Marvel Rivals

Marvel Rivals

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BILLIE EILISH Dec 7, 2024 @ 8:46pm
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1
Jeff the shark needs a nerf.
Who agrees
Last edited by BILLIE EILISH; Dec 7, 2024 @ 8:47pm
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Showing 16-25 of 25 comments
Ani Dec 7, 2024 @ 11:43pm 
You just need a bigger boat
MancakeBR Dec 8, 2024 @ 12:05am 
Originally posted by Trollified:
His problem is the consume duration is WAY TOO LONG.

I don't care he can eat literally 10 people. I got a problem with him walking for 15 seconds AFTER then spitting us in a very particular direction.

He needs a few things. 1, either duration of the eat dropped to 5 seconds max OR must spit enemies up into the air, as opposed to being able to dump them off the edge even with flying and double jump champs clearly being able to survive if not for the instant kill mechanic of the edges.

Somethings gotta give because the shark is surprisingly hard to kill. He heals sooooo much with self sustain and has crazy mobility.
If the eat duration dropped, he should gain damage to compensate.

I don't mean the nomming part, I mean if I spit an enemy team at a wall, they should receive heavy damage.

Otherwise he's just going to swallow his team to protect from enemy ults, which is going to upset players and wanting him nerfed again.
EsuZeno Dec 8, 2024 @ 12:07am 
As one of the first grandmaster players I have to say that Jeff is the easiest healer to kill considering he has the biggest hitbox of them all. It takes us two seconds to focus one down since its basically an easy headshot
Problem is - he swallows you even if you are FLYING above like second level height mostly. This needs a fix for sure.
Enger Jan 7 @ 8:51am 
he is getting nerfed jeff for made for people with no hands very easy to pick up his ult is just super strong.
Originally posted by Stade:
Jeff is an off-healer, he can only solo-heal a team if the enemy is not good with DPS or if it's a really high skill-tier Jeff player.
Jeff is one of the stronger healers in terms of pure healing. Only Luna Snow and Loki can outheal him. I wouldn't want to solo heal with anyone because they all have severe limitations that prevent them from being able to heal all types of situations (short range, high accuracy required, cooldown limited, or just low numbers)
I mean, ult IS ok, I think. It gives good support. Yes it can be hard to get away sometimes if you group together, but so does Moon "i'm going wo wipe your sweet handholding gathering here" Knight. I think they are already fixing the only problem I had with it - collision and "detection" on what goes in. Everything else is fine.
Originally posted by Cpt. Mustard Beard:
I mean, ult IS ok, I think. It gives good support. Yes it can be hard to get away sometimes if you group together, but so does Moon "i'm going wo wipe your sweet handholding gathering here" Knight. I think they are already fixing the only problem I had with it - collision and "detection" on what goes in. Everything else is fine.
Moon ult also has like 50% less charge needed to use, unlike Jeff. This is pretty much case with all support ults. Single DPS usually can push ultimate twice in same timeframe as support can do theirs, and usually that DPS ult is teamwipe anytime you use it.
Originally posted by Sonrangeri:
Originally posted by Cpt. Mustard Beard:
I mean, ult IS ok, I think. It gives good support. Yes it can be hard to get away sometimes if you group together, but so does Moon "i'm going wo wipe your sweet handholding gathering here" Knight. I think they are already fixing the only problem I had with it - collision and "detection" on what goes in. Everything else is fine.
Moon ult also has like 50% less charge needed to use, unlike Jeff. This is pretty much case with all support ults. Single DPS usually can push ultimate twice in same timeframe as support can do theirs, and usually that DPS ult is teamwipe anytime you use it.
I mean to be fair, MK doesn't even have to ult. His kit, if played correctly, is "clutter wipe".
Originally posted by Sonrangeri:
Originally posted by Cpt. Mustard Beard:
I mean, ult IS ok, I think. It gives good support. Yes it can be hard to get away sometimes if you group together, but so does Moon "i'm going wo wipe your sweet handholding gathering here" Knight. I think they are already fixing the only problem I had with it - collision and "detection" on what goes in. Everything else is fine.
Moon ult also has like 50% less charge needed to use, unlike Jeff. This is pretty much case with all support ults. Single DPS usually can push ultimate twice in same timeframe as support can do theirs, and usually that DPS ult is teamwipe anytime you use it.
don't tell that to the dps who are just left clicking the tanks and then complain about sup getting ults to fast lol
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Date Posted: Dec 7, 2024 @ 8:46pm
Posts: 25