Marvel Rivals

Marvel Rivals

View Stats:
The Dreamer Dec 9, 2024 @ 4:38pm
6
7
3
1
Jeff Ult Nerf Board
Alright folks, we all know the jeff ult needs a nerf. These quad kills from just jumping off map clearly aint intended. So like intelligent folk, lets discuss possible changes for the ult
< >
Showing 151-165 of 487 comments
Originally posted by MancakeBR:
You do realize Ults are designed to change the flow of the game right? That is why they are powerful.
it is LITERALLY the most impactful ult in the game. is has 3 times the radius(vertical and horizontal) of scarlet witch, and less than half her cast time.

Originally posted by MancakeBR:
Just look at Pharah, she can literally get a team kill in Overwatch 2. Not talking about Dva Bomb.
both of those have counterplay. you can easily dive for cover or kill pharah and destroy dva's mech.
you can do neither with jeff. the only "counterplay" is to pre-emptively alter your playstyle, which no other hero demands. and to top it off, jeff takes you out of the game for 6 seconds BEFORE he kills you, which might as well count as a second respawn timer. you do that with 2 people and the next team fight is a guaranteed 5v4

i swear that jeff mains must have some kind of disorder that makes them blind to how disgustingly overpowered their hero is.
Originally posted by MancakeBR:
That sounds like you need to work on your aim.
listen to this cope. you have regen, speed, wall climbing, a pixel hitbox and headshot immunity, with no cooldown and duration limit, and you still don't see a problem. jeff is literally baby mode for supports who can't aim or position, but still want to MVP

meanwhile, loki's invisibility is on a 15 second cooldown and it gets cancelled when he takes damage
Last edited by minister of chlorine; Dec 11, 2024 @ 7:32am
MancakeBR Dec 11, 2024 @ 7:32am 
Originally posted by magnesium-based lifeform:
Originally posted by MancakeBR:
You do realize Ults are designed to change the flow of the game right? That is why they are powerful.
it is LITERALLY the most impactful ult in the game. is has 3 times the radius(vertical and horizontal) of scarlet witch, and less than half her cast time.

Originally posted by MancakeBR:
Just look at Pharah, she can literally get a team kill in Overwatch 2. Not talking about Dva Bomb.
both of those have counterplay. you can easily dive for cover or kill pharah and destroy dva's mech.
you can do neither with jeff. the only "counterplay" is to pre-emptively alter your playstyle, which no other hero demands. and to top it off, jeff takes you out of the game for 6 seconds BEFORE he kills you, which might as well count as a second respawn timer. you do that with 2 people and the next team fight is a guaranteed 5v4

i swear that jeff mains must have some kind of disorder that makes them blind to how disgustingly overpowered their hero is.
Yeah...they have counterplay...just like Jeff, it's called GET AWAY FROM THE CIRCLE. Or if you're jeff, you can swallow your team immediately until the other jeff resurfaces.

Or use Ironfist to deflect Jeff's Ult (No idea if it'd only protect him) I'm sure that even Hulk's shield that he can give to teammates can counter it as well. (Saw a post on Reddit where a Hulk main explained that you can)

Again I literally gave you a correct nerf onto how to handle it. So why are you saying that I have a disorder because I have a solution that WON'T punish Jeff using his ult?
Originally posted by MancakeBR:
Originally posted by Vergil in a plastic chair:
his health regen/movespeed also needs a nerf ngl, almost impossible to focus him down
That sounds like you need to work on your aim.
Ah yes let me just improve my aim on small constantly healing fin who is CC immune and can move on walls
Canis Furens Dec 11, 2024 @ 7:33am 
Just need to be nerfed the time that he can travel while in ultimate, and avoid self healing while moving so he can be killed if the ally healer doesn't heal him
Originally posted by MancakeBR:
Yeah...they have counterplay...just like Jeff, it's called GET AWAY FROM THE CIRCLE. Or if you're jeff, you can swallow your team immediately until the other jeff resurfaces.

Or use Ironfist to deflect Jeff's Ult (No idea if it'd only protect him) I'm sure that even Hulk's shield that he can give to teammates can counter it as well. (Saw a post on Reddit where a Hulk main explained that you can)

Again I literally gave you a correct nerf onto how to handle it. So why are you saying that I have a disorder because I have a solution that WON'T punish Jeff using his ult?
i've answered these in every thread where you've been running damage control for your main. i'm assuming other users have too.
If you're still coping this hard there's no point in repeating what's been said 50 times.
MancakeBR Dec 11, 2024 @ 7:40am 
Originally posted by magnesium-based lifeform:
Originally posted by MancakeBR:
Yeah...they have counterplay...just like Jeff, it's called GET AWAY FROM THE CIRCLE. Or if you're jeff, you can swallow your team immediately until the other jeff resurfaces.

Or use Ironfist to deflect Jeff's Ult (No idea if it'd only protect him) I'm sure that even Hulk's shield that he can give to teammates can counter it as well. (Saw a post on Reddit where a Hulk main explained that you can)

Again I literally gave you a correct nerf onto how to handle it. So why are you saying that I have a disorder because I have a solution that WON'T punish Jeff using his ult?
i've answered these in every thread where you've been running damage control for your main. i'm assuming other users have too.
If you're still coping this hard there's no point in repeating what's been said 50 times.
No, you haven't all you have actually done was try to push the idea you can't counter Jeff, when that is wrong.

Then when I have told you how, you still want to act like he's OP and ignore the fact I have stated on multiple occasions on what they should nerf instead of the stupid ideas like "reduce movement speed based on how many he has swallowed".

Not talking about how I have been giving real advice on how to deal with Jeff in multiple threads.
Last edited by MancakeBR; Dec 11, 2024 @ 7:41am
♥Spinda♥ Dec 11, 2024 @ 7:41am 
Haven’t played much hero shooters since ow1 and decided to give this a go (before looking into the heroes) and as a support main instantly gravitated towards Jeff and his kit/model I even bought the skin yesterday, The fact that threads like this exist calling for hard nerfs this early into the game especially to supports/support ults is screaming early ow1 mercy days. Refunding and uninstalling.
Originally posted by magnesium-based lifeform:
Originally posted by MancakeBR:
You do realize Ults are designed to change the flow of the game right? That is why they are powerful.
it is LITERALLY the most impactful ult in the game. is has 3 times the radius(vertical and horizontal) of scarlet witch, and less than half her cast time.
Originally posted by MancakeBR:
Originally posted by magnesium-based lifeform:
i've answered these in every thread where you've been running damage control for your main. i'm assuming other users have too.
If you're still coping this hard there's no point in repeating what's been said 50 times.
No, you haven't all you have actually done was try to push the idea you can't counter Jeff, when that is wrong.
so far your only argument has been "nu-uh, you can run away from it just like Dva" which you can't, because jeff's AoE is huge and the reaction time is less than 0.5 sec. dva can ult your whole team and get no kills. it's physically impossible for jeff not to kill everyone he ults
idk why I even try arguing after reading your name.
Last edited by minister of chlorine; Dec 11, 2024 @ 7:46am
[unassigned] Dec 11, 2024 @ 7:49am 
just nerf the vertical height like that hitbox is too tall

do any other hero abilities cause it to cancel?
Last edited by [unassigned]; Dec 11, 2024 @ 7:50am
Jimmy9003 Dec 11, 2024 @ 7:51am 
Originally posted by MancakeBR:
You're suggesting AT MOST if Jeff swallows 6 people (which is a good thing to be rewarded for that level of Ult Use) you're saying Jeff should only move at 40% to 10% movement penalty. (60% reduction - 90% reduction)

You're literally punishing the player for using the ult in that case.
Useless? 6 sec of CC and constant dmg, while You can setup insta kill on them by coordinating with Your team, I don't call that useless at all. 6 sec is enough to win point fight, lol.
Hell I'm playing jeff in push or capture point exclusively just to win games as Jeff, by ulting all of enemy players right before timer runs out, and I don't even try to kill them by running out of leddge, just grabing them and hold for 6 sec, lmao. But, Yeah useless as hell.
Last edited by Jimmy9003; Dec 11, 2024 @ 7:54am
Ackopicka Dec 11, 2024 @ 7:53am 
The only thing that’s needed it to nerf the speed after he swallows, that’s it, it means that he has to be smarter about where he does it, rather than traveling halfway across the map to kill everyone, it was balanced in the beta, idk why they buffed it
D.e.v.i.OS Dec 11, 2024 @ 7:54am 
imagine whining that a SUPPORT class of all things,
Is op in a hero shooter.

Im just glad Supports dont get the LAME gameplay stick this round.

Edit : you keep giving me clowns I will keep deleting and reposting, I dont mind free points.
MancakeBR Dec 11, 2024 @ 7:54am 
Originally posted by magnesium-based lifeform:
Originally posted by magnesium-based lifeform:
it is LITERALLY the most impactful ult in the game. is has 3 times the radius(vertical and horizontal) of scarlet witch, and less than half her cast time.

Originally posted by MancakeBR:
No, you haven't all you have actually done was try to push the idea you can't counter Jeff, when that is wrong.
so far your only argument has been "nu-uh, you can run away from it just like Dva" which you can't, because jeff's AoE is huge and the reaction time is less than 0.5 sec. dva can ult your whole team and get no kills. it's physically impossible for jeff not to kill everyone he ults
idk why I even try arguing after reading your name.
Yes, you can absolutely run away from the ult.

The moment you hear it go off, just scatter. If you're still grouped up and you get swallowed that's on you.

Which is why...IF a nerf has to happen regarding the ult, it should be the time it takes to choose the location and the swallow. Just increasing it by a .5 seconds can be enough.

I have literally seen 1 star BOTS avoid it when I ult and you're saying players can't?

Yet you want to make false claims about how there is 0 counter play to Jeff, even though I have listed several?

Things you can do to deal with Jeff.

1. Dive the Jeff, a dead Jeff CANNOT get enough ult charge.

2. If you see enemy team have a Jeff STOP GROUPING UP. I'm not saying go to the 4 corners of the map, but create some space between you, it's fine to group up in 2s cause then his ult is only get a 3rd of your team IF THAT.

3. If you have a hulk, you can stay grouped up. The moment Hulk hears Jeff, he just pops bubble and no one gets swallowed. Bonus points if the Hulk SEES the Jeff as he ults cause then he can time it better.

If you're worried about the objective, you only need 1 person on it to contest ideally your tank if on defense, When attacking and it's a cart, a support can stay as your team pushes further.

Yet you're just going to deny all of this or even avoid it entirely.

This is basic stuff.
MancakeBR Dec 11, 2024 @ 7:56am 
Originally posted by Jimmy9003:
Originally posted by MancakeBR:
You're suggesting AT MOST if Jeff swallows 6 people (which is a good thing to be rewarded for that level of Ult Use) you're saying Jeff should only move at 40% to 10% movement penalty. (60% reduction - 90% reduction)

You're literally punishing the player for using the ult in that case.
Useless? 6 sec of CC and constant dmg, while You can setup insta kill on them by coordinating with Your team, I don't call that useless at all. 6 sec is enough to win point fight, lol.
Hell I'm playing jeff in push or capture point exclusively just to win games as Jeff, by ulting all of enemy players right before timer runs out, and I don't even try to kill them by running out of leddge, just grabing them and holding for 6 sec, lmao. But, Yeah useless as hell.
Again, you're talking about a CC that only Jeff can damage by keeping them in his belly, that odds are isn't going to get a single kill. Which makes that CC useless if he isn't mobile. The only time it'd be good is if there was so little time left in the round, which is so much worse.

What if he swallowed 3? Then he gets easier to kill by the enemy team and now the Jeff's team is down a support because he was doing his job.

You don't want a nerf, you want to punish the Jeff for using his ult.
< >
Showing 151-165 of 487 comments
Per page: 1530 50

Date Posted: Dec 9, 2024 @ 4:38pm
Posts: 487