Marvel Rivals

Marvel Rivals

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Anyone experience stuttering issue in-game?
Since last update, I keep having this in-game performance issue: sudden stuttering then freeze graphics (FYI this is not graphic fps problem) and if it is watched from replay, our character was moving forward on its own.

I play this on gaming laptop:
AMD Ryzen 9 7940HS w/ RTX 4070 8GB and DDR5 RAM 32GB
Auto graphic in-game settings this whole time.

Trying to tweak this to no available. Anyone having same issue?
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Showing 1-7 of 7 comments
Try clearing local config files when on the game launcher (at the bottom left). It doesn't seem to be a permanent fix but its something.
Been having the same issue since Winter Fest dropped just like you, I've tried every fix these discussions, reddit, and my homies have suggested to no avail. For reference, on the lowest settings I used to be able to get a steady 100 frames before the latest update. It's a game issue with no real fix from what I can tell, and a semi-common one at that. We just gotta pray they implement a fix with the next update though the dev's silence on this issue has me doubtful
Originally posted by _Medesi_:
Try clearing local config files when on the game launcher (at the bottom left). It doesn't seem to be a permanent fix but its something.
When I tried this it actually made the issue way worse lmao. Doesn't hurt to try for op but if it does worsen the problem just reconfirm your files after
Originally posted by Jangdeck:
Been having the same issue since Winter Fest dropped just like you, I've tried every fix these discussions, reddit, and my homies have suggested to no avail. For reference, on the lowest settings I used to be able to get a steady 100 frames before the latest update. It's a game issue with no real fix from what I can tell, and a semi-common one at that. We just gotta pray they implement a fix with the next update though the dev's silence on this issue has me doubtful
Yeah to be honest first game experience is damn smooth. But after that patch, it become massive struggling like some packet loss yet it wasn't. I wonder if the cross-server system was related to this. Some times packet exchange could cause this massive "fail" reading of character vector movement in the system, so the system will try to adjust properly and causing us to freeze for a moment.
S6ThE Jan 10 @ 2:53am 
dont limit fps, and create custom page file in windows optimization, i can play this game with model and texture high with 60 fps, my laptop is gtx 1650ti, i5 10300h.
Originally posted by S6ThE:
dont limit fps, and create custom page file in windows optimization, i can play this game with model and texture high with 60 fps, my laptop is gtx 1650ti, i5 10300h.
Have you even tried to read first bro?
Is my spec even lower than yours? Hahahaha.. I could run this on 120-150 fps with the highest graphic settings. I said it already earlier it is not about FPS graphics.
Originally posted by Jangdeck:
Originally posted by _Medesi_:
Try clearing local config files when on the game launcher (at the bottom left). It doesn't seem to be a permanent fix but its something.
When I tried this it actually made the issue way worse lmao. Doesn't hurt to try for op but if it does worsen the problem just reconfirm your files after
@Jangdeck
I tried to verify integrity of files today and somehow Steam update it a couple files weirdly,
It does help reducing the amount of this stuttering issue from happening, from multiple to once in a round.
I set default on all the display settings too for extra measure.
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Showing 1-7 of 7 comments
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Date Posted: Jan 9 @ 1:38am
Posts: 7