available to us. (the devs will never see this thread and do not check these boards)
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Showing 1-15 of 17 comments
gotta increase the visibility on this real quick
I remember them doing this for Halo Infinite and then instantly regretted it when it was implemented because wait times for queuing up for ranked was very noticeable. Near instantly into matches, into 20-30 minute wait times lol.

Although they added an option that you could pick how it queued, including an option to not care and play together anyway, even though controller had aim assist advantage.

What was funny was that the next thing they asked for was to force people who didn't care into only keyboard/match only matches against their will. Everyone then told them to Screw off when they decided they wanted to force people into that. Don't force them into something they don't give a darn about.
Last edited by Kitt 🌟 Stargazer; Jan 11 @ 9:28am
Mochan Jan 11 @ 9:38am 
Originally posted by Roland's 2nd:
gotta increase the visibility on this real quick

Not really.
Originally posted by Kitt 🌟 Stargazer:
I remember them doing this for Halo Infinite and then instantly regretted it when it was implemented because wait times for queuing up for ranked was very noticeable. Near instantly into matches, into 20-30 minute wait times lol.

Although they added an option that you could pick how it queued, including an option to not care and play together anyway, even though controller had aim assist advantage.

What was funny was that the next thing they asked for was to force people who didn't care into only keyboard/match only matches against their will. Everyone then told them to Screw off when they decided they wanted to force people into that. Don't force them into something they don't give a darn about.
So a couple of things:
No one played Halo Infinite so it's a bad comparison. It's highest player count ever was on release and even then it was only half of what this is right now. And further more it dropped to half of that within 1 week, and within 3 months it only had 5% of it's max playercount.

And if you really wanna break it down we can find out when they implemented that change and look at the size of it's playerbase by then and see how few players were left when they did that.

ALSO allowing Aim Assist in Ranked in any game is stupid and they should have never done that. Paladins sure as ♥♥♥♥ never did.

ALSO ALSO allowing people to pick how they queue just splits the playerbase even further.

It sounds like Halo Infinite made a lot of stupid decisions honestly.

This game has a healthy playerbase, and I doubt many of the PC players are playing with controller, so the PC side of Ranked would not be losing much of it's playerbase by allowing those of us that are on controller to queue with console players. And PC players never have to worry about "controller users dragging the team down"
this thread is not Sue Storm
I believe in you little thread. You can do it!
¥aeko Jan 12 @ 1:44am 
Originally posted by Roland's 2nd:
Do you play on keyboard and mouse and not want controller users on your team in Competitive?
at the very least, the distribution of input method in each team needs to be mirrored.

So, if you get 3 useless console players, the enemy also gets 3 useless console players. (recently had a team where I was the only PC player... not fun.)
Last edited by ¥aeko; Jan 12 @ 1:45am
Originally posted by ¥aeko:
Originally posted by Roland's 2nd:
Do you play on keyboard and mouse and not want controller users on your team in Competitive?
at the very least, the distribution of input method in each team needs to be mirrored.

So, if you get 3 useless console players, the enemy also gets 3 useless console players. (recently had a team where I was the only PC player... not fun.)
In competitive??
You do not get console players on your team in Comp. (but you can have controller users on your team)
I never even noticed the diff between controller players and mnk in this game. Unless theyre all in qp then I never cared about that mode anyway.
Originally posted by Emotional:
I never even noticed the diff between controller players and mnk in this game. Unless theyre all in qp then I never cared about that mode anyway.
Quick Play mixes with console players Ranked does not.
Now that they made it so it shows the prompts of the input device someone is using when you are spectating them, you can tell who's on controller because it will show Xbox prompts instead of keyboard prompts for their abilities. Prior to that change you had no way of knowing if someone on your team was using a controller in Ranked.
visibility +1
Arson Jan 14 @ 5:33am 
THIS!
Originally posted by Arson:
THIS!
Right?
They need to do this
This should be a thing damn it
Youshisu Jan 16 @ 5:18pm 
It is fine, it should be skill based, if somebody is good on controller you could play with him.

unless there is aim asist like in apex
Last edited by Youshisu; Jan 16 @ 5:18pm
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Date Posted: Jan 10 @ 12:35pm
Posts: 17