Marvel Rivals

Marvel Rivals

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The game is dead on arrival. Industry is crumbling and at risk.
A lot of people are tired of competitive PvP. Everything that marvel rivals does was already done many times and milked quite a lot. We’ve seen all those elements, all those mish mashes of colors, ideas in hero shooters so much to the point that it’s just getting very old to try and do the same thing. The repetition of the industry regarding how developers try their best to be the «next overwatch», to jump onto this hero shooter thing just as many studios did with battle royale, all of it is very apparent and can lead to a heavy players’ interest burnout. This is exactly what happened and keeps on happening.

Marvel rivals will have a fair share of online players in it. A lot of people will jump into the game simply because it’s new, but shortly after that we can expect a heavy dip in player numbers just as it was with The Finals. Another game, very similar to marvel rivals – concord released a long time ago. All those games become the same and we don’t see studios risking to actually deliver something new and unique. Developers are trying to follow trends, standards set by someone else, rather than be innovative themselves. It’s detrimental to the gaming industry.

It's not about «games always having something in common», it’s about how much they have in common and when we see a lot of the same things being pushed into the mainstream it not only negatively impacts other studios, but leads to this player burnout we discussed just now where they are getting seriously tired of seeing same games with a different coat of paint. All of it prevents games from reaching their true potential, leaving a distant echo of «what could have been» and rivals is no different to those other games in that regard.

Sometimes developers just don’t want to risk, but it’s usually their higher-ups. They want to get into the «proven» space only to realize that this space is bloated with other games of the same type. Marvel Rivals doesn’t exactly have what other games don’t have, it’s just another «different» generic hero shooter, kinda like valorant, but with better graphics, mixes of concord, cs, overwatch in this Frankenstein like blend. This is not helping the industry, this is running it down. This is simply where the industry is at now. It’s no longer creative, innovative, triple A studios are not trying anymore. Just another competitive game, just another hero shooter. We only expect an initial hype to kick off and the numbers to drop to «the finals» levels or lower than that. People will move on to another game of that caliber until they learn to perhaps press on the studios, pressure them and make them deliver something new.

Recently studios are having a lot of lay offs. A lot of pressure is going on in the industry, a lot of «cut-downs», a pattern of «preparation» for something big, something alarming. The world starts shaking. That is combined with people getting tired of the same products, same titles, high costs for videogames, hardware and all of it on top of inflation and heavy price spikes to everything. There is crisis around nearly everywhere and developers, publishers are only trying to cash-in in the simplest ways they possibly can, but eventually the bubble will burst.

The gaming industry is being disrupted, as well as many other forms of entertainment, as well as many other spheres. Ubisoft and many other studios had a lot of lay offs. Many studios, all in a short period of time, they are being taken down, old legacies wrapped up. To those unaware, recently there was a new set of layoffs, a couple of days ago at the time of writing, Paladins (hero moba with shooter elements) developers got laid off, leaving a game that had almost no players left due to lack of players’ interest, low quality updates, heavy deadlines that resulted into poor balance decisions and changes that shifted the game’s art-style, design beyond recognition. Developers couldn’t even wrap their heads around what to do anymore and eventually the game had to wrap up. It had a long run, but the game lost its original developers way before its release and in Open Beta and that is many years ago.

Things that used to work do not work anymore and studios, developers are gambling to try and be a new big thing. Some succeed, but only temporarily. Even studios that do succeed, even if rivals was to theoretically somehow succeed, it won’t succeed in the long run for many factors. Developing a live service game, keeping players’ interest in the game is not easy. It requires a lot of evaluation, self-reflection on the studio and it’s important to take decisions that benefit the players and the studio both. However, some games, even at their early development stage take turns into the wrong direction. Marvel rivals is a very convoluted game in terms of what’s happening, it has mechanics that most people just don’t like in shooters. People usually don’t want cards in such games, complex abilities and most of the time it’s hard to tell what’s happening on the screen. Because this is what marvel rivals is already, it will simply be quite tough to stay in the game for long, thus the longevity of this game is also at risk. When the game is not simplistic enough, it won’t hold people without getting tired of it for too long, people usually jump into something that’s easier to get into, something that motivates the player to spend their time on the game. Does the toxic nature of competitiveness, competitive gameplay in priority rather than casual game priority give players said motivation? It does not.

Marvel Rivals is another competitively focused game. Other games that focus on usual casual PvP fun, games that are dramatic, that have strong artistic style and maps that «tell» players something about them are rarely ever happening in today’s industry. Battlefield 1 was a game that put casual gameplay in priority while being a rare, dramatic PvP game with strong artistic direction while pushing the boundaries of what was technically possible at that time, while also being playable and interesting. It’s rare and competitive games don’t do that, rivals is another competitive game that won’t generate user motivation. What is the point for players to work towards ranks when all they experience is anger, when the game stops being fun? All of that combined with a convoluted nature of rivals's art style, it simply won’t hold for too long. Even if it did, updates would eventually ruin it, because developer competence is also important and is always put at question. Those 5v5 battles is what other games offer and will keep offering when new games of that type will come out. Marvel Rivals just replicates the exact same things that have already been overdone in today’s industry. The money goes into projects that are trying to hook players up on toxic competitive nature, rather than something creative and interesting, something that would uniquely resonate with people. The industry is heavily saturated with titles like these.

For those reasons, rivals will struggle to maintain player numbers in the long run. Short-term boost is what the devs are likely aiming for, to gain enough money before they can safely pull, but we don’t expect this to stay with high player numbers long term. This is another game of which the «honeymoon» period will be over. It’s yet another short-time experience, but holding players’ interest is a task that studios usually fail to do, the Finals being an example of that, many more examples of many other games just like this one. Because marvel rivals is no different, its future is concerning to stand long-term, thus making the longevity aspect of it minimal. Games like these are always at risk because they fail to hook players and are inspired by a saturated market. This is why the hype for this game will gradually lower.
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Showing 1-15 of 44 comments
Didn't ask
L-laine Feb 21 @ 8:39am 
2
Too long didn't read
Reported for duplicate thread topic, and due to either being a flat-out alt, or a compromised account.
Fremeni Feb 21 @ 8:46am 
chatgpt slop
lmao tightywhitey actually made an alt

no seriously same type of avatar and even a furry name but the account is brand spanking new level 1 nothing on it but a bunch of russian friend bots (probably) to make it look lived in
Last edited by Pachislot Rockman Ability; Feb 21 @ 8:48am
Originally posted by Pachislot Rockman Ability:
- snip -
Be careful - they also use the alt to report people who call this out.

It happened to someone literally minutes ago, me somewhere else, and at least 5 others the past 2 weeks.

They get you for "naming or accusing others" which the auto-mod just eats up.
gaming industry is not the same as it used to be, so yeah.
I hate generative AI.
well gaming industry is crumbling due to lay offs nowadays especially in marvel rivals few days ago.
damn bruv. Im happy for you or sorry that happened, which ever fits cos i aint readin that
game loses hype and is also a part of those games that lose its potential playerbase.
Originally posted by MiseRawRble.:
well gaming industry is crumbling due to lay offs nowadays especially in marvel rivals few days ago.
Still trying to say how 6 US design devs is the entire MR development crew?
we just need the industry of videogames to climb its way back up and let ubisoft handle this.
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Date Posted: Feb 21 @ 8:22am
Posts: 44