Marvel Rivals

Marvel Rivals

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Fix Iron Fist
I'll probably get a lot of backlash for this, but I don't care at this point. He was my go to character that made the game fun for me and now they've taken him and stomped him into the dirt and then some. Yes some changes needed to happen, but everything all at once was way too much. The armor fall off. Fine. The slower attack speed. Fine. However, nerfing his overall damage as well as his ult damage and reducing his block time just makes him unreliable as a character. What they should have done was remove his ability to lock on when attacking, speed up the time it takes for him to fall when attacking in the air, and keeping the armor fall off and slower attack speed. Heck, you could throw in the ult damage reduced as well. I know he has the 1.7% damage buff, but it hardly does anything to deter tanks and dps. He needs to either be set back to his original status as well as having what I mentioned tacked on to him, or have a re-haul of his move set.
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Skill issue.
https://steamcommunity.com/sharedfiles/filedetails/?id=3441841399
SOLO GRANDMASTER HARD LOCKING LORD IRON FIST HERE.
Dernière modification de Snaht; 9 mars à 21h02
I mean, you are proposing some crippling nerfs to the poor guy. For example you would make him useless vs flying enemies and have a weaker ult to go back to his pre buff state? He does needs a little bit of extra time to kill squishy targets but +1.7% damage equal to the enemy max health and the considerable higher health pool is kind of a big deal.

He is no Wolverine but before he was borderline useless vs vanguards, and he can still get rid of fragile targets fairly fast on 1vs1.
I think that removing the lock on would shut up all the whiners who got him nerfed in the first place. Then the devs could go in and fix his kit. What are some other ideas that you think would get him back up there, but make people stop complaining about him? When ever I look up marvel rivals online, the first things that pop are Iron Fist hate. Instead people complaining about him so much and getting the devs to nerf him why don't you take it into your own hands and learn hwo to adapt and beat him. It will make you a better player in the long run and teach you how to handle other unorthodox players. Some characters who I think really need changes are Scarlet Witch, Widow, and Moon Knight
Dernière modification de Berenon; 10 mars à 12h33
Snaht a écrit :
Skill issue.
https://steamcommunity.com/sharedfiles/filedetails/?id=3441841399
SOLO GRANDMASTER HARD LOCKING LORD IRON FIST HERE.


Can you give me some tips on how to work him now? Before I used to flank the sides, pick off stragglers, then target the healers. What should I do to adapt to the playstyle changes?
glaphen (banni(e)) 10 mars à 12h41 
Berenon a écrit :
Snaht a écrit :
Skill issue.
https://steamcommunity.com/sharedfiles/filedetails/?id=3441841399
SOLO GRANDMASTER HARD LOCKING LORD IRON FIST HERE.


Can you give me some tips on how to work him now? Before I used to flank the sides, pick off stragglers, then target the healers. What should I do to adapt to the playstyle changes?
He is literally a worse Captain America now, you just distract the enemy healers for as long as possible being an annoying unkillable fly, you also really need to learn to fly to play this way, since the patch's only useful change was that he can fly with his enhanced punches, buzzing around like a fly is the best escape tool or dodge mid-fight. He doesn't have the damage to kill anyone not trash so don't even try. His biggest issue beyond being purely inferior of a character to others is his scoreboard doesn't track his damage blocked at all, ignores his parry and the 30% damage reduction reduced damage just disappears, and during his ultimate the 30% damage reduction lowers the amount you parry even since it's still active, so your scoreboards will somehow manage to be uglier than Captain America.
Anyone telling you to punch tanks is retarded, his damage to tanks is lower than all the other DPS and Strategists in the game beyond Jeff and Mr. Fantastic.
Dernière modification de glaphen; 10 mars à 12h43
To be fair they basically changed his sub-role all together which I think is what people take issue with the most. I think that’s the change that was most hated because it altered his entire play style.

Used to be a backline flank now he’s supposed to take down tanks with decreased damage to healers. From what I heard anyway I could be wrong.

They should have just nerfed him a little and added a new tank killer DPS character like wolverine.
Dernière modification de LuridFTW; 10 mars à 12h58
Iron Fist Harmony Heal ability.

To be activated Iron Fist should need to have his feet on the ground. He should not be able to use it in he air.

Iron Fist fixed.
Dernière modification de X Mal; 10 mars à 13h16
glaphen (banni(e)) 10 mars à 13h22 
X Mal a écrit :
Iron Fist Harmony Heal ability.

To be activated Iron Fist should need to have his feet on the ground. He should not be able to use it in he air.

Iron Fist fixed.
That would be nerfing the worst ability on the worst character in the game instead of fixing him.
LuridFTW a écrit :
To be fair they basically changed his sub-role all together which I think is what people take issue with the most. I think that’s the change that was most hated because it altered his entire play style.

Used to be a backline flank now he’s supposed to take down tanks with decreased damage to healers. From what I heard anyway I could be wrong.

They should have just nerfed him a little and added a new tank killer DPS character like wolverine.


Agreed, I wish they would have saved this nerf for when a new harder hitting dps character came out. That way when this hit, we weren't stuck with black panther and spidey as our flankers. My only issue with his change to taking on tanks is that most healers will out-heal any damage done to them. Iron fist doesn't quite have the damage output to take them on in a frontline fight. Someone will jump in to assist the tank and either force you to retreat or take you out. The damage you would have dealt would be all for not.
Dernière modification de Berenon; 10 mars à 14h19
X Mal a écrit :
Iron Fist Harmony Heal ability.

To be activated Iron Fist should need to have his feet on the ground. He should not be able to use it in he air.

Iron Fist fixed.


Or reduce his amount of double jumps so he cant chase fliers as easily, They would have to rely on wall running to get to them, then use what double jumps they have to pursue.
removing the lock on would make him outright unplayable. from what i can pick up it seems that you could be having some difficulties adapting to his new play style (not to be rude) i had the exact same issue at the start of season 1.5. a youtuber named "imwind" made a pretty solid guide on him covering the new way to play him so that might help.
glaphen a écrit :
X Mal a écrit :
Iron Fist Harmony Heal ability.

To be activated Iron Fist should need to have his feet on the ground. He should not be able to use it in he air.

Iron Fist fixed.
That would be nerfing the worst ability on the worst character in the game instead of fixing him.

Worst ability on worst character? Lol.

The guy can heal himself 100hp a second for 3 seconds. Not to mention he can triple jump. Wall run. And can easily block pretty much every ultimate in the game and take no damage.

He has plenty to his kit. What more do you want?

I think you just expect that Iron Fist should just be able to jump the back line, combo someone for a easy kill, then pop out scott free. Heal yourself in some corner up in the air and do it again real quick.

When really its you jump the back line for a few hits and pop out. And working with your teammates to get those ambush kills when they are pressing the enemy team.
Berenon a écrit :
X Mal a écrit :
Iron Fist Harmony Heal ability.

To be activated Iron Fist should need to have his feet on the ground. He should not be able to use it in he air.

Iron Fist fixed.


Or reduce his amount of double jumps so he cant chase fliers as easily, They would have to rely on wall running to get to them, then use what double jumps they have to pursue.

Sky Campers already have it easy enough. Now you want to take one of the characters that can get to them ability to do so away?
glaphen (banni(e)) 10 mars à 14h31 
X Mal a écrit :
glaphen a écrit :
That would be nerfing the worst ability on the worst character in the game instead of fixing him.

Worst ability on worst character? Lol.

The guy can heal himself 100hp a second for 3 seconds. Not to mention he can triple jump. Wall run. And can easily block pretty much every ultimate in the game and take no damage.

He has plenty to his kit. What more do you want?

I think you just expect that Iron Fist should just be able to jump the back line, combo someone for a easy kill, then pop out scott free. Heal yourself in some corner up in the air and do it again real quick.

When really its you jump the back line for a few hits and pop out. And working with your teammates to get those ambush kills when they are pressing the enemy team.
Yes.

That is low, there are health packs all over the map, he isn't casting it mid-combat, he's casting it when he's already safe and could easily get a health pack in the time it takes to heal, meanwhile if anyone chases you are in a worse position than if you just kept moving towards the health pack. Triple jumping is useless when Captain America jumps higher, faster than all 3 combined, with no limits, with more control, and can still attack while jumping. As can Captain America with his block?

He is literally an inferior Captain America in every way beyond the new flying, but that's just a fun gimmick, Captain America's mobility is still better.

If he makes it to the backline he should be a threat, even before patch he was barely one since he couldn't kill anyone being healed, now he can hardly kill through self healing when he isn't being hit back.

You are describing Captain America, yeah, he is just an inferior that.
Dernière modification de glaphen; 10 mars à 14h33
milk a écrit :
removing the lock on would make him outright unplayable. from what i can pick up it seems that you could be having some difficulties adapting to his new play style (not to be rude) i had the exact same issue at the start of season 1.5. a youtuber named "imwind" made a pretty solid guide on him covering the new way to play him so that might help.


No you're correct, I do have a harder time finding new playstyles once I've already learned one for a character. I appreciate the guide. I definitely check him out
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Posté le 6 mars à 22h54
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