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The Dreamer Dec 9, 2024 @ 4:38pm
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Jeff Ult Nerf Board
Alright folks, we all know the jeff ult needs a nerf. These quad kills from just jumping off map clearly aint intended. So like intelligent folk, lets discuss possible changes for the ult
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Showing 61-75 of 487 comments
MancakeBR Dec 9, 2024 @ 8:31pm 
Originally posted by Rocket:
Originally posted by MancakeBR:
And you'd be wrong.

If you're winning the game why do you need 5 other players on point when the team should be pushing forward?

That is literally Hero Shooters 101.
No I'm right.

Jeff's ult is broken. Jeff takes no skill anyway. Let's give the other healers broken Jeff ults and we'll see you back here whining.
Having multiple people on the payload does not make it go faster.

Having multiple people on the point does not make the % go by faster.
I AM THE LAW! Dec 9, 2024 @ 8:32pm 
Originally posted by Derglesnaf:
Skill issue. It's super audible when he activates his ult like everyone else, everyone has some sort of movement ability, spread out when you hear it. I always callout over mic to split up when he activates it.
Pray tell what's groots movement ability? or what if your mobility is on cool down cause you just dodged iron mans ult, what's your dumbass answer then huh?
How is it you can't see the area is WAY too big, and should be nerfed??
My guy even a baby could play jeff and swallow an entire team, it requires no skill and no thought, something a team based game should be built around.
Rhila Dec 9, 2024 @ 8:34pm 
Try to use your mobility and move to highground, but if you can't then stay as far away from any edge of the map as possible when you think he will use his ultimate.
Last edited by Rhila; Dec 9, 2024 @ 8:38pm
I AM THE LAW! Dec 9, 2024 @ 8:34pm 
Originally posted by MancakeBR:
Originally posted by Craftfaster:
"jUsT SpLiT FrOM TeAm"
Yeah bud that isn't always an option, and the area is so massive quite a few characters literally can't get away, like groot. How about you be reasonable, realize the area is WAY too big, and agree to a small reduction of the range. or maybe a compromise? like maybe jeff can't choose when to swallow people and instead it's on a 2-3 second timer where he has to plan to swallow people. both of those would be good choices.
Again it boils down to skill issue.

If you see enemy team have a Jeff DO NOT GROUP UP STAY SPREAD OUT.

Doing that Jeff would likely get 2 people MAX instead of the entire team.

Start reacting before the ult becomes a thing, that will increase your chance of not having to worry about Jeff.
So you're telling me; if I see a jeff, at any point in time I have to split from my team? what if I am strange? what if I am groot? what if I am thor? I can't escape that. Jeffs ult should NOT be a guarenteed kill, you should have to carfully think about where you're going to use it, and not just walk into the room, press q and win.
Kyo Tanaka Dec 9, 2024 @ 8:36pm 
My only problem with Jeff's ultimate is the fact that he can just suicide with you in him. Make it so he can't fall off the ledge and I'll be fine with it. Getting stuck in his mouth is already punishment enough, you're likely close to death by the time you get out anyway. At least this way this will have counterplay, since Jeff will need his team to actually finish the job.
Maeda Dec 9, 2024 @ 8:37pm 
Originally posted by Craftfaster:
So you're telling me; if I see a jeff, at any point in time I have to split from my team? what if I am strange? what if I am groot? what if I am thor? I can't escape that. Jeffs ult should NOT be a guarenteed kill, you should have to carfully think about where you're going to use it, and not just walk into the room, press q and win.
You can't as those characters but your team can potentially escape, they have then a big window to attack the team since they lack 1 of their healers or potentially their only healer. Alternatively they can attack the shark if they're also carrying their own team to stop his healing.
Maeda Dec 9, 2024 @ 8:38pm 
Originally posted by Kyo Tanaka:
My only problem with Jeff's ultimate is the fact that he can just suicide with you in him. Make it so he can't fall off the ledge and I'll be fine with it. Getting stuck in his mouth is already punishment enough, you're likely close to death by the time you get out anyway. At least this way this will have counterplay, since Jeff will need his team to actually finish the job.
Well think of this way: if the Jeff jumps off with some of his enemies, his team gonna lack a healer or stay with 0 healers at al and gives everyone who escaped a potential advantage to push foward and retaliate.
MancakeBR Dec 9, 2024 @ 8:40pm 
Originally posted by Craftfaster:
Originally posted by MancakeBR:
Again it boils down to skill issue.

If you see enemy team have a Jeff DO NOT GROUP UP STAY SPREAD OUT.

Doing that Jeff would likely get 2 people MAX instead of the entire team.

Start reacting before the ult becomes a thing, that will increase your chance of not having to worry about Jeff.
So you're telling me; if I see a jeff, at any point in time I have to split from my team? what if I am strange? what if I am groot? what if I am thor? I can't escape that. Jeffs ult should NOT be a guarenteed kill, you should have to carfully think about where you're going to use it, and not just walk into the room, press q and win.
What I'm saying is, not everyone needs to be close, be more spread out but not so spread out where you're across the map from each other. As long as everyone is in line of sight from each other (at least from the support's perspective) you won't run into the issue you're having currently.

You literally have to play around Jeff and it's ult and it's the best way to give you that chance. If you can't escape and you do get swallowed, you'll have to rely on your teammates to help you out.

Say Jeff swallows 2 players, then your team can start focusing on Jeff trying to get to edge and kill him before it happens. Unlike if Jeff swallowed 4 or even 5 players on the enemy team.
Kyo Tanaka Dec 9, 2024 @ 8:42pm 
Originally posted by Maeda:
Originally posted by Kyo Tanaka:
My only problem with Jeff's ultimate is the fact that he can just suicide with you in him. Make it so he can't fall off the ledge and I'll be fine with it. Getting stuck in his mouth is already punishment enough, you're likely close to death by the time you get out anyway. At least this way this will have counterplay, since Jeff will need his team to actually finish the job.
Well think of this way: if the Jeff jumps off with some of his enemies, his team gonna lack a healer or stay with 0 healers at al and gives everyone who escaped a potential advantage to push foward and retaliate.
Fair, but the issue is that trading a healer when you wipe half the team, one of which could potentially be a vanguard, it's more than enough to cause the other team to lose that fight.

Another thing is that if you are inside of Jeff, you cannot contest with the objective.

All I'm asking for is to make it so Jeff can't suicide. He can still spit people off the stage sure but being able to do a team wipe by killing yourself is already overboard. The victim is already in a terrible position with that anyway, why make it be a 20+ respawn timer on top of it?
MancakeBR Dec 9, 2024 @ 8:44pm 
Originally posted by Maeda:
Originally posted by Kyo Tanaka:
My only problem with Jeff's ultimate is the fact that he can just suicide with you in him. Make it so he can't fall off the ledge and I'll be fine with it. Getting stuck in his mouth is already punishment enough, you're likely close to death by the time you get out anyway. At least this way this will have counterplay, since Jeff will need his team to actually finish the job.
Well think of this way: if the Jeff jumps off with some of his enemies, his team gonna lack a healer or stay with 0 healers at al and gives everyone who escaped a potential advantage to push foward and retaliate.
I'd argue it depends on who he didn't swallow and how many he did swallow.

If Jeff swallows 4 then your team can do without a support and can mop the rest up.

If they can't...something went wrong in that 5v2.
Maeda Dec 9, 2024 @ 8:52pm 
Originally posted by Kyo Tanaka:
Fair, but the issue is that trading a healer when you wipe half the team, one of which could potentially be a vanguard, it's more than enough to cause the other team to lose that fight.

Another thing is that if you are inside of Jeff, you cannot contest with the objective.

All I'm asking for is to make it so Jeff can't suicide. He can still spit people off the stage sure but being able to do a team wipe by killing yourself is already overboard. The victim is already in a terrible position with that anyway, why make it be a 20+ respawn timer on top of it?

Well half of the team can happen, eventually mistakes can be the downfall but half the team means the other team can potentially rescue you. Let's not forget that it's really super easy to dodge, specially with movement abilities. Swallowing half a team can mostly happen when fighting face to face with the other team which also reduces his allies that protect him until he spits them out... If he spits them out right away, they may likely be not fully healed and is just easy pickings, and takes a whole second to spit out, giving less time.

He can't contest himself while in his Ult or in his swimming form in general, it needs his team that he could've swallowed. And let's keep in mind that the objective area is very wide... or even has a hole in it which makes Jeff have less area of denial.

But to a degree, even if I don't find too much bother or an issue, I could agree with either make him unable to jump off ledges or just increase environment death by 20 seconds instead the usual 10 seconds when killed/environment killed.
Last edited by Maeda; Dec 9, 2024 @ 8:56pm
Maeda Dec 9, 2024 @ 8:53pm 
Originally posted by MancakeBR:
I'd argue it depends on who he didn't swallow and how many he did swallow.

If Jeff swallows 4 then your team can do without a support and can mop the rest up.

If they can't...something went wrong in that 5v2.

Which strong proves the point that the Jeff is.. really fine as it is and it's just depending on the situation and how people plays it. Game came out like less than a week, people still need to learn and adapt. Once adapted, many will think that Jeff ult gonna need a buff at some point when, personally, he's fine as he is.
I AM THE LAW! Dec 9, 2024 @ 8:56pm 
Originally posted by Maeda:
Originally posted by Kyo Tanaka:
My only problem with Jeff's ultimate is the fact that he can just suicide with you in him. Make it so he can't fall off the ledge and I'll be fine with it. Getting stuck in his mouth is already punishment enough, you're likely close to death by the time you get out anyway. At least this way this will have counterplay, since Jeff will need his team to actually finish the job.
Well think of this way: if the Jeff jumps off with some of his enemies, his team gonna lack a healer or stay with 0 healers at al and gives everyone who escaped a potential advantage to push foward and retaliate.
If the jeff got half my team, the rest of my team is gonna be dead, making the fact the enemy have 0 healers a VERY moot point.
Almost every ult in the game has a counter, or can be blocked, out healed, or avoided. jeffs cannot, you cannot block jeff from getting to your team, and as a team there's no way to stop him. how about this? jeff can be damaged while in his ult, it shouldn't be a loss just cause a jeff ulted that's retarded.
Maeda Dec 9, 2024 @ 8:59pm 
Originally posted by Craftfaster:
Almost every ult in the game has a counter, or can be blocked, out healed, or avoided. jeffs cannot, you cannot block jeff from getting to your team, and as a team there's no way to stop him. how about this? jeff can be damaged while in his ult, it shouldn't be a loss just cause a jeff ulted that's retarded.
Well you can dodge his Ult, you can escape his ult, you can damage him (if not swallowed) after he swallows someone. And I believe many ults just doesn't let Jeff devour said hero, example of Luna during Ult.
MancakeBR Dec 9, 2024 @ 9:00pm 
Originally posted by Maeda:
Originally posted by Kyo Tanaka:
Fair, but the issue is that trading a healer when you wipe half the team, one of which could potentially be a vanguard, it's more than enough to cause the other team to lose that fight.

Another thing is that if you are inside of Jeff, you cannot contest with the objective.

All I'm asking for is to make it so Jeff can't suicide. He can still spit people off the stage sure but being able to do a team wipe by killing yourself is already overboard. The victim is already in a terrible position with that anyway, why make it be a 20+ respawn timer on top of it?
But to a degree, even if I don't find too much bother or an issue, I could agree with either make him unable to jump off ledges or just increase environment death by 20 seconds instead the usual 10 seconds when killed/environment killed.
Sure, increase the environment death by 20 seconds, then the enemy team will have a harder time coming back :P



Originally posted by Maeda:
Originally posted by MancakeBR:
I'd argue it depends on who he didn't swallow and how many he did swallow.

If Jeff swallows 4 then your team can do without a support and can mop the rest up.

If they can't...something went wrong in that 5v2.

Which strong proves the point that the Jeff is.. really fine as it is and it's just depending on the situation and how people plays it. Game came out like less than a week, people still need to learn and adapt. Once adapted, many will think that Jeff ult gonna need a buff at some point when, personally, he's fine as he is.
The only character I want nerfed is Ironfist.

The fact he can keep up with Ironman in flight mode is a problem. Not talking about how he can deflect every ult including Jeff's Ult.

Even if Ironman was touching the Sky Box, Ironfist can still reach. I find that to be really ridiculous as you don't have any escape tools that can let you get away from him.
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Date Posted: Dec 9, 2024 @ 4:38pm
Posts: 487