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Rocket has the best winrate in the game, even in high rank. Especially in high rank! Not everything in the game is about ult economy or support ults.
Rocket just doesn't die, and can escape nearly every ult in the game. So, every uncountered ult, Rocket probably survives. That's big. It means that Rocket on the team specifically reduces the need for support ults, especially given the beacon, which means he can effectively undo an ult that only killed one person, which is very likely for an uncountered ult since Rocket can escape almost anything. The tanks can usually protect themselves, and the DPS are probably off in Narnia somewhere hunting the backline, so the other support is probably who is going to die to an ult. If they just pop out of the beacon, that's as good as countering with an ult. Better, because Rocket still has an ult. It's not amazing, but it's better than nothing.
Furthermore, with the beacon, Rocket can counter a pick. That's a big deal. Many fights in high rank often come down to which team gets the first pick, after which the fight snowballs and ends in their favor. Rocket gives your team a mulligan on that first pick. That's a really powerful ability. It's honestly almost ultimate grade.
Finally, Rocket's ability to turn Punisher and Bucky into absolute murder machines is great, too.
Here's a hard truth for you - going by the statistics, what Rocket offers is better than a support ult. It's worth more. Support ults seem powerful because they're very visible power, where the beacon is subtle. But that's just what's obvious. What the stats show is, teams that have Rocket just win more. Like, a surprising amount more. Rocket is like 6% or more ahead of Luna Snow or Cloak and Dagger.
So if you have a Rocket on your team, stop thinking "Oh we're down a support ult" and start thinking "We have the best support in the entire game".
Yeah, and this was still true before the other supports mostly got nerfed too.
About 15 seconds.... 15 SECONDS. That is enough time to win games if its an anchor getting revived.
Rocket is totally capable of getting damage and kills if the situation favors it and you know how to play him.
I've totally out-final hit the other support on Rocket. It helps if they have dive tanks that over-extend, but sometimes you can pop a DPS or support in a teamfight as well.
INSTEAD some stupid DPS or moronic healer who is COMPLAINING about Rocket thinks that he's useless because he's shooting mines, groot walls, etc instead of wasting what little damage uptime he has on shooting the enemy tank.
You have serious brain damage if you think that the 9 paragraphs you wrote here have any actual data in them.
Rocket is only good above the metal ranks, and even then you sacrifice damage and utility for AFK healing.