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but, and this is a big one, this also blocks mods like the one that lets you skip the ton of intro cinematics and logos that makes it take forever to get back in game when you crash.
This should be an option you can toggle in the game, not something people had to use a mod to fix.
Also, there was a Stan Lee announcer pack that was much less annoying than the one that is in game tbh, so I hope they add announcer packs to the store or something at least because I hate the current one and miss that Mod pack I had.
Beyond that like half the mods were just making everything nude anyways, so it's not a huge deal. The most downloaded mod on the nexsus for Venom was literally just the one that gave him a giant penis; now don't get me wrong A++ there but I think we can live without it too.
You will get banned if caught trying to like bypass- right now it just stops them from working so I mean if you just forgot to remove them or w/e you would be fine.
If people start trying to push that though by building workarounds then yeah, they could be risking it.
They shouldnt have added this. The mods made it so I never wanted to buy a skin. Now them taking away those mods makes me also not want to buy a skin.
Most people that used the mods either boughts skins anyway or wouldnt have. There are mods that only worked for the premium skins too.
Its a gateway to cheating exposure
And again - there is a world where the two are differentiated, but that's the world where mods are reviewed and curated. Plus - I don't even go into the territory of monetizarion issues. Skins are heavily monetized, so do you really think they will sit and do nothing while there is an alternative to their shop? You downloaded a mod, so you won't buy a skin. It's as simple as that. Why would they let that be?
Before you go - "it's a tiny minority, it won't affect anything": it is a tiny minority because they shut it down. If they didn't care then it would grow exponentially and before you know it, a whole shadow industry will appear and people will start selling those mods. Mods are great - if it doesn't affect other people and doesn't jeopardize the game's developers. I mod all my solo games. I develop mods. I know what I'm taking about.
There should not be mods in MP games unless it's controlled by the same company that's developing the game.
Finally a reply, and so easily proven wrong too!
--"You're just wrong. Unless the mods are officially supported and curated - there's no way to tell if that skin will provide a competitive advantage or not. A skin is "just" a swap of in-game assets. Then - what if you make your enemies glow like a Christmas tree? While it's not a full-blown wallhack, it will certainly let you spot people hiding to attack from unexpected angles much easier."--
Yes, there is. The models modeled into the game did *not* and *could not* change HITBOXES. So overall you'd be giving yourself a competitive *disadvantage by using them. Enemies are already outlined in game to begin with, having them "glow" would be ridiculous because it'd obviously blind you to a certain extent or heavily obscure your view, not to mention the game you quite literally couldn't edit the light values above a certain point.
There is not a single way any model would be both practical AND usable in a situation where they let you see a model through walls. That's what actual CHEATS are for. Plus the fact that you couldn't modify textures in the world. Only models.
What model would allow you to see someone around a corner? And don't say venoms giant p*n*s was peaking out at you
--"Skins are heavily monetized, so do you really think they will sit and do nothing while there is an alternative to their shop? You downloaded a mod, so you won't buy a skin. It's as simple as that. Why would they let that be?"--
Of course, you're right, the major corpo NEEDS to stop us from not spending money in their shop. This occurs most of the time, but the ones that allow mods have seen their revenue and community-base increase exponentially. Look at TF2 for example. Without community-run features, the game would most definitely have not have had the major upbringing it continues to have today. This is said in regards to MANY other games prior to 2014 (and in smaller instances after 2014 with private clients/servers)
So yeah it is up to the corpo, but why shine their boots when you can easily harbor a healthy community? In many ways it actually encourages people to buy their skins as many skins change a lot about a character.
And no, paid skins were not being modded into being free, that's a solid lie as many paid skins had mods for themselves, encouraging purchases for utilization.
--"Before you go - "it's a tiny minority, it won't affect anything": it is a tiny minority because they shut it down. If they didn't care then it would grow exponentially and before you know it, a whole shadow industry will appear and people will start selling those mods. Mods are great - if it doesn't affect other people and doesn't jeopardize the game's developers. I mod all my solo games. I develop mods. I know what I'm taking about."--
First of all, dude what, you just said what you told me not to start saying? Also no, I highly doubt you create mods in any capacity to provide value to a games community unless you provide solid proof. There's no such thing as a "shadow industry" (LMAO) where people sell mods. Skyrim sold mods, FO4 sold mods, mods have always and will always be around in the clear public eye.
That's why they are so beautiful and passionate projects dedicated to the community because they are so easily accessible to those players who wish to customize their favorite game. Which is also why EVERYONE hated paid mods when Bethesda tried their lil shtick.
Anyone who says that they "know what they are talking about" usually don't. Humble yourself because there's a solid reason why no one here knows you or your mods.
--"There should not be mods in MP games unless it's controlled by the same company that's developing the game."--
I'm gonna let the games do the talking:
Monster Hunter Rise
Monster Hunter World
Unreal
Unreal 2
Unreal Tournament '99
Unreal Tournament '04
Unreal Tournament 3
Unreal Tournament (canceled reboot, now private server entirely run by the community)
Titanfall 2 (as above)
Overwatch 1/2
Halo: CE (2001)
Halo: MCC
Resident Evil Reboot MP Modes
Tekken 7
Tekken 8
Yu-Gi-Oh Duel Links
Yu-Gi-Oh Master Duel
Borderlands
Borderlands 2
Borderlands: The Pre-Sequel
Borderlands 3
Half-Life (Multiplayer)
Half-Life 2 (Multiplayer)
Left 4 Dead
Left 4 Dead 2
Team Fortress 2
Counter-Strike 1.6
Counter-Strike: Global Offensive (R.I.P)
Call of Duty PC releases (up until MW 2019)
Battlefield 1942 to BF1
Dark Souls 1 - 3(multiplayer aspect)
Elden Ring
DOOM (all games)
World of Warcraft
Mortal Kombat 1
FFXIV
...And most definitely many more which I have simply not played yet.
I'm not here arguing that I'm a grumpy little guy who's made I can't see all 19 inches of Venom, I'm simply here to clarify the difference for people who don't know any better. Much like when someone thinks a remake and a remaster are the same.
But you, my friend, are sadly both mistaken and misguided. Netease will not hire you, nor give you free merch. Mods are gone, sure, but like other major games that have stood the test of time, it would've been nice. That's all.
TL;DR: A Throwaway account made to ragebait made me type up a whole essay on the technicalities of modding, its purpose and modding history. Mods = good, cheats = bad, all mods aren't cheats but all cheats are modifications.
I'm a modder and a game developer so I'm worth my salt. Of course, I don't have a way to prove that to you - but neither do I feel obliged to.
P.S. My "throwaway account" is set to private because it's simply none of anyone's business to look into. Of course, you failed to click "see posts" on my account to see it exists for many years already.
Sure, I appreciate your concession.
Quick edit: Just realized what this person said and it is alarmingly obvious that they themselves likely work for a corpo that feels highly threatened by the fact that unpaid individuals can output work more dignified and refined than they ever can, could, or would put out even for free. I love that. Stay mad, the community always matters more than stakeholders' pocketbooks.