Marvel Rivals

Marvel Rivals

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How is it people get worse halfway through a match?
I don't understand this phenomenon.. Me and my team start.. We are doing amazing, pushing back the enemy, taking them out one by one easily, like its gonna be a blowout.. Then we get stopped ONE time, and then its like we all forgot hot to play and just choke the entire match.. It makes no sense to me whatsoever. Like i was playing Hawkeye and getting the most KOs int he match by far.. Then once we got stopped its like i forgot how to aim, then all the sudden couldn't hit anyone like i just started, and my healers werent healing anymore.. Its sooo odd.
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Showing 1-15 of 29 comments
ele Jan 6 @ 8:06pm 
They think they are winning because of their own play, so they start to play more loose thinking they are above everybody else.

What they don't realise is that they were getting carried, too dumb to see it and drop themselves down to such a low level that it's just not possible to put them on your shoulders anymore.
Last edited by ele; Jan 6 @ 8:08pm
i seen this happen in a few of my KOTH matches round one my team dominates and holds the point 100% but the very next round either im facing a pre stack that was being evil and playing dumb for the first round and then for the rest of the match DESTROYS us or my Team lets its Ego get the better of them and insted of playing the objective they become blood thristy for kills for the sake of MVP and lose us the match
Sonrangeri Jan 6 @ 8:10pm 
IMHO, its people getting overconfident and greedy. If you have advantage, its better to keep it instead of trying win more of it. In conquest that would mean focus on holding site, and don't run into enemy spawn for "free kills". If you need attack objective, don't chase needlessly if they back out etc. and focus at objective again.

I'll rather have game where we held objective and won game, even if our dps went to just
2 to 3 kills max. Your kda is irrelevant, objective is what matters most. I wish more people learned this...
This happens to my friends and I all the time, it's like the people hand their system off to their friend sitting next to them that's way better.
Originally posted by Sonrangeri:
IMHO, its people getting overconfident and greedy. If you have advantage, its better to keep it instead of trying win more of it. In conquest that would mean focus on holding site, and don't run into enemy spawn for "free kills". If you need attack objective, don't chase needlessly if they back out etc. and focus at objective again.

I'll rather have game where we held objective and won game, even if our dps went to just
2 to 3 kills max. Your kda is irrelevant, objective is what matters most. I wish more people learned this...
Makes sense
Originally posted by MisterG20:
This happens to my friends and I all the time, it's like the people hand their system off to their friend sitting next to them that's way better.
Its exactly like that. lol Tho my playing also seems worse than i was the first half, which is weird. Maybe its an anxiety thing after i get taken out, i start panicking?
Apex Jan 6 @ 8:52pm 
Originally posted by Clumsybeast:
I don't understand this phenomenon.. Me and my team start.. We are doing amazing, pushing back the enemy, taking them out one by one easily, like its gonna be a blowout.. Then we get stopped ONE time, and then its like we all forgot hot to play and just choke the entire match.. It makes no sense to me whatsoever. Like i was playing Hawkeye and getting the most KOs int he match by far.. Then once we got stopped its like i forgot how to aim, then all the sudden couldn't hit anyone like i just started, and my healers werent healing anymore.. Its sooo odd.
Because people learn and adapt? lol. People get confident and throw all the time or you get wiped and keep going in 1 by 1 etc.
1. Some stages favor certain playstyles. For example Groot struggles in large open spaces and as a Groot main i really hate Wakanda point control map, because there are 2 stages where Groot struggels - hangar and waterfalls. In hangar there are many paths to point and the point itself in a middle of a large open room. And on waterfalls you CAN'T place walls in water, which covers 30% of control point area.

2. Playing defense or offense can drastically affect effectivness of team composition. Some people like to push, other like to defend. It also applies to point control - if a team good at defending, but not capturing, if they lose a point, they are playing at disadvantage.

3. Switching heroes affect outcomes, even if strategy didn't change. Some characters inherintly better in certain situations. If you can't break through walls or shields, sometimes just adding punisher or a raccoon to a team may change the outcome, even if you used Hela\Hawkeye up untill that point. If kills aren't secured and you can't break opponent's formation, you should consider just bulldozing through. So if you played well for a first half and ONE person switched on enemy team, they probably got that advantage and you didn't even notice it.

4. Fatigue, stress, complacency. If your team starts to type in chat half way through - that's a disadvantage. If someone start diving senslessly - that's a disadvantage. If you started to backing down fron your usualy aggressive push - that's a disadvantage. The longer game goes, the more likely people to make mistakes and those snowball like hell, especially on some maps. And more you make mistakes, the more you want to "pop off" and fix it and you start to rush. Or you had a good round and didn't care to check if your current team will work on this stage or durning attack\defense, so you didn't switch and got rolled sideways by team who adapted since last round.
DrowningDuck Jan 6 @ 9:24pm 
From my perspective:


-increasing my skill leads to winning more games
-Climbing rank leads to higher skilled teammates

-Blaming teammates leads to more losses
-Decreasing rank leads to lower skilled teammates

It's infinitely more productive to focus on self improvement rather than criticizing team's gameplay.
As others have said, it's probably one or a combination of these things.

When you first start, everyone leaves together, you push as a team. As the match progresses, people die at different times. But no one waits, they just immediately run back to where they died, and probably die again. What happens is you eventually get more and more staggered. If you all don't stop and regroup, you will just keep trickling in and lose over and over.

The other team, has made adjustments and now counters your comp. Perhaps you had an ironman who was dominating because they had no hitscans. They swap to one or two hitscans and now your carry is shut down. However your team doesn't adjust and you start to lose.

Attack vs defense and map changes can affect the way a comp plays. Your set up may have been good for the first one, but not as good on the next.

These and a dozen other factors can change a game.
You got counterpicked, your team got complacent and caught by surprise, the enemies switched to their actual mains, etc., could be anything
It's a combination of many things bro.

Biggest one is, someone on the other team actually woke up lol.
Old thread, don't care. I find this page of comments very inciteful! Let me preface this by, first, saying that this was not in comp (thank god) but was in qp. I just had a string of matches where it felt like everyone's brain shut off. First match I played Magik and we won the first round handily. 2nd round healers stopped healing me, tanks kept diving and dps was constantly hiding and being dove. For some unforsaken reason, my team switched their focus to the Captain America who was diving; this caused them to decide to play back the entire game. I didn't understand why they kept fighting the Cap so I started to dive the backline to no avail since the whole team was 1v5 vs Cap and LOSING. I switched to Iron Man and we barely won by the skin of my teeth.
2nd match I played Iron Man and the match was a complete blowout, but towards the end people started dying 1v4 to the Iron Fist who was hiding in the back and being repelled by me the entire match. We pulled through but it felt strange... (No one switched on either side)
3rd match I played Moon Knight. We completely diffed them in the first round, nearly no contest. They had the same squad for the 2nd round (we were playing Wakanda) and so did we. Suddenly, the Magneto is a ♥♥♥♥♥♥♥ raidboss! Everyone's focus is on killing the Mag in the hallway instead of trying to make any sort of proactive plays, EVEN WHEN I REMOVED HIM PERSONALLY, after switching to Magik, they STILL played in the hallway... wtf
The fourth and final match REALLY perplexed me! I had to completely log out and collect my thoughts because I was in awe of what I had witnessed:
I played Thing (we were 2/2/2) and sat through 2 rounds of my team trying to 1v5 a Cap (YES, AGAIN!) and the whole time they couldn't even fight him! I would try to make a proactive play and my team, focused on Cap, will run around trying to fight Cap; Meanwhile I'm getting melted for trying anything. Same effect as the last Cap had, that the Magneto from last game had was also happening here.
I won't pretend I didn't feed into the Magneto from last game as I felt I had to take matters into my own hands more than a few times that match, neither will I deny that I could have decided it wouldn't be proactive to assume that my team would have my back even if I pinged to make a play or typed in chat to try and raise morale/direct my team but ♥♥♥♥♥♥♥♥♥!!
They probably are losing confidence in their abilities and possibility their team. Ive had dysfunctional teams where everyones role was slowly falling apart the further the match went on. There was just no hope left!
Originally posted by Space DVAs69:
They probably are losing confidence in their abilities and possibility their team. Ive had dysfunctional teams where everyones role was slowly falling apart the further the match went on. There was just no hope left!
Taking a break really helps, I think people that play this way need to also acknowledge this fact. I feel like I might have caught all of these people after a few losses, like you said, and are likely malding about previous losses thinking they can make up for it with another match that might go their way. It definitely makes ME play worse, I've noticed in the past. The feeling of wanting to keep going anyway is called addiction...
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