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The Dreamer Dec 9, 2024 @ 4:38pm
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Jeff Ult Nerf Board
Alright folks, we all know the jeff ult needs a nerf. These quad kills from just jumping off map clearly aint intended. So like intelligent folk, lets discuss possible changes for the ult
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Showing 1-15 of 487 comments
makijongd1 Dec 9, 2024 @ 4:39pm 
then realise good jeff doesnt need too even jump off the map and can just aim down on the ledge and throw
Do i think Jeffs ult should be nerfed? Not really. Do i think it will just because of the sheer amount of people that hate it? Probably. Maybe?
Lunar Fang Dec 9, 2024 @ 4:46pm 
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It does need a nerf, the size of the whirl pool needs to be toned down and not be so massive.

This way there's some skill involved other than, ult, sneak into the enemy team, grab half the team, throw off map.

:SM2spacewolves:
makijongd1 Dec 9, 2024 @ 4:47pm 
Originally posted by Łuրaꞅ Fa̷ng:
It does need a nerf, the size of the whirl pool needs to be toned down and not be so massive.

This way there's some skill involved other than, ult, sneak into the enemy team, grab half the team, throw off map.

:SM2spacewolves:
so whats the solution? i think making it smaller or making the jeff aoe vissible would help dodge it then?
Stegosaurus TTV Dec 9, 2024 @ 4:48pm 
I agree with lunar, it just needs a little slight size nerf. The constant spitting outside the map I feel like will get very old over time however, not sure what can be done about that.
무궁화 Dec 9, 2024 @ 4:54pm 
doesnt need a nerf
Cpt Obvious Dec 9, 2024 @ 4:56pm 
Don't Jeff let jump off death ledges during ult...
Lunar Fang Dec 9, 2024 @ 4:59pm 
Originally posted by makijongd1:
Originally posted by Łuրaꞅ Fa̷ng:
It does need a nerf, the size of the whirl pool needs to be toned down and not be so massive.

This way there's some skill involved other than, ult, sneak into the enemy team, grab half the team, throw off map.

:SM2spacewolves:
so whats the solution? i think making it smaller or making the jeff aoe vissible would help dodge it then?
I think just a smaller aoe would help a lot. Most people use it offensively to begin with because you can swallow your teammates, but the risk vs rewards is unbalanced. Plus with Jeff begin able to go up walls easily. I've been in matches were the enemy Jeff just gets in behind the team and eats most of them and off the map you go. It also pulls you out of the air or so I was told, don't quote me on that, but if that's true, that's a little insane.

So with a smaller aoe, he has to pick and choose who to grab if the enemy team is farther apart, but not punish people for sticking close together. It would add some thought to the ability.

:SM2spacewolves:
Last edited by Lunar Fang; Dec 9, 2024 @ 4:59pm
Monsterpede Dec 9, 2024 @ 4:59pm 
When you hear the sound queue of Jeff initiating the ult, just split from team. go high ground or something. Haven't had any troubles with it once I recognised this.
The Dreamer Dec 9, 2024 @ 5:06pm 
Originally posted by Monsterpede:
When you hear the sound queue of Jeff initiating the ult, just split from team. go high ground or something. Haven't had any troubles with it once I recognised this.
Well unless you play a mobility hero, it comes out extremely fast once you hear the sound que. I dont think the ult is bad, i just think the tactic of sneaking up, ulting, eating half the enemy team, then jumping off map is just not a fair thing to have in a ult
The Dreamer Dec 9, 2024 @ 5:07pm 
Originally posted by Łuրaꞅ Fa̷ng:
It does need a nerf, the size of the whirl pool needs to be toned down and not be so massive.

This way there's some skill involved other than, ult, sneak into the enemy team, grab half the team, throw off map.

:SM2spacewolves:
I can feel that, I personally think it could be changed by making jeff move slower with the more enemies he swallows, while on vice versa, if he swallows teammates, he could move at his usual speed, and heal teammates while they are in his stomach
Mitrovarr Dec 9, 2024 @ 5:15pm 
My recommendation is that the ult should be more telegraphed (louder, more obvious where Jeff is) and it should be possible to sleep/stun him out of the ult both before it fires, and after he's got people in his mouth (which would deplete the timer before they get kicked out).

A lot of ults in this game desperately need more counterplay.
DreadGizmo Dec 9, 2024 @ 5:16pm 
Originally posted by The Dreamer:
Alright folks, we all know the jeff ult needs a nerf. These quad kills from just jumping off map clearly aint intended. So like intelligent folk, lets discuss possible changes for the ult
It's simple to counter in dozens of ways...
Obtuse Moose Dec 9, 2024 @ 5:16pm 
Nerf the time he's able to eat everyone based on the amount of people he's eaten. If he wants to spot pick assassinate the most problematic player then by all means he should be able to do that, it's when he just gets to eat the entire team on the point and travel a mile away off a cliff is when it's a problem.
Neutral Dec 9, 2024 @ 5:37pm 
I think just a slowdown on his movement while he has players in his ULTI would work wonders. Going that fast is what lead to being able to take them from a route, to the edge too quick
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Date Posted: Dec 9, 2024 @ 4:38pm
Posts: 487