Marvel Rivals

Marvel Rivals

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You're not going to like the Hawkeye/Hela nerf
As we all know the Matchmaking is essentially "fixed", meaning unless you are incredibly gifted or have a solid team to play with regularly then you are going to get hardstuck at Plat and lower.

This is where Hawkeye/Hela came into play. Because of their ability to rely less on team communication and more on individual skill, it allowed players to climb without being forced to organize on a game that has no system to allow you to organize.

With their nerfs you will notice this next season how hardstuck the VAST majority of the playerbase will be. It's quite clear there is a modified game being played by streamers that puts in them in favorable situations or even runs better as they likely have dedicated staff to accommodate their gameplay.

With that said I'm having a really great time playing this game. I don't think even with all of that it will bother me enough to even slow down my time with this game, but despite my enjoyment I find it funny how many people are cheering for these nerfs as if it helps them in any way, when in fact it does the total opposite, you now have to play as a team or get wiped with ease.
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Showing 1-12 of 12 comments
assuming plat and lower even have the competence to pull consistent acc% with Hela & Hawk in the first place.
Last edited by 󠀡󠀡; Jan 8 @ 8:55am
Tore Jan 8 @ 8:57am 
Originally posted by ً:
assuming plat and lower even have the competence to pull consistent acc% with Hela & Hawk in the first place.

It's alot easier to improve aim than it is to get good at coordination. So even if you were hardstuck for a few seasons, the chances of you getting better and improving were relatively accessible. Now you will just sit hardstuck until you find a group of people to climb with.

I just really hope they add lobbies like OW has so that people can find pick up comp groups with mics
Originally posted by Tore:
It's quite clear there is a modified game being played by streamers that puts in them in favorable situations or even runs better as they likely have dedicated staff to accommodate their gameplay.
It's called "they are better than you are". They have the same exact game as the rest of us, they just play at a higher level of communication, awareness, and teamplay.
Lower and mid ranks are a bunch of monkeys pressing buttons, nobody peels for their healers, almost nobody pings, almost nobody listens to pings that are used, and there is a lot of "Main-Character-Syndrome" believing they should be the best player in the lobby at all times so they flame the rest of the team when that person ends up in a bad spot resulting in dying.
The people at the top are either high level veterans at other Hero Shooter games or they got good enough to get to that rank. Playing with friends also helps climb ranks a lot of times.
so you're complaining specific characters can carry you regardless of skill to higher ranks, and think its unfair they're being nerfed. got it.
Tore Jan 8 @ 9:12am 
Originally posted by Shuyin178:
Originally posted by Tore:
It's quite clear there is a modified game being played by streamers that puts in them in favorable situations or even runs better as they likely have dedicated staff to accommodate their gameplay.
It's called "they are better than you are". They have the same exact game as the rest of us, they just play at a higher level of communication, awareness, and teamplay.
Lower and mid ranks are a bunch of monkeys pressing buttons, nobody peels for their healers, almost nobody pings, almost nobody listens to pings that are used, and there is a lot of "Main-Character-Syndrome" believing they should be the best player in the lobby at all times so they flame the rest of the team when that person ends up in a bad spot resulting in dying.
The people at the top are either high level veterans at other Hero Shooter games or they got good enough to get to that rank. Playing with friends also helps climb ranks a lot of times.

Sure. Except they are running servers for early BP access mainly for streamers.

You'll also notice most of the "top" streamers aren't a part of the tournament winning teams, and alot of the time those winners end up starting to stream AFTER they win. It's because the best of the best aren't spending 4 hours screaming about a strange 4k with a portal. They're practicing, which is a lot less fun to watch for most people.

My issue is not that there are people better, my issue is when individuals are provided network support and have their ping/performance improved by the company to help push views. We know this happened for a fact this season as people with high end PC's literally do more dmg and move further than people with low FPS. That was kept pretty quiet.

So if you want to ride on streamers because you spent all your allowance trying to get Kai to read your donation that's fine, but there are actual facts you need to take into account if you want your opinion to be taken seriously.
it's ok OP, someone will take their place and they will become the new meta.
the playerbase will cry about it cause they are over-performing and then there will be more adjustments on 2nd half of season 1.

the difference is that we will have the stats (netease said they would post winrate per platform and per game mode in ranks, per rank division nonetheless)

i'm still curious how they are gonna balance this game, i hope to lain they don't go blizzard mode.
Tore Jan 8 @ 9:13am 
Originally posted by Evolved Revolver:
so you're complaining specific characters can carry you regardless of skill to higher ranks, and think its unfair they're being nerfed. got it.

Specific characters aren't focused on team coordination and allow individual performance to outshine ULT stacking. Simple as that.

Aim is not important anymore.
Originally posted by Tore:
It's alot easier to improve aim than it is to get good at coordination. So even if you were hardstuck for a few seasons, the chances of you getting better and improving were relatively accessible. Now you will just sit hardstuck until you find a group of people to climb with.

I just really hope they add lobbies like OW has so that people can find pick up comp groups with mics

i see where you're getting at, but you're relying on bloat to compensate. even then, at low elo, if you truly are a metal rank player but you desire to climb, improving your aim in hopes of carrying harder on Hela/Hawk is nothing if you factor the possibility of queuing into a bad team(happens a lot), while your enemies are more coordinated, but they aren't playing broken meta heroes.

allowing Hela & Hawk to stay at their current powerlevels is just a complete net loss, imo.

there's other really good dps that exist that you can carry on. Logan is basically a ''Hawkeye'' for tanks, if you improve your game sense(which is probably arguably easier than working on improving the aim needed to master Hela/Hawkeye), then you basically make thier tanks seem like liabilities.. just for picking the role. Black Panther, Star Lord, maybe Namor too can carry games for you. if you also pick up support, since support is busted right now, and really grind the game sense needed to stay alive & position yourself i would imagine you can climb too, mainly with Luna.
Tore Jan 8 @ 9:16am 
Originally posted by Kanashi:
it's ok OP, someone will take their place and they will become the new meta.
the playerbase will cry about it cause they are over-performing and then there will be more adjustments on 2nd half of season 1.

the difference is that we will have the stats (netease said they would post winrate per platform and per game mode in ranks, per rank division nonetheless)

i'm still curious how they are gonna balance this game, i hope to lain they don't go blizzard mode.

I think further down the road when the roster is much larger they will include more rewards for aim performance, right now it's difficult as there aren't alot of great counters without using coordination, and buffing Psylocke would cause huge issues.

Trusting stats provided by the creators is a tough call, they could easily lie and push a false narrative and lead the community down a weird path, we'll see though, hopefully like you said they don't take the Overwatch path.
I think the described "problem" stems from the perspective you have in the first place, OP.
Being "hard-stuck" in any tier just means.. you've found the skill level you belong to. It's easy to blame your team, the circumstances or the Santa Claus for that, but at the end of the day, those are your games with the only constant factor being you.

And .. that's fine? Isn't competitive created so that players can find their skill level and play there with those who belong? Sure, the more you play, the better you become but unless you're very talented and have a lot of time, your pace of learning will be much slower than your pace of going through the ranks meaning at some point you are bound to plato and settle at some rank.

This isn't a trick or a bug, it's just how ELO works. Everybody cannot be "top-5%". Heck, everybody can't even be "better than average" because that's what average means. So if you're "hard stuck" - that means you've got to your target level faster and now you need to work on your skills to become so much better than that rank as to climb out - if that's what you want. Or .. just enjoy playing at the skill level you belong to.
Tore Jan 8 @ 9:53am 
Originally posted by id795078477:
I think the described "problem" stems from the perspective you have in the first place, OP.
Being "hard-stuck" in any tier just means.. you've found the skill level you belong to. It's easy to blame your team, the circumstances or the Santa Claus for that, but at the end of the day, those are your games with the only constant factor being you.

And .. that's fine? Isn't competitive created so that players can find their skill level and play there with those who belong? Sure, the more you play, the better you become but unless you're very talented and have a lot of time, your pace of learning will be much slower than your pace of going through the ranks meaning at some point you are bound to plato and settle at some rank.

This isn't a trick or a bug, it's just how ELO works. Everybody cannot be "top-5%". Heck, everybody can't even be "better than average" because that's what average means. So if you're "hard stuck" - that means you've got to your target level faster and now you need to work on your skills to become so much better than that rank as to climb out - if that's what you want. Or .. just enjoy playing at the skill level you belong to.

My point is not that everybody should miraculously become top 5%, my point is that improvement will be entirely tied to the social aspect rather than skill development.

Ult stacking and timing will be the most important factors of the game moving forward, as there are no real threats coming from highly skilled aiming, so that pushes people away from being able to develop aim and more into trying to find a good team to climb with.

Now what you will see is Solo players with high skill will be punished as they won't be able to really impact the game with their skills and will be forced to rely on attempting to communicate with reluctant strangers. Those with large friend groups of even low skill players that are able to communicate, in a basic sense, will outshine even the best of Solo players now.

This very well could be a design direction, and I'm not entirely opposed to it, but I think alot of people have some misguided thoughts on what these nerfs will mean for them.
Arc Jan 8 @ 10:05am 
Hawkeye
Skill
Lol
I literally just spam M1 vaguely towards enemies and 1 shot them
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Date Posted: Jan 8 @ 8:46am
Posts: 12