Marvel Rivals

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JAC Feb 24 @ 12:45pm
Spiderman nerf
im so tired of seeing spiderman OTPs. its beyond boring. his 'amazing combo' having 2 uses and 360 AOE which means he can just swing in and rinse any none tank character.

i find playing with and against spiderman a bigger bore than playing against triple support.
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Showing 1-15 of 46 comments
spider man is hard asf for me to use. shame becuz hes one of my favorite characters
JAC Feb 24 @ 12:49pm 
Originally posted by Basketball American:
spider man is hard asf for me to use. shame becuz hes one of my favorite characters

hes in 90% of my games and its always sony fan boys. convinced hes miles easier on controller to control than anything else
Rafein Feb 24 @ 1:19pm 
I think we just need more anti-dive. There are WAY to few characters that counter characters that just dive in.
JAC Feb 24 @ 1:28pm 
Originally posted by Rafein:
I think we just need more anti-dive. There are WAY to few characters that counter characters that just dive in.

its not even anti dive. his uppercut is just broken. you can be a solid 6ft from enemies and facing 180 degress away from them and still hit for full dmg
KaZudra Feb 24 @ 1:38pm 
Nah, It's not even fun anymore what Spider-Man can do with the buffs. even with anti-dive he's a huge pain.
Daily Spider-Man whining topic.

Spider-Man is really fun to play and is largely dependent on the other team just not paying attention in order to function.
Xyxx Feb 24 @ 2:15pm 
How to nerf Spider Man without ruining him though?

I say leave him as is but just gimp his Ultimate.
JAC Feb 24 @ 2:23pm 
Originally posted by X Zero Mal:
How to nerf Spider Man without ruining him though?

I say leave him as is but just gimp his Ultimate.


can start with his uppercut not dealing dmg a full 360 degrees around him.
Originally posted by JAC:
im so tired of seeing spiderman OTPs. its beyond boring. his 'amazing combo' having 2 uses and 360 AOE which means he can just swing in and rinse any none tank character.

i find playing with and against spiderman a bigger bore than playing against triple support.

this is why ive been stuck playing Scarlet witch... so many spider men, and i don't have aimbot, so i can't hit him any other way...

i just have to sit in the back, guarding the supports for when he swings in... jump in front of them, if he webs me use my fade... and suck him and hope i can kill him before he swings away at warp factor 9.9

he is so ♥♥♥♥♥♥♥ mobile... that alot of times my (Scarlet witches huge spread beam weapon) refuses to lock onto him
Originally posted by JAC:
Originally posted by X Zero Mal:
How to nerf Spider Man without ruining him though?

I say leave him as is but just gimp his Ultimate.


can start with his uppercut not dealing dmg a full 360 degrees around him.
Should we also nerf Squirrel Girl’s AOE projectile spam?
Originally posted by Tom Mulholland:
Originally posted by JAC:


can start with his uppercut not dealing dmg a full 360 degrees around him.
Should we also nerf Squirrel Girl’s AOE projectile spam?

no because its not guaranteed to hit you
Warthog Feb 24 @ 3:09pm 
The problem with Spider-Man isn't that he does damage or anything. He's a DPS, that's his job.

However, Spider-man and other DPS characters have this minor balancing issue where they are given mobility tools so they can dive in and do their job. BUT balancing being off they then are given multiple mobility tools or one tool that can be used repeatedly, on top of having amazing damage, so:

they go in, get a kill(like they are supposed to do) and then still have mobility to get away. THIS is the issue. Either make dive DPS have to commit to staying around by limiting mobility, meaning they risk getting killed after getting a kill themselves or take their damage away so they have to commit to staying around long enough to get a kill but also risk dying in the process.

Mind you, hard CC like Mantis sedate, Luna frost orb(Stun) and whatnot are on a long CD. DPS mobility tools are not. You mess up a CC tool, now you're screwed. DPS mess up their rotations? They have the tools to escape.
Last edited by Warthog; Feb 24 @ 3:10pm
Originally posted by Warthog:
The problem with Spider-Man isn't that he does damage or anything. He's a DPS, that's his job.

However, Spider-man and other DPS characters have this minor balancing issue where they are given mobility tools so they can dive in and do their job. BUT balancing being off they then are given multiple mobility tools or one tool that can be used repeatedly, on top of having amazing damage, so:

they go in, get a kill(like they are supposed to do) and then still have mobility to get away. THIS is the issue. Either make dive DPS have to commit to staying around by limiting mobility or take their damage away so they have to commit to staying around long enough to get a kill but also risk dying in the process.

Mind you, hard CC like Mantis sedate, Luna frost orb(Stun) and whatnot are on a long CD. DPS mobility tools are not. You mess up a CC tool, now you're screwed. DPS mess up their rotations? They have the tools to escape.

exactly... this is always the issue with "Dive" heros... they are always both too mobile and too lethal...

it should be one or the other, not both...

as for CC, most of the CC in this game is so hard to hit, its not an issue for people like spooder man... because he moves so fast and has such a skinny jank hitbox it rarely hits

sometimes his character model is way infront of where his hitbox is... its nuts
adjust the hitbox of the web projectile to be smaller, i played a lot of spiderman and with a bit of practice its really easy to hit those consistently in the air


Originally posted by Tom Mulholland:
Daily Spider-Man whining topic.

Spider-Man is really fun to play and is largely dependent on the other team just not paying attention in order to function.

he hes not fun for the average QP support
JAC Feb 24 @ 3:35pm 
Originally posted by You'reJustBad:
Originally posted by JAC:
im so tired of seeing spiderman OTPs. its beyond boring. his 'amazing combo' having 2 uses and 360 AOE which means he can just swing in and rinse any none tank character.

i find playing with and against spiderman a bigger bore than playing against triple support.

this is why ive been stuck playing Scarlet witch... so many spider men, and i don't have aimbot, so i can't hit him any other way...

i just have to sit in the back, guarding the supports for when he swings in... jump in front of them, if he webs me use my fade... and suck him and hope i can kill him before he swings away at warp factor 9.9

he is so ♥♥♥♥♥♥♥ mobile... that alot of times my (Scarlet witches huge spread beam weapon) refuses to lock onto him

if he wasnt such a OTP / so prominent in 90% of my games i probably wouldnt care as much but hes simply just ridiculous.
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Date Posted: Feb 24 @ 12:45pm
Posts: 46