Marvel Rivals

Marvel Rivals

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Nobody Dec 8, 2024 @ 12:42pm
no roll lock AND forced 50% winrate
yea this ones cooked, has so much potential but virgin main characters lock in 5 dps EVERY SINGLE GAME and the game is forcing a flat 50% winrate by putting you with actual bots after you win a match and i can prove this by just showing me stats. when i play as a trio my winrate is almost 80% be the second i solo Q its drops to a 49% THATS OVER 30% theres not one game on the market where winrates drop THAT LOW when not in a team with the exception of ow2 and league both games that have been outed for using a "sbmm" that pairs people who "are likely to spend money" with people who have paid for skins and or "good players" with the hope that the noob has a good game and then buys a skin. ow did this, lol does this and now marvel does.
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Showing 1-2 of 2 comments
whoknows Dec 8, 2024 @ 12:48pm 
I've had a similar experience with ranked matches. It really does feel like all momentum gets halted when you start doing good on solo.
Phantom Limb (Banned) Dec 8, 2024 @ 1:18pm 
Unfortunately, that's how all these games are made. The devs tell you that SBMM/MMR or whatever the hell it is supposed to help players to have better experience. But in reality it is always the same way: win one game with decent score and the very next one you will join a team of people who play it with monitor turned off. Now you suffer through 2-3 games like that to have a chance to roll enemies again.
It is very noticeable after 2-3 hours of playing. In the majority of games it's you roll or being rolled and once in a while you get a chance to have a fun round when both teams are equal.
But the devs think this is the way to play mp games these days, so don't expect things to change.
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Showing 1-2 of 2 comments
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Date Posted: Dec 8, 2024 @ 12:42pm
Posts: 2