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Rapporter et oversættelsesproblem
I agree with you in part. HOWEVER
It ends up being quite unfair and even frustrating.
Sometimes it drives the player away or it gets tiring knowing that when you enter a match and see the team's behavior, you already know that the match is over.
Instalock dps, no one wants to get support (I play tank and dps). People get angry because their character is banned (they only play with one or more characters.)
I've looked at my own stats when I lose games, and sometimes the players on my team are on loss streaks and sometimes they aren't. There's not really any pattern. However, if you think this pattern exists, you'll see one game that fits the pattern and be like "aha!" and the other 20 games that don't fit the pattern don't really register because you make up some excuse or other as to why they don't count.
Incidentally, it is probably the case that players who lose a lot will tend to keep losing, both because they're likely to tilt and the reason they're losing so much is probably at least partially their own fault. However, you're just as likely to play against those people as to play with them.
Learn to shut up
If you're going 10-4 with decent regularity I don't see what you're complaining about.
And yeah, if you get some player that sucks in your game, you will probably lose. It stands to reason that a team of 6 good players will be a team of 5 good players and 1 bad player. Sometimes people play bad and they're going to end up on someone's team, the best you can do is make sure it's not you.
Likely feeding even on victory.
You do get essentially "punished" for winning too often but the ranking system still takes into account your score and performance.
I bet you they can't even play a hero pool greater than 5 as well.