Marvel Rivals

Marvel Rivals

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Every rocket player
picks rocket, wont swap no matter what, does 0-2k dmg, has 0-2 kills, ult has no push power, and then in end game they go, "but look at my 40k healing! :3".

Like guys are you trolling or you truly do not understand what you doing wrong? You are being hard carried every game with illusion of doing something. Your heals are over time heals, not burst heals so you can offer sustain but you can't really save anyone when it's really needed. You got your revive, good stuff, sadly it is often used by worst player on the team who died first.

My back is actually ♥♥♥♥♥♥ from carrying rocket players and it is no longer funny. I am running into games where rocket is on one other healer besides me and team is screaming if we have any support ults? To which I rightfully crack my back and say that yeah, I have one and we been pushing only with my ult and perhaps rocket should swap if we want to push more. To which they do complete 180, cause running duo with rocket of course, and go from "do we have support ults" to "nah, you are wrong, rocket is fine" meanwhile the only times we really have meaningful push is when I ult with cnd.

I legit had rocket player tell me that lack of support ults is not why we lost, while we literally just lost to a team who rotated support ults to win the game... Like what am I seeing? What am I dealing with? Rocket is not even a terrible character but most of you playing him are terrible and don't know when or what to swap to.

My bruddas, get better, stop coping, play another healer for a change. Your 40k sustained healing aint doing as much as you think it does.
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Showing 1-15 of 134 comments
Mitrovarr Feb 24 @ 9:00pm 
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Knock it off with the support ult worship.

Rocket has the best winrate in the game, even in high rank. Especially in high rank! Not everything in the game is about ult economy or support ults.

Rocket just doesn't die, and can escape nearly every ult in the game. So, every uncountered ult, Rocket probably survives. That's big. It means that Rocket on the team specifically reduces the need for support ults, especially given the beacon, which means he can effectively undo an ult that only killed one person, which is very likely for an uncountered ult since Rocket can escape almost anything. The tanks can usually protect themselves, and the DPS are probably off in Narnia somewhere hunting the backline, so the other support is probably who is going to die to an ult. If they just pop out of the beacon, that's as good as countering with an ult. Better, because Rocket still has an ult. It's not amazing, but it's better than nothing.

Furthermore, with the beacon, Rocket can counter a pick. That's a big deal. Many fights in high rank often come down to which team gets the first pick, after which the fight snowballs and ends in their favor. Rocket gives your team a mulligan on that first pick. That's a really powerful ability. It's honestly almost ultimate grade.

Finally, Rocket's ability to turn Punisher and Bucky into absolute murder machines is great, too.

Here's a hard truth for you - going by the statistics, what Rocket offers is better than a support ult. It's worth more. Support ults seem powerful because they're very visible power, where the beacon is subtle. But that's just what's obvious. What the stats show is, teams that have Rocket just win more. Like, a surprising amount more. Rocket is like 6% or more ahead of Luna Snow or Cloak and Dagger.

So if you have a Rocket on your team, stop thinking "Oh we're down a support ult" and start thinking "We have the best support in the entire game".
Last edited by Mitrovarr; Feb 24 @ 9:02pm
Most accurate part of that is the :3 (they are all furries)
You forgot they have the highest win rate for no reason too as a strategist.
Mitrovarr Feb 24 @ 9:24pm 
Originally posted by V:
You forgot they have the highest win rate for no reason too as a strategist.

Yeah, and this was still true before the other supports mostly got nerfed too.
I don't play Rocket, I am primarily a C&D, but I do like my furry little friend. Not to mention, when something big jumps in the backline, his gun goes BRRRRRRRRRR
Wanna how much time Rocket can save for one player with one well placed revive?

About 15 seconds.... 15 SECONDS. That is enough time to win games if its an anchor getting revived.
Phantom Limb (Banned) Feb 24 @ 9:59pm 
Support doesn't have to deal damage and get kills to be effective. As long as all teammates are healed and stay alive, supports are doing just fine.
Mitrovarr Feb 24 @ 10:04pm 
Originally posted by Phantom Limb:
Support doesn't have to deal damage and get kills to be effective. As long as all teammates are healed and stay alive, supports are doing just fine.

Rocket is totally capable of getting damage and kills if the situation favors it and you know how to play him.

I've totally out-final hit the other support on Rocket. It helps if they have dive tanks that over-extend, but sometimes you can pop a DPS or support in a teamfight as well.
Wundagast Feb 24 @ 10:04pm 
Sounds like your support was trying to help you learn how to play.
Sanglaine Feb 24 @ 10:12pm 
OP is why I hate the fact Rocket doesn't get damage credit for his ult. His ult is the ONE ult in the game that people do NOT realize how powerful it is because it's not given some measurement.

INSTEAD some stupid DPS or moronic healer who is COMPLAINING about Rocket thinks that he's useless because he's shooting mines, groot walls, etc instead of wasting what little damage uptime he has on shooting the enemy tank.
Mitrovarr Feb 24 @ 10:16pm 
He also doesn't get credit for rezzing people. At the very least it should be their maxhp in healing.
Sanglaine Feb 24 @ 10:20pm 
Originally posted by Mitrovarr:
He also doesn't get credit for rezzing people. At the very least it should be their maxhp in healing.
Agreed.
Krusti3 Feb 24 @ 10:22pm 
Originally posted by Mitrovarr:
Knock it off with the support ult worship.

Rocket has the best winrate in the game, even in high rank. Especially in high rank! Not everything in the game is about ult economy or support ults.

Rocket just doesn't die, and can escape nearly every ult in the game. So, every uncountered ult, Rocket probably survives. That's big. It means that Rocket on the team specifically reduces the need for support ults, especially given the beacon, which means he can effectively undo an ult that only killed one person, which is very likely for an uncountered ult since Rocket can escape almost anything. The tanks can usually protect themselves, and the DPS are probably off in Narnia somewhere hunting the backline, so the other support is probably who is going to die to an ult. If they just pop out of the beacon, that's as good as countering with an ult. Better, because Rocket still has an ult. It's not amazing, but it's better than nothing.

Furthermore, with the beacon, Rocket can counter a pick. That's a big deal. Many fights in high rank often come down to which team gets the first pick, after which the fight snowballs and ends in their favor. Rocket gives your team a mulligan on that first pick. That's a really powerful ability. It's honestly almost ultimate grade.

Finally, Rocket's ability to turn Punisher and Bucky into absolute murder machines is great, too.

Here's a hard truth for you - going by the statistics, what Rocket offers is better than a support ult. It's worth more. Support ults seem powerful because they're very visible power, where the beacon is subtle. But that's just what's obvious. What the stats show is, teams that have Rocket just win more. Like, a surprising amount more. Rocket is like 6% or more ahead of Luna Snow or Cloak and Dagger.

So if you have a Rocket on your team, stop thinking "Oh we're down a support ult" and start thinking "We have the best support in the entire game".

You have serious brain damage if you think that the 9 paragraphs you wrote here have any actual data in them.
Rocket is only good above the metal ranks, and even then you sacrifice damage and utility for AFK healing.
OatsMealz Feb 24 @ 10:27pm 
As an Eternity Rocket player with a +70% wr you are so right Rocket is very weak! Please don't buff him though we love an underdog story!
rockets main downside is the inconsistent (and sometimes worthless) ult, which compared to the other strategists' fight-winning ults, is a huge downside. but if you have someone on your team like magneto or even hawkeye that can actually deal with enemy strategist ults, that downside becomes significantly weaker and rocket really starts to shine. speaking as a GM rocket main (GM isn't as meaningful of a rank as people think it is, but it gives me a little credibility)
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Date Posted: Feb 24 @ 8:15pm
Posts: 134