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Granted that's more bad ult usage than a counter. But point is, Jeff can be killed while doing it.
what if the game mode if payload and all your team is on the point (as they should) and a jeff drops down from above and ults, not a single member of your team has a chance to escape that. it's instant death for everyone. if the zone was smaller it would make it so jeff couldn't just get the entire team, he could only get a few.
Another scenario; jeff uses his mobility to get into the middle of your team, but the map doesn't allow for your team to go left or right, but only forward and backwards, they're all screwed, there's no way to block it, no way to counter it, your screwed. that's not good game design.
Now the you could argue that the jeff used the right situation and the right time to ult and he deserves it, and I'm inclined to agree because that's how most ults work. but he shouldn't be able to team wipe with 0 risk. the circle should be 25-35% smaller so that people can get away. Just wait for people to start abusing jeff in competitive, (they kind of already are, but people haven't mastered jeff yet) it will be BAD and the devs will be forced to nerf it or deal with a large amount of competitive players leaving or quiting.
1 character should not be able to team wipe SO easily. that's all we're saying. reduce it by 25-35%, and maybe make it so it takes a bit longer to work after jeff has left clicked. boom everyone happy. what do jeff players loss? not much, except they won't be able to press q and win so easily, THEY WILL HAVE TO USE THEIR BRAIN AND SKILLS. S H O C K E R RIGHT!?
Exactly and that's 1 out of many ways you can deny his ult or counter it. I guess I just adapt and don't seem to bother much by Jeff's ult tbh. Most of my games, Jeff would mostly stal and devour his allies and some enemies to passively heal allies/damage enemies and then spit out, changing the tides of a fight. I can always be wrong and seeing something horrible I haven't saw yet.
But at least there should be some form of counterplay because it's just boring
and since jeff can heal himself, a good jeff just has to press e before ulting. my point is AGAIN, it shouldn't be so EASY to team wipe as jeff, I've done it and it's disgusting, EVERYONE agrees except some jeff players that it's disgusting. there are other characters that need some changes, but jeff stands out the most imo. he's already a good healer, he does NOT need to be a insane team destroyer, leave that to the damage classes.
What advice I'm giving you is how to deal with Jeff and his ult as it stands currently.
Yes I know he can cover the entire objective area (technically a bit more but still), but that leads to a previous comment I made in this thread.
You only need 1 player on point to keep and maintain the objective (if it's cart and even if not, it's still a good idea in case enemy team flanks)
So if your entire team is on point and Jeff Ults and grabs majority of you and suicides to kill you guys, that's literally you and your team's fault (assuming you also got swallowed).
Penny Parker can be really good at dealing with the jeff wanting to ult due to her mines as stated in a reply above (though I haven't ran into that situation yet so that is something I just learned)
Don't group up
You hear ult, scatter.
If some of you do get swallowed, the rest of the team needs to focus on Jeff HARD.
Alternatively keep diving the Jeff and not let him gain Ult Charge...you know...something your team should be doing anyways as targeting supports first is also Hero Shooters 101.
His healing is okay or even fantastic if your team actually uses the bubbles he places.
Your only complaint is his ult. Which means he isn't over performing.
As well as remove any damage reduction/healing on himself when hes carrrying people. It feels nearly impossible to kill him during that time. And thats relatively the only counter to it unless you are someone who has a one shot ult or MAYBE a stun? Theres VERY little counter play to the actual move at all. Or fighting against it.
So Jeff can literally counter Jeff's Ult.