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Fordítási probléma jelentése
would you also not mind if a game randomly changed difficulty modes as you were playing it?
Looking from the outside in, I have no idea what on Earth the OP is even trying to talk about, let alone how it has any effect on me. That there is a system in place that arbitrarily pairs me with/against people in such a way that will make me win or lose on the whim of the matchmaker?
I play Quick Match. That junk doesn't matter to me.
It's a casual mode. Again if you are THAT worried about agency in a casual setting, you may need to address some things about yourself. I get people have insecurities but christ dude, take your Ls, accept the game throwing you a bone, and keep moving forward. If you don't like it, there are plenty of other games to play out there or you could simply play Comp and not worry about bots at all.
i do not expect to be facing any ai because i chose to play a PVP game mode, i don't know why this is so hard for you to understand, i chose a pvp game mode but am facing bots and it's annoying, would you like that to happen in competitive too? i expect not
marvel rivals throws u a bone and u like it. it does it to make it easier and for u to chew it so u defend it cuz the game lies to you to make you feel like u play well with this player retention thing. u been lied to and programmed a certain way by the system and the game.
EOMM does sometimes give you teammates who are overall worse in skill level than you. And sometimes it gives you teammates who are overall better, depending on your win/loss ratio. The intention is to have more exciting matches by selecting teams of slightly uneven skill level. If your games are theoretically close, win or lose, it's more exciting and will lead you to playing the game more.
Here's an example: Let's say you won a couple of games, and the system selects a team with a predicted 49 to 51% win ratio favorable to the enemy. If you are a very good player, the system expects you to perform well compared to your teammates, and the enemy team will also have one good player like yourself. So if you under-perform that game compared to the enemy team's ace, you are likely to lose. But if you perform better than expected, or your team simply works well together, you are more likely to win. It's never a guarantee, as it's all based on probabilities.
This system is also responsible for picking players who have synergy with the heroes you play, so if you're a tank main, you'll get matched with DPS or support. It's not perfect, as it's never a true estimate of a fair outcome, but again, it doesn't make you lose.
EOMM is a system that programs the player and lies to them. it made you defend it because you liked the player retention system and how it feeds you fake victory with bots. it runs on the background and programs you slowly for you to accept that sotr of thing making u come up with fake examples and fake explanation for the system and how it is exciting. some people are resistant to that, people like OP so they don't fall surrendered to the EOMM. you, however, did surrender to EOMM.
No op misunderstands eomm, as do most people on both sides of the argument..
Its not "rigged" but it absolutely shows bias in how it builds matches. Bias is something that absolutely should not exist in any type of matchmaking system.
Any developer who uses eomm would much rather have an actual pay 2 win matchmaking system, instead of EOMM, but they know there's a 0% chance they could get away with using a pay 2 win system, eomm is just the next best thing they know they can get away with.
The messed up thing about eomm when you really understand it is that it effectively rewards players for losing and playing poorly while punishing them for winning and playing well..
I've thrown so hard and so long, I went from seeing a lot of "forced losses" to seeing matches no matter how hard I throw I can't lose.
What I find saddest of all is how highly exploitable it is, and yet most gamers are to stupid to realize, much less take advantage of it.
If your half decent and know how to exploit eomm to cheat the ladder, high rank just becomes an easy grind fest. The more capable the player the less the grind
I could not care less if I get a bot lobby in all honesty. Cause I don't care if I win or lose in general as long as I'm attempting what I consider to be my best. Not like these people who are insecure in a CASUAL mode of all things because "Oh noooo I'm being made to play with bots!1!". Say I'm defending all you want because I'm just here to play the game. Go ERP with Tighty or something since you're always in this guys discussions.
again, EOMM is a system that lies to the player and brainwashes the player to think that it doesn't exist by feeding him a fake victory or making him lose. you don't understand what this is because you are in control of EOMM system in marvel rivals that devs implemented. research shows us that.
It's just a game, enjoy it, I lose, I win, I don't care as long as I don't die too much to get kills.
why do u chew the bone of EOMM in marvel rivals that it throws you to feel better? because it tries to make the player feel better about their skill even if they aren't doing well by doing fake wins and fake matches.
I always laugh at this type of bullcrap cause, what argument could you possibly give for so that the match is concluded EXACTLY the way the studio wants it? So you have 20 wins, and out of 20 wins, it's planned you have 1 loss, how does the studio make that happen? Do they give extra strength to your 6 human being opponents, or do they SOMEHOW program down syndrome into your teammates? What is a fake win or a fake loss? Quit the bullsh/t dude, EOMM doesn't exist and it won't help your lack of skill.
Nah there's plenty of players, the problem is a large majority of them are to stupid to comprehend the game.
Eomm only drives away the smart/capable players..
It coddles the stupid ones.
This causes the population of good players to decline, and the population of bad ones to grow..
As this occurs the matchmaking becomes more and more dysfunctional, driving even more players away.
Eventually the matchmaking system self destructs to it. Though most developers kill the game before it reaches that point..
TF2 is a prime example of what an eomm system looks like once it's fully self destructed
...which will be fun, when only all the EOMM-Pro players are left.
"Marvel Rivals" is a pure Cash cow and will be discontinued anyway, when it no longer generates enough Revenue.