Marvel Rivals

Marvel Rivals

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Flier meta is the absolute worst
If you don't have a cracked Hela/Punisher/Widow, you just automatically lose.

Iron Man needs to go back to where he was, and Storm/Johnny's combo needs to get nerfed like crazy, and honestly, Storm could use more nerfs as well.
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Showing 1-10 of 10 comments
Karnarax Feb 23 @ 11:01am 
Hate this too as a tank main. And 3 melee dps we have on the team refuse to switch to ranged ofc.
Mitrovarr Feb 23 @ 11:09am 
Originally posted by Karnarax:
Hate this too as a tank main. And 3 melee dps we have on the team refuse to switch to ranged ofc.

Yeah if you're a support you can't do much and if you're a tank you can't do anything.
robert.s_a Feb 23 @ 11:23am 
Originally posted by Mitrovarr:
Originally posted by Karnarax:
Hate this too as a tank main. And 3 melee dps we have on the team refuse to switch to ranged ofc.

Yeah if you're a support you can't do much and if you're a tank you can't do anything.


I mean, you COULD change to Adam Warlock, his primary cuts flyers to pieces.

But you pay for that by being kind of a crappy healer.
Terotrous Feb 23 @ 11:25am 
It's not really that hard to shoot them out of the air, but it is true that if you have like 2-3 people who are stubbornly stuck on melee heroes that literally can't hit these characters at all you will lose. I feel like this might be slightly too hard of a counter to melee characters, if you ever see a team that has 2-3 of them you can freely just switch to a flier and win for at least a couple minutes until they swap.
SteveLord Feb 23 @ 11:31am 
Torch and Peni being able to close off 75% of the map is stupid between flames and mines.
Last edited by SteveLord; Feb 23 @ 11:31am
Geez who would have thought that in a game with very little actual Hitscan Heroes, flying heroes would be so good. Nobody could have known, nobody could have predicted that. It's not like we have like 6 years of history about flying characters being ♥♥♥♥♥♥ and not fun to deal with *cough* Pharmercy *cough*

I also dont understand why they made a flying hero that counters other flying heroes. "Haha buffed hitscan beam goes brrrr"
Mitrovarr Feb 23 @ 11:32am 
Originally posted by robert.s_a:
I mean, you COULD change to Adam Warlock, his primary cuts flyers to pieces.

But you pay for that by being kind of a crappy healer.

Warlock and Luna do not "cut fliers to pieces". They are the supports that can actually combat fliers at all. Realistically you're not going to take down a flier with actual team support with Warlock or Luna. I mean I kill unsupported fliers with Luna all the time, but it doesn't work when they're an actual threat with backup.
Terotrous Feb 23 @ 11:35am 
Originally posted by Mitrovarr:
Warlock and Luna do not "cut fliers to pieces". They are the supports that can actually combat fliers at all. Realistically you're not going to take down a flier with actual team support with Warlock or Luna. I mean I kill unsupported fliers with Luna all the time, but it doesn't work when they're an actual threat with backup.
Also Mantis.

But yes, you are right. If the team is supporting the fliers properly, meanwhile your team isn't supporting you in attacking the fliers (probably because you're stuck with a melee-heavy comp), you're screwed. This is a lame, Overwatch-style hard counter where the only option is to switch, and when you have this in a game full of one tricks you're in for a bad time.
Mitrovarr Feb 23 @ 11:35am 
Originally posted by RhodosGuard:
Geez who would have thought that in a game with very little actual Hitscan Heroes, flying heroes would be so good. Nobody could have known, nobody could have predicted that. It's not like we have like 6 years of history about flying characters being ♥♥♥♥♥♥ and not fun to deal with *cough* Pharmercy *cough*

I also dont understand why they made a flying hero that counters other flying heroes. "Haha buffed hitscan beam goes brrrr"

Honestly the problem with fliers in this game is the range. Fliers with infinite range that can bombard chokes and just be uncontestable artillery are a huge problem, that's why Pharah was so toxic. They need to give fliers limited range so you have to take them close enough for characters that have projectiles to be able to contest.

That's why Star-Lord isn't a problem and the others are - Star-Lord has to fight you from a range you can actually fight him at.

Likewise in OW Pharah is a poorly designed, toxic hero and Echo isn't, because Echo doesn't have unlimited range.
Aiden_2010 Feb 23 @ 11:48am 
ofc storm and torch's team up is gonna be strong, it's two ults being used at the same time
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Date Posted: Feb 23 @ 10:57am
Posts: 10