Marvel Rivals

Marvel Rivals

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Stop it with the forced losing streaks!
Seriously!

I like this game and want to play it, but it's really obvious that if you lose 2 or more games, you're just going to keep losing the rest of the night.

This isn't "engaging". You can only make people rage-queue until they figure out the system. Just make fair games all the time and drop this EOMM trash.
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Showing 1-15 of 18 comments
Loci Apr 8 @ 9:33pm 
skill issue
Originally posted by Loci:
skill issue

I'm sure the matchmaker could find unbeatable players if I was better, too. One of the games had Eternity players (on both teams but still).
Dude its so ♥♥♥♥♥♥♥ awful. I have not won a single game the past three days. I just wanted the Johnny skin for gold. Now, I think I'll just stop playing the game.

its not even tilt at this point, I'm just clinically depressed while playing this and cant have fun in this game anymore .

There's not learning from mistakes, there's no improvement. just loss after loss after loss. Even if I wanted to improve its impossible thanks to this match making.
Last edited by MooniWooni; Apr 8 @ 10:22pm
It looks like you lost only 5, 2 of which were really close.

Anyway, there are no "forced losing streaks", only "tilt" and "bad luck".

I had many 2-3 game loss streaks over the last few days where we immediately went back to winning after that.


Originally posted by MooniWooni:
Dude its so ♥♥♥♥♥♥♥ awful. I have not won a single game the past three days. I just wanted the Johnny skin for gold.
For future reference, don't attempt to grind this during the last couple days. Obviously other people are attempting to do that too so the games are very sweaty. I grinded the IW skin this way on the last day of Season 1.0 and it was pain (it hadn't yet been announced that you could still get it the next season).
you loose some and you win some learn how not break your controller or keyboard but i get the frustration.
Originally posted by Terotrous:
It looks like you lost only 5, 2 of which were really close.

Anyway, there are no "forced losing streaks", only "tilt" and "bad luck".

I had many 2-3 game loss streaks over the last few days where we immediately went back to winning after that.


Originally posted by MooniWooni:
Dude its so ♥♥♥♥♥♥♥ awful. I have not won a single game the past three days. I just wanted the Johnny skin for gold.
For future reference, don't attempt to grind this during the last couple days. Obviously other people are attempting to do that too so the games are very sweaty. I grinded the IW skin this way on the last day of Season 1.0 and it was pain (it hadn't yet been announced that you could still get it the next season).

There's a system patented by EA about difficulty adjustment to prolong engagement. In online collectible card game, if you start winning too much, there are bots and forced systems that start pairing you with opponents and have exact counters to your deck and your combos stop coming in. As soon as you change the deck the cycle starts all over again. In mobile game there are multiple systems to keep players engaged by dripping rewards, constantly adding new levels and as soon as you buy something a new slightly better offer appears for just a few more dollars. What makes you think that this is not done in multiplayer games? Do you honestly think that companies worth tens of billions of dollars don't have departments dedicated to developing systems to maximize profits and engagement?
Originally posted by Mitrovarr:
Originally posted by Loci:
skill issue

I'm sure the matchmaker could find unbeatable players if I was better, too. One of the games had Eternity players (on both teams but still).

You literally believe the game is purposefully matching YOU SPECIFICALLY against better player just for you to lose.......

WHY?
Originally posted by WarGreymon:
There's a system patented by EA about difficulty adjustment to prolong engagement. In online collectible card game, if you start winning too much, there are bots and forced systems that start pairing you with opponents and have exact counters to your deck and your combos stop coming in. As soon as you change the deck the cycle starts all over again.
Even if this game did this, which it certainly doesn't, you can swap your characters mid-match so it wouldn't be effective.

Also, it's worth noting that Mitrovarr exclusively plays QP. Like even if you had some theories about rank manipulation or something they still wouldn't be relevant here. There's simply no incentive for the game to rig matches in quick play.
Dio Apr 10 @ 12:37am 
all you can do is wait out the loser q
Novo Apr 10 @ 1:34am 
Originally posted by Carbon Exile:
Originally posted by Mitrovarr:

I'm sure the matchmaker could find unbeatable players if I was better, too. One of the games had Eternity players (on both teams but still).

You literally believe the game is purposefully matching YOU SPECIFICALLY against better player just for you to lose.......

WHY?
EOMM (Engagement Optimized Matchmaking). Basically the matchmaking system is oriented around keeping you as close to 50% winrate as possible to maximize your time on the game overall. If you begin to win too many matches, it basically flags you and begins pairing you with worse and worse players for your team to artificially "balance" your winrate. It's happened to me, and a lot of people I know who play this game. The most common story I have seen with it is people get up to a moderately good rank (Diamond 1, GM3, etc), and on the cusp of another rank up, people's teammates start completely dropping the ball in ways that aren't even closely resembling of that rank. And yeah, at first it seems like a one off thing, but when people you are matchmade with are consistently going very negative (like 6-15 negative) for about 7-8 games in a row, it's not a coincidence. Not to mention NetEase apparently has a patent for the EOMM according to almost a dozen former netease engineers. Couple this with the egregiously bad rank inflation (more people in diamond than platinum, almost as many people in diamond as gold, etc) it is consistently putting people who shouldn't be in the rank into it, and eventually balances things out for them to stay in perpetuity. Placement matches would help mitigate this specific phenomenon, but the EOMM is artificially swaying people into higher ranks simply because they can no life the game all day and clock hours upon hours of playtime to offset any attempt at balance with losses. If the EOMM were pulled entirely, we'd almost be guaranteed instant results of more balanced matchmaking
Novo Apr 10 @ 1:37am 
Originally posted by Terotrous:
Originally posted by WarGreymon:
There's a system patented by EA about difficulty adjustment to prolong engagement. In online collectible card game, if you start winning too much, there are bots and forced systems that start pairing you with opponents and have exact counters to your deck and your combos stop coming in. As soon as you change the deck the cycle starts all over again.
Even if this game did this, which it certainly doesn't, you can swap your characters mid-match so it wouldn't be effective.

Also, it's worth noting that Mitrovarr exclusively plays QP. Like even if you had some theories about rank manipulation or something they still wouldn't be relevant here. There's simply no incentive for the game to rig matches in quick play.
Maybe not rig matches in QP per se, because that's why they have bot matches. Lose 2-3 games in a row and the game feeds you a free win to boost morale and keep you playing. The average person is smart enough to realize they should log off after 4-5 straight losses, but getting a sizable win every 2-3, that may just be enough to keep people on, and it turns out it does
It's cheaters and trolls not EOMM. All the cheaters are in a mad rush to get as high ranks as they can and Diamond 1 is currently the cheater bottle neck.

On top that you have many smurfs who will just troll at the drop of a hat because someone took or banned their character or trolls just for fun.

There are also subtle trolls who will look like they are playing but will just goof in critical team fights so you lose.

I have shown many cheaters in this game and people actively trolling on my videos and on stream.

In the last week of ranked all these issues have increased dramatically which pretty much disproves the notion it's EOMM doing it since a system like that would have natural consistency just as natural match making would produce natural consistency based on your skill. When consistency just changes for no real reason it's because there is an outside influence changing the quality of your games which is increased cheaters and trolls.

I got the GM3 with a 51% win rate and since then I have been repeatably trolled in my games more so than being cheated, all though there have been a fair share of them also. I now struggle to climb Diamond 1 with a shocking 46% win rate created by this weeks stream of losses. That just "happened" for no reason. EOMM would not produce random chaotic shifts like this as all paper documentation claims these systems aim to push everyone to 50% win rate... This is for me is not the case.

Also on a parallel line

This half season I've been an invisible woman main

https://tracker.gg/marvel-rivals/profile/ign/OmegaBlue/overview?season=3&amp;mode=competitive&mode=competitive

Some of my stats based on 195 games in this half season 1.5

KDA = 5.88 (top 12%) Better than 88% of the player base
91 wins (top 4.8%) Better than 95% of the player base
MvP = 26 (top 3.8%) Better than 96% of the player base / 28.57% (MvP rate)
SvP = 33 (top 1.3%) Better than 99% of the player base / 31.73% (SvP rate)

Total MvP / SvP rate = 60.3% This stat has fallen from 70% from this past week. As there has been a sudden increase in players who get ACE then flop team fights that make us lose... Almost feels like since i made a video in these stats people are doing this to lower my SvP rate.

Now let's look at one of the best Invisible woman players in the world.

https://tracker.gg/marvel-rivals/profile/ign/SeLegendXXVII/overview?season=3&mode=competitive

Based on 438 games

KDA = 6.02 (top 10%) Better than 90% of the player base
237 wins (top 0.4%) Better than 99% of the player base
MvP = 82 (top 0.1%) Better than 99% of the player base / 34.60% (MvP rate)
SvP = 52 (top 0.3%) Better than 99% of the player base / 25.87% (SvP rate)

Total MvP / SvP rate = 60.47%

So we both main Invisible woman and if although they have played more games than me you can still see my overall stats are comparable. Their in game stats like healing, KDA and accuracy are also similar.

Yet despite having comparable stats he is able to climb to the highest ranks of the game and I'm struggling to climb out of diamond because of cheaters and trolls. More trolls than cheaters. This is reflected in the stats that I have a higher SvP rate than the best invisible woman in the world... My SvP stat used to be 40% when I got into Grand Master.. But since I made a video as I said all of sudden this stats has fallen by 10% as if the cheaters who watch my videos have told people in their community to make sure when you lose he doesn't get SvP. I know that sounds crazy but that's what it feels like. It could just be due to increased cheaters and the cheaters on my team taken the SvP slot.

But the question you should ask here is... if EOMM exists why does it not effect this world class invisible woman player yet it seems to effect me or anyone else?

EOMM should act on everyone equally... The disparity can only logically be concluded to emerge from outside by unaccounted for influences such as cheaters and trolls.

Why do the Cheaters and trolls effect me and not him? Maybe because he is a somewhat popular content creator that people watch to get better at the game and so the cheaters and trolls largely leave him alone.. Either because they let him or don't want to be publicly exposed as ruining peoples games and gain any unwanted attention to how bad cheating and trolling / win trading is in the game.

Sure people will try to poo poo this by saying stats are not everything... Which is true but being consistently good has to MEAN something. Even if I was making many mistakes my SvP rate alone means I'm being matched with people that are bad at the game, even if you don't' want to believe in cheaters and trolls being the reason. Then you have to explain why EOMM or any form of match making is targeting me with all these bad players and not players like this other invis player.
Last edited by Captain Blue; Apr 10 @ 3:57am
Nougat Apr 10 @ 3:47am 
yes I quit the game once I start losing 2-3 games

I come back the next day then it's better
Originally posted by KOS-MOS:
yes I quit the game once I start losing 2-3 games

I come back the next day then it's better

Doesn't work. I've tried all these methods. They do not work.
Last edited by Captain Blue; Apr 10 @ 3:50am
Nougat Apr 10 @ 4:09am 
Originally posted by Captain Blue:
Originally posted by KOS-MOS:
yes I quit the game once I start losing 2-3 games

I come back the next day then it's better

Doesn't work. I've tried all these methods. They do not work.
it does for me

also going in qp for some games then coming back to ranked

I have climbed the ladder like this
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Date Posted: Apr 8 @ 8:41pm
Posts: 18