Marvel Rivals

Marvel Rivals

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I'm very pro Marvel Rivals, but as a solo player, ranked mode is showing big problems for longevity
Hi all. I'm a solo player who plays mainly support/tank in ranked. I'm not interested in quickplay as unless player ability is balanced I don't enjoy matches, especially when there is a clear difference in team ability. I've played a number of hours over the holidays, around low diamond/high plat, and although I enjoyed the experience at the beginning, I find ranked really erratic in terms of match quality and balance to the point at which it is interfering with my enjoyment of the game substantially. From one game to another, the match balance is normally wildly out with very few close games. Furthermore, I'm finding that in a substantial amount of games you get DPS players that wont switch and so a number of games you'll get DPS heavy fail teams who don't care about a balanced team and actually haven't got experience in doing support or tank, which you would think shouldn't be happening at this level. Once there are a number of these players in the same team, it's gg from the beginning, and you feel your time is being wasted having to go through the match to be told the loss you know you're going to get and can't do anything about. The match quality has become very steam-rolly and so you feel pretty much bored and useless playing in these matches. There shouldn't be this inconsistency of quality from one game to the next. Also, I can't see which teams are in pre-made stacks, so I don't know if the game is providing a good experience for solo players by making these fair. This is a big turn off for me and kind of stinks of the old dilapidated man called Overwatch (2 lols) that made a point to deprive players of information to see for themselves whether they are being balanced fairly in a match: I seriously recommend to Marvel Rivals that they don't copy this anti-player approach to gaming as you end up (like Overdead) with players that want you to fail. Will Marvel Rivals acknowledge there is a problem with their ranked mode for solo players and do something to continue making it enjoyable and worthwhile? Otherwise, I don't see a point in the game mode for people like me, and hence the game.
En son AAAkaneAAA tarafından düzenlendi; 6 Oca @ 11:54
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What role do you play normally? A further point you haven't addressed is why if it's down solely to the individual playing and whether he is at the right rank, would there be vast swings in experience in consecutive games from very easy to dps fail teams which don't care about team composition?



İlk olarak Shapes tarafından gönderildi:
First of all, im a only solo player. Honestly, I was suprised, how far you can go in ranked. Second of all, im honest, im not good in hero-shooter-games. Usually when I play games similar to marvel rivals (OW2, maybe even apex legends) in the first few "low" ranks, you achieve a good amount of progress. But after a while, you just getting into harder lobbies and with that, better and more coordinated teams. With that, running into a fullstack is not very unusual.

But in Marvel Rivals (for me) it was a different story. After lvl 10, I started playing ranked. I was afraid im not gonna have a good time, especially as a solo.
After around 3 days of playing some ranked, I managed to peak at Grandmaster 3. I feel like If you ride with the current meta, you can achieve alot, even as a solo player.
The rank system is fair, if you lose matches, you lose elo, but most of the time, you gain more than you lose (even in diamond elo).
If you're about to rank down, you are not dropping instantly into the worse division, you rather lose some "negative" elo first, until you lose 1-2 more games. This way you wont drop rock bottom and have a good chance to climb back up.

-> In my opinion, If you're having a hard time, and by a hard time I really mean A ♥♥♥♥♥♥♥ hard time, then you probably shouldn't be in the current ranked-group.
If you feel like your team is always the problem, maybe watch a demo of yourself (great way to improve) and ask yourself, why you died in some cases.
Start to focus on yourself, instead of always blaming the team.
Yes, sometimes you have bad teammates.
Yes, sometimes the enemy team is having a good day.
-But its not always that way. Mentality is a very big problem in shooter games. Sometimes taking a small break is a huge gamechanger.
En son AAAkaneAAA tarafından düzenlendi; 7 Oca @ 9:21
So the interesting thing is, does the matchmaker do what some do in other games which is try ti prioritise engagement over fair matches. So for example, by limiting progress for a fixed time artificially. Games have done this. Don't know if Marvel Rivals has this inbuilt to its system. If so, it normally changes the environment to a very toxic one as artificial frustration becomes included in the gameplay experience.

İlk olarak Krumpazoid tarafından gönderildi:
Im in elo hell, close to platinum but get matches ruined all the time. its like the game is rigged so much that I must be forced to carry a team if I can rank past a certain rank. But my teams get stomped anyway. I tend to do better as duelist but I never get to play it.
En son AAAkaneAAA tarafından düzenlendi; 7 Oca @ 9:26
What you said though shouldn't be happening in ranked. Does it matter that casual players come on? In a good ranked system, you're still playing people in your rank I would think so it should make no difference whatsoever. Why would you think that it changes the quality of matches in, say, plat or diamond?



İlk olarak ele tarafından gönderildi:
İlk olarak AAAkaneAAA tarafından gönderildi:

Yep, didn't happen to me either until Plat 1. Then it became very swingy, completely different experience. Also, weekends make it worse for some reason. Again, don't know why.

Weekends have always been the worst time to play any game. That's when the more-casual-than-casual players jump on.

İlk olarak Rocket tarafından gönderildi:
Solution:

Require 10 hours of Strategist play to play competitive
Require 10 hours of Vanguard play to play competitive
Require 2 minutes of Duelist play to play competitive

Duelist doesn't care about the objective or positioning without strict requirements like this.

It'd fix a lot because people would be forced to learn how important the other roles are and how bad so many duelist players actually are despite their post match statistics.

Duelist is the most important though. I'd say 10 hours with at least 6 different ones as their requirement.
Could you explain what you mean? Normally a balanced approach is not to weigh in with a condemnation without explaining context. Is that designed to be productive or helpful to the thread?

İlk olarak Avuja tarafından gönderildi:
Really hope you all come back to this thread later in life an reflect on just how absolutely brain dead your takes were here. :steamfacepalm:
This is a really great take. As a former OW player, I agree 100% It's also why I'm very critical of streaming culture when they talk about ranked or game balance in general, because often they will be huddling together or with certain players who complement them while at the same time trying to project a false image of their rank being somehow a reflection of them as an individual, which is just dishonest. Quite fundamentally it's a different game experience that they are playing, and that's fine as long as they admit it. It also means they aren't a very good source at telling you what's wrong with a game as they are basically rigging the game in their favour with the teams they play with, and so won't really experience the issues that say a solo support player would face.



İlk olarak Skyes tarafından gönderildi:
This has always been an issue with team based competitive games. Try carrying a game in League or Dota as a support. Your life will be miserable.

If you main a support, you will have to lean on your team to win. That is why you can't carry in low elo games as support. You'll have to pick a DPS most of the time to carry your team. But most people just instalock DPS as soon as the match loads, which is another problem. You're then forced to play another role that you are not really comfortable with, even if the DPS in your team is 1/10 and won't switch.

This already shows how flawed the MMR system is. If you carry your team as a DPS, your team mates get the same win when they shouldn't. It wasn't due to them that your victory is achieved.

Another problem, which was also included in Overwatch, is that the most fun and diverse cast of characters are locked to DPS. Do you have a tank that can fly, like Pharah or Eccho? Do you have a ninja that dashes through enemy lines and deflects projectiles like Genji? Other than the DPS, Tanks and Supports are always the same repetitive gameplay: Soak damage, and heal. There is very little diversity in gameplay mechanic, and the dopamine rush of killing your enemies is always much higher than healing or soaking up damage, which is another factor that contributes to most players wanting to play as DPS.

So the game has a structural problem from the ground up.

A role queue could amenize the issue, especially if you have a different Elo for each role, but the issues will still persist.

These games require more than just aim and positioning. What they do is throw you in the middle of a complete chaos to see how good you are at manipulating that chaos in your favor. Which is WAY different than what you see in professional plays and tournments, with premade teams, where they have practiced together for hours and actually communicate.

Sorry for the wall of text, but I notice a lot of frustration on these games and people taking them too seriously. I just wanted to clarify to try to amenize said frustration.
Ranked modes were introduced way back in the days of Halo 2 ( I believe the first game to introduce matchmaking, as well as ranked ) to give players a more competitive format. Which generally means you should be doing everything you can in order to succeed.

You want to know a little hard truth about something you doing that means you aren't taking ranked mode serious enough and are purposely handicapping yourself and effecting your games like this? It's because your solo queuing it instead of putting for the effort to finding friends ( or making new friends ) that play this game and creating your own parties instead.

Finding friends ( either ones you're already friends with or making new ones ) is the absolute best solution to this problem and stop solo queuing altogether.
What are you talking about? Did you read the post properly?


İlk olarak ChudBob tarafından gönderildi:
disregard this post he's complaining about people playing in a stack, go make friends.

İlk olarak Dragoninja tarafından gönderildi:
I completely agree. What would you do to solve the issue?

I would like a role queue that doesn't allow squads over 4 to use it. Maybe that is too many, but it would solve some of the issues. You would have a fully functional team without having 4 people insta-lock DPS without being willing to switch. It also allows solo's to queue for what they are comfortable with, without receiving any pressure to play something else.

The issue with the DPS stems from how OP they are. I like that they are OP, but it makes them easy to play. Someone "not-so-good" at the game can pick one up and dominate, which feels good. This tends to mean that these players swarm to DPS and can't play anything else/don't want to because it doesn't feel as good and isn't as easy.

Unfortunately, full DPS teams get rolled and are not viable.

I would love to hear some other thoughts on this, though.

Open queue could be for full teams of people grouped up together, which would provide a competitive space for them, while protecting solo's from getting squashed by them.

Role queue could also be great if you had a separate rank for every roll, meaning you could try DPS, tank, or heals without ruining your overall rank. Sometimes I wanna play tank competitively, but I don't want it to effect my main rank. Quick match is not something you play competitively, though, and can't be used to measure your capabilities against other players.

AKA, add roll queue, pls.

Any other ideas? What is bad about roll queue?

Thanks.
squads over 4 already can't play ranked.
If the game advertises itself as competitive for solo players as well as grouped players, then it needs to deliver on what it says it is. You response dodges the issue here. Also, it's beyond your bounds to tell others how to play a game, they should have the choice to approach it in the way the game allows, and should expect the game to be fair if it allows solo play as a choice.


İlk olarak Kitt 🌟 Stargazer tarafından gönderildi:
Ranked modes were introduced way back in the days of Halo 2 ( I believe the first game to introduce matchmaking, as well as ranked ) to give players a more competitive format. Which generally means you should be doing everything you can in order to succeed.

You want to know a little hard truth about something you doing that means you aren't taking ranked mode serious enough and are purposely handicapping yourself and effecting your games like this? It's because your solo queuing it instead of putting for the effort to finding friends ( or making new friends ) that play this game and creating your own parties instead.

Finding friends ( either ones you're already friends with or making new ones ) is the absolute best solution to this problem and stop solo queuing altogether.
İlk olarak AAAkaneAAA tarafından gönderildi:
If the game advertises itself as competitive for solo players as well as grouped players, then it needs to deliver on what it says it is. You response dodges the issue here. Also, it's beyond your bounds to tell others how to play a game, they should have the choice to approach it in the way the game allows, and should expect the game to be fair if it allows solo play as a choice.


İlk olarak Kitt 🌟 Stargazer tarafından gönderildi:
Ranked modes were introduced way back in the days of Halo 2 ( I believe the first game to introduce matchmaking, as well as ranked ) to give players a more competitive format. Which generally means you should be doing everything you can in order to succeed.

You want to know a little hard truth about something you doing that means you aren't taking ranked mode serious enough and are purposely handicapping yourself and effecting your games like this? It's because your solo queuing it instead of putting for the effort to finding friends ( or making new friends ) that play this game and creating your own parties instead.

Finding friends ( either ones you're already friends with or making new ones ) is the absolute best solution to this problem and stop solo queuing altogether.

If it's a team game, then it's never advertised itself as a solo format for ranked. IT would be if it was a free for all game where there are no teams. They only allow solo queuers for those who absolutely refuse to get off their lazy butts and find or make some friends that can play with them.

Again, that's not an advertisement implying it's made for solo.

Ranked mode has always been a competitive format, and competitive formats have always wanted players to push themselves to be do things that they might not normally do in order to succeed. To be more serious.

They also always provided the tools in order to team up, and making friends is a natural thing people do in any place you do or go. You only don't do it because you choose not to do it, making this issue a you problem, not the games. You created the problem yourself by not choosing to use tools at your disposal in order to succeed.
En son Kitt 🌟 Stargazer tarafından düzenlendi; 7 Oca @ 10:04
If a solo player can play ranked, then it implies its a fair experience for solo players. Otherwise, dont allow solo play. But, it does, and so thtats what players expect.
I'm almost GM solo queuing so....you problem and I'm going to start a second account to get to GM again.
Role?

İlk olarak EmperorVolo tarafından gönderildi:
I'm almost GM solo queuing so....you problem and I'm going to start a second account to get to GM again.
İlk olarak AAAkaneAAA tarafından gönderildi:
If a solo player can play ranked, then it implies its a fair experience for solo players. Otherwise, dont allow solo play. But, it does, and so thtats what players expect.

No it doesn't, it just gives you the option to play that way if you really want too.

Bad teammates because you solo queue is a self created problem, and the consequences from problems you create are a you problem, not the games. You have tools to avoid these problems too, yet you choose not to use them. Stop trying to shift your blame on others please. =]

Besides, relying on a matchmaker for teammates has never been reliable and will also be detrimental to use in team oriented games. IT will never be good to use them, yet you insist on using them and then blame others "why can't you make it give me the best possible teammates EVER". You need to get realistic and start realizing that no match maker will ever be able to do that. Even premades cannot. You're just whining at this point if you solo queue and cry about bad teammates.
En son Kitt 🌟 Stargazer tarafından düzenlendi; 7 Oca @ 10:28
İlk olarak Krumpazoid tarafından gönderildi:
Im in elo hell, close to platinum but get matches ruined all the time. its like the game is rigged so much that I must be forced to carry a team if I can rank past a certain rank. But my teams get stomped anyway. I tend to do better as duelist but I never get to play it.
if you've played less than 300 games your rank wont be very accurate and still not great after. This game just came out the rankings are going to be full of good and bad players at most levels up to GM
İlk olarak AAAkaneAAA tarafından gönderildi:
Role?

İlk olarak EmperorVolo tarafından gönderildi:
I'm almost GM solo queuing so....you problem and I'm going to start a second account to get to GM again.

Support and DPS I would do Tank too but I don't think there is enough time left in the Season.

3 different accounts cause I want to start from Bronze for each.
En son EmperorVolo tarafından düzenlendi; 7 Oca @ 10:33
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