Marvel Rivals

Marvel Rivals

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corrupted files
The game detected corrupted files and when it gets fixed and I close the game and launch it again the process starts again and steam validates the files again which is annoying how do i fix
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Showing 1-13 of 13 comments
same, bumping for visibility
VIIIoZ Feb 22 @ 1:20pm 
So, the files aren't corrupted, but they are conflicting with older geforce drivers. I'm assuming you have an nvidia graphics card, you need to update to the last geforce drivers and it'll fix the issue.
Originally posted by VIIIoZ:
So, the files aren't corrupted, but they are conflicting with older geforce drivers. I'm assuming you have an nvidia graphics card, you need to update to the last geforce drivers and it'll fix the issue.
i did update
CG Feb 22 @ 2:49pm 
remove the whole ~mods folder because if it detects that it will tell you that file is corrupted every time you launch the game...
Originally posted by CG:
remove the whole ~mods folder because if it detects that it will tell you that file is corrupted every time you launch the game...
thank you so much
Originally posted by CG:
remove the whole ~mods folder because if it detects that it will tell you that file is corrupted every time you launch the game...
people have STILL been getting the issue with no mods at all, and IF they did, still get the issue.
the only real fix MIGHT be what someone posted in the other threads
this is what they posted, just search the word unenable and you'll see it

For anyone who has to repair files every restart due to crashes,
1. go into Appdata\Local\MarvelRivals_Launcher
2. Close the game, delete the files inside the cashe and the meta_info file
3. Start the game open the laucher, it will recreate the deleted files, then close it again
4. go into the meta_info file (right click, open wiht , editor)
5. rewrite this "gpu_crash_occurred", from true to false, ( "gpu_crash_occurred": false )
6. save the file and rightclick it again then properties and under attribute click
writeprotection and save
Now when you launch the client it should not say GPU crash detected or repairng files. If this couses issues later due to updates unenable the write protection and it should fix itself for
Originally posted by VIIIoZ:
So, the files aren't corrupted, but they are conflicting with older geforce drivers. I'm assuming you have an nvidia graphics card, you need to update to the last geforce drivers and it'll fix the issue.
I have an amd card
Originally posted by Ramcer_pc:
Originally posted by VIIIoZ:
So, the files aren't corrupted, but they are conflicting with older geforce drivers. I'm assuming you have an nvidia graphics card, you need to update to the last geforce drivers and it'll fix the issue.
I have an amd card
HAHA, i bet he'll STILL keep saying what he has been saying
Originally posted by Otacon815:
Originally posted by Ramcer_pc:
I have an amd card
HAHA, i bet he'll STILL keep saying what he has been saying
My drivers are up to date too
same
Originally posted by CG:
remove the whole ~mods folder because if it detects that it will tell you that file is corrupted every time you launch the game...
it worked thx
Originally posted by Otacon815:
Originally posted by CG:
remove the whole ~mods folder because if it detects that it will tell you that file is corrupted every time you launch the game...
people have STILL been getting the issue with no mods at all, and IF they did, still get the issue.
the only real fix MIGHT be what someone posted in the other threads
this is what they posted, just search the word unenable and you'll see it

For anyone who has to repair files every restart due to crashes,
1. go into Appdata\Local\MarvelRivals_Launcher
2. Close the game, delete the files inside the cashe and the meta_info file
3. Start the game open the laucher, it will recreate the deleted files, then close it again
4. go into the meta_info file (right click, open wiht , editor)
5. rewrite this "gpu_crash_occurred", from true to false, ( "gpu_crash_occurred": false )
6. save the file and rightclick it again then properties and under attribute click
writeprotection and save
Now when you launch the client it should not say GPU crash detected or repairng files. If this couses issues later due to updates unenable the write protection and it should fix itself for
i ain’t doing all this lmfao they need to fix their damn game
Originally posted by SilentBob:
Originally posted by Otacon815:
people have STILL been getting the issue with no mods at all, and IF they did, still get the issue.
the only real fix MIGHT be what someone posted in the other threads
this is what they posted, just search the word unenable and you'll see it

For anyone who has to repair files every restart due to crashes,
1. go into Appdata\Local\MarvelRivals_Launcher
2. Close the game, delete the files inside the cashe and the meta_info file
3. Start the game open the laucher, it will recreate the deleted files, then close it again
4. go into the meta_info file (right click, open wiht , editor)
5. rewrite this "gpu_crash_occurred", from true to false, ( "gpu_crash_occurred": false )
6. save the file and rightclick it again then properties and under attribute click
writeprotection and save
Now when you launch the client it should not say GPU crash detected or repairng files. If this couses issues later due to updates unenable the write protection and it should fix itself for
i ain’t doing all this lmfao they need to fix their damn game

it works! Thanks.:8bitheart:
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Date Posted: Feb 22 @ 12:59pm
Posts: 13