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Based on my experience to fight any diver actually is to out sustain them by simply ignore your teammates and keep yourself alive first and foremost. And then you make your positioning to get close to other teammates. Hugging your teammates also a great way to share your sustain.
Example: If i get dive as cloak i dome myself and fight him out close to my tanker. So i heal myself and my tanker while brawling him out whoever that is.
We will have no power in what our team does or what the enemy team chooses to do, but we can learn to have fun and joy by making those Spider-Mans in QP regret picking that character.
Since we can't avoid the problem, we will have to adapt and find other solutions to have fun.
I always do this as support but he just 2 hit combos me and zipps away. Then I try to play dps and get no support from our supports. Like what am I supposed to do if our dps is actual ♥♥♥♥♥♥♥♥ and our tanks are terrible? I can never kill him cause he just runs away when I get him low. He's so annoying and I'm starting to absolutely hate this game because he's in every ♥♥♥♥♥♥♥ game.
Life is infamous for dealing bad hands to people. Gotta make it work. Sometimes, that means switching. Other times, it means working with the team to make sure the rest of the team is doing their jobs to the best of their abilities.
First off, breathe. He's not unkillable. He just moves quickly. How do you best counter a highly mobile hero?
Take away their mobility. If they can't move, they can't fight. (Peni Parker is fantastic for this, btw, but there's others too -- Mantis, for example, has a stun.)
Also, stop thinking like you have to solo these threats. This is a TEAM game. Use the team to your advantage! If you've got a dive comp coming at you, stay close to your tanks. (Be mindful of any Moon Knights lurking about, of course.)
I'm unsure if people are deliberately dishonest or not but to say he is "extremely" easily countered doesn't pass the smell test when so many people are picking him and bursting a backline healer before a 2nd rocket healing orb ever gets to the victim. There are only so many bans to go around.
I've seen it too many times that if I see a spiderman, i simply get off healer and go namor or bucky and just yell at the other clowns on my team to gang up on this 1 "terrible, useless, easily countered" hero until they swap off - 2 people minimum giving a lot of attention bandwidth for just a single hero who WILL delete a person in a laughably short amount of time, more so now with how many people will pick a venom when they see a spiderman on their team.
People weren't playing spiderman early on because they were convinced he is terrible because streamers who play in the top 0.01% couldn't bully a back line and repeatedly get away with it. Now that they watched a necros video, got a speed buff, and took some time to learn the movement, shorter than the time to learn basic c++, they can now repeatedly stomp on someone who had the audacity to use ANY of their abilities and have a cooldown that would otherwise save them from a near certain death.
What other hero demands multiple people from the other team to focus more on him than effectively the other 5?
To anyone else reading this that doesn't like spiderman - no, you're not crazy. There is a reason people are playing spider man a lot and why you've seen an increasing number of them run admin on lobbies. You've seen it.
Don't let people lie to you. But hey, who you gonna believe? Random posters who concoct scenarios where they have every cooldown ready and are never in the outdoors to get dove on? Or your own lying eyes?
You gotta knoooooooooooooow when to hold 'em
Know when to fold 'em
Know when to waaaaaaaaaaaaaaalk away
And know when to run
- "The Gambler", Kenny Rogers
You're the sort of person I'm refering to;
You and others talk about making numerous people switch as if no one on the other team is valid for consideration and that everyone on your team even knows how to play said character.
This is the discussion in a nutshell. On my main account, I'll bully a lobby w/ a venom friend and its comical that people think that namor squids will reliably live long enough and that they're ALWAYS up, and that cd always has her escape, and most importantly, that I don't know how to have higher sens and just sling out the moment I can see I'm not securing the kill. Faster resets than whoever I'm trying to kill. Vast, vast majority of people aren't dialed in to whip shots at an upward of 80 degrees and actually hit me.
Every defense just "insert ideal scenario". Cool
Try more CC.
No? We're not gonna do that? Alright, then I'll just ask again -- how's it go when you try more CC?