Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's all the same thing as mistakes OW had. Nothing new. I disagree with OP's premise, though. Healers being able to save from clutch low-HP situations and ultimates seems like "working as intended" to me. Healers are already a gimped type in the game, almost free kills. If you remove their impact, hardly anybody will bother keep playing them.
Give my Loki a team with Jeff and Venom and I'll show you a win XD
Every damage from any character dealt applies a healing received debuff - the magnitude of the debuff scales with match time, going up to 90%.
Personally, damage sponges are the reason why Overwatch is so boring for me, and this looks to be going to the same route from what I've saw.
OW2 also suffered (and still suffers) from this due to how spongy the tanks are (they went single tank and 5v5) now OW2 is suffering from the same problem. They added anti heal but tanks are still way too spongy (they get reduced anti heal effect and only DPS role applies anti heal) Now devs got bullied so hard that they're gonna test 6v6 with different mechanics next season. They say it's gonna be a seperate mode if it ends up being a success but i foresee them just removing 5v5 alltogether since it's gonna be stupidly unpopular after 6v6.
in before you get to Jeff and he is somehow healing while attacking you and also dashing away with a freaking 3 second cooldown so unless you can gib him from 100 to zero in 2 seconds, he will be full forever.
You dislike people getting healed after you almost killed them, well I dislike dps doing too much damage and having an easy time of it. More often than not the healing isn't enough even with loki and I'm seeing tanks with 800 health die in a second. From range characters like hawkeye doing crazy damage and able to spam to hold left click easy mode Wanda or even general melee characters that can wail you without pause while you have nothing in your kit to get away, things just aren't fun when you try and play certain characters.
Outside of Jeff it seems healers already have an extremely hard time, tanks on par with them really with thor & hulk being sitting ducks easily. Not played tons of characters but there's a good few that are basically throwing the game material.
If you had 2 teams of competent players the healers in general are going to suffer the most, they get focused hard and only some have a way to escape, usually it's 1v1 an enemy or die and most of the time the dps player is going to win that. Its already worse than overwatch 2 in terms of dps creep due to a good selection of characters having more busted kits compared to others. Plenty require little skill at all.
Now i'll say that that could be the case for support characters too. Maybe it's not the healing that's crazy but maybe certain characters just do insane healing. Luna Snow for an example seems pretty ok to me. Played her and haven't seen her overheal damage. But Jeff on the other hand straight up spits out healthpacks both for himself and allies while having continious healing on his primary. Or Loki can just spam clones and press a button to throw on a pocket Luna Snow ult i also played him and know how he is.
Now was that always the case and did we always win every fight even though i was healing like crazy? No obviously you cannot just overheal multiple people focusing on 1 person but lower the attacking numbers were easier it was to overheal.
The game simply has just launched and it's gonna have balance problems and i'm fine with that. You can't just balance 33 heroes all at once at launch. Personally i believe there should be middle ground to both sides here. Just like i said enough healing to give advantage on a 1v1 or make the target survive (if they have the skill or abilities) on 1v2 but you simply shouldn't just stand in the middle and tank damage like it's nothing. Cover and game sense should be a thing otherwise the game will crumble.
The same thing goes for unbalanced damage characters by the way. No one is gonna have fun if you keep getting "one shotted" by spiderman or getting "aimbotted" by Scarlet Witch.
Best we can do is give feedback to the devs. Which is what i'm doing.
You can be a single healer, be able to heal a teamate from 1 HP to full health, while healing yourself through damage, also being able to dish out decent damage if you are playing Mantis, and a lot of times just be invincible like Mantis and Snow ult, you can just use your heal when you think your allies are going to take damage and you can save them from retarded plays.
How can anyone even disagree with the statement that healing is broken in this game, when teamates can play like garbage, make garbage plays, teamfight like a blind fish on solid land, and still be able to come out alive because the healer is spamming healing on them, or in the case of loki where the heal makes so that you cant even damage his clones to counter his main mechanic, tanks can literally just walk forward and keep tanking for minutes(while also being able to kills your guys kinda easy), DPS can make dumb mistakes that would lead to their death and still have the get out of jail free card healing
I bet both of my arms that people that play this game are eating crayons while playing, the amount of ♥♥♥♥♥♥♥♥ unbalanced ♥♥♥♥ you have in this retarded game is record breaking, you can make incredible plays, and lose in the end because someone pressed Q and it just happens that their ult is a oneshot, and boom that very dumb overtime is going to end right when that happens. How is it balanced that someone can make WRONG AND DUMB MISTAKES AND STILL COME OUT ON TOP BECAUSE X PERSON PICKED HEALER? This is the ♥♥♥♥♥♥♥ point people dont get, it requires 0 skill to be a good healer, i caught MULTIPLE MVPS by just spamming healing on everysingle person i saw losing 1 hp, i was not making good plays, neither was i hitting shots because im trash at aiming, but i still got MVP and the W by spamming a button, how is that fair or good? i challenge any dumbass marvel rivals fanboy to tell me how is that balance that bad and low skilled players can still win in a "competitive team game?" Because i dont need to be good to kill people witha Psy ult, i've literally been picking her just because of that, i can just jump in the middle of a team, be invincible and still kill them all( and this goes for at least 10 other characters)
Honestly games getting pretty boring every match each team having luna and there just 12 seconds of godmode and tbh jeff ult is completely busted also being able to pickup 6 people and instakill all of them jumping off map, These type of ults are what decide games in close games not the actual skill of the players the broken ults.
Sounds like you are braindead dps, you telling me that duelist are out here wanting to solo kill someone but are upset two healers are on them? That's a focus fire and target selection issue, only Adam right now can stop you from throwing gobs of dps at a person or him but once his cooldowns are used up him and his heal target fall over. Luna can burst heal within a window but she'll sure die fast just like mantis so then there is cloak who is HPS not burst healing so she can die to accurate players or proper burst windows.