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both of those have counterplay. you can easily dive for cover or kill pharah and destroy dva's mech.
you can do neither with jeff. the only "counterplay" is to pre-emptively alter your playstyle, which no other hero demands. and to top it off, jeff takes you out of the game for 6 seconds BEFORE he kills you, which might as well count as a second respawn timer. you do that with 2 people and the next team fight is a guaranteed 5v4
i swear that jeff mains must have some kind of disorder that makes them blind to how disgustingly overpowered their hero is.
meanwhile, loki's invisibility is on a 15 second cooldown and it gets cancelled when he takes damage
Or use Ironfist to deflect Jeff's Ult (No idea if it'd only protect him) I'm sure that even Hulk's shield that he can give to teammates can counter it as well. (Saw a post on Reddit where a Hulk main explained that you can)
Again I literally gave you a correct nerf onto how to handle it. So why are you saying that I have a disorder because I have a solution that WON'T punish Jeff using his ult?
If you're still coping this hard there's no point in repeating what's been said 50 times.
Then when I have told you how, you still want to act like he's OP and ignore the fact I have stated on multiple occasions on what they should nerf instead of the stupid ideas like "reduce movement speed based on how many he has swallowed".
Not talking about how I have been giving real advice on how to deal with Jeff in multiple threads.
idk why I even try arguing after reading your name.
do any other hero abilities cause it to cancel?
Hell I'm playing jeff in push or capture point exclusively just to win games as Jeff, by ulting all of enemy players right before timer runs out, and I don't even try to kill them by running out of leddge, just grabing them and hold for 6 sec, lmao. But, Yeah useless as hell.
Is op in a hero shooter.
Im just glad Supports dont get the LAME gameplay stick this round.
Edit : you keep giving me clowns I will keep deleting and reposting, I dont mind free points.
The moment you hear it go off, just scatter. If you're still grouped up and you get swallowed that's on you.
Which is why...IF a nerf has to happen regarding the ult, it should be the time it takes to choose the location and the swallow. Just increasing it by a .5 seconds can be enough.
I have literally seen 1 star BOTS avoid it when I ult and you're saying players can't?
Yet you want to make false claims about how there is 0 counter play to Jeff, even though I have listed several?
Things you can do to deal with Jeff.
1. Dive the Jeff, a dead Jeff CANNOT get enough ult charge.
2. If you see enemy team have a Jeff STOP GROUPING UP. I'm not saying go to the 4 corners of the map, but create some space between you, it's fine to group up in 2s cause then his ult is only get a 3rd of your team IF THAT.
3. If you have a hulk, you can stay grouped up. The moment Hulk hears Jeff, he just pops bubble and no one gets swallowed. Bonus points if the Hulk SEES the Jeff as he ults cause then he can time it better.
If you're worried about the objective, you only need 1 person on it to contest ideally your tank if on defense, When attacking and it's a cart, a support can stay as your team pushes further.
Yet you're just going to deny all of this or even avoid it entirely.
This is basic stuff.
What if he swallowed 3? Then he gets easier to kill by the enemy team and now the Jeff's team is down a support because he was doing his job.
You don't want a nerf, you want to punish the Jeff for using his ult.