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They need to fix that, and add player reputation level to eliminate trolls, throwers, etc. Just like Overwach and Helldivers 1 had.
Bad players play in bad players' pool, good players play in good players' pool.
By bad player I mean Healer playing as DPS,
or DPS not scoring kills. (0 kills / 7 deaths).
After a match you could vote up or down such players, with time and with bad reputation they would play their own games in their own elo hell.
Reputation would start to automatically decrese after some time, to enforce regular good behaviour.
But you're right about the fairness. They did not define "Fairness" clearly enough to be agreeable with the players. Fairness could be 50/50 chance win, or it could be winner takes all through random chances of team matchmaking. If one person is good, they could intentionally bring in a nooby in your team to force a 50/50 chance win in a game.