Marvel Rivals

Marvel Rivals

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GrocKing Dec 7, 2024 @ 1:25pm
Healing is so insane in this game dude
Like i understand healing as a factor but it should not just let players tank an ultimate.

It should only be used out of combat or as a small damage reduction. I honestly get tilted when i get an enemies HP to 1 and then they just get back to full HP or their health bars straight up go up when i'm doing damage to them.
Last edited by GrocKing; Dec 7, 2024 @ 1:30pm
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Showing 31-44 of 44 comments
Perjoss Dec 8, 2024 @ 4:08am 
it might seem high if there's an adam warlock on the enemy team, he's got crazy high burst heals, but know that his heals are on pretty long cooldown, so if you see him use both heals he cant do much healing for at around 10 secs, plus he's got zero movement abilities so if you dive him he's quite an easy kill tbh
id795078477 Dec 8, 2024 @ 4:13am 
Originally posted by Obtuse Moose:
There does need to at least be anti-heal abilities, I agree. The only one that seems to exist is Dr. Strange doing it to themselves and I'm already seeing 3 healer comps becoming a norm.
Nope, because the moment that appears it becomes a hard-meta. Like - really, really hard meta you can never escape afterwards.

It's all the same thing as mistakes OW had. Nothing new. I disagree with OP's premise, though. Healers being able to save from clutch low-HP situations and ultimates seems like "working as intended" to me. Healers are already a gimped type in the game, almost free kills. If you remove their impact, hardly anybody will bother keep playing them.
KjngRaptor Dec 8, 2024 @ 4:21am 
Ngl, as a LokI Player.... when me and a Jeff get to healing and I have all my clones out.... like.... even without jeff with all my clones I can fully heal someone in like 2 shots.

Give my Loki a team with Jeff and Venom and I'll show you a win XD
Last edited by KjngRaptor; Dec 8, 2024 @ 4:21am
Ellye Dec 8, 2024 @ 5:05am 
Originally posted by Luxaeterna:
Originally posted by GrocKing:

Focusing supports has always been the key to victory in Overwarch, why should it be any different in this game that is a clone of Overwatch?

Marvel Rivals also copied Paladins characters not just Overwatch.

Loki = Ying

Namor = Barik

Groot = Inara

Jeff = Moji

Paladins in the past where you can buy a anti-heal item. Because the top character builds in the game have self sustain healing. Almost every game the anti-healing item is a must even if the enemy team does not have a healer.
The anti-healing item was so absurdly important in Paladins that it's no longer an item, but a built-in game mechanic these days.

Every damage from any character dealt applies a healing received debuff - the magnitude of the debuff scales with match time, going up to 90%.

Personally, damage sponges are the reason why Overwatch is so boring for me, and this looks to be going to the same route from what I've saw.
Last edited by Ellye; Dec 8, 2024 @ 5:06am
GrocKing Dec 8, 2024 @ 5:13am 
Originally posted by Ellye:
Originally posted by Luxaeterna:

Marvel Rivals also copied Paladins characters not just Overwatch.

Loki = Ying

Namor = Barik

Groot = Inara

Jeff = Moji

Paladins in the past where you can buy a anti-heal item. Because the top character builds in the game have self sustain healing. Almost every game the anti-healing item is a must even if the enemy team does not have a healer.
The anti-healing item was so absurdly important in Paladins that it's no longer an item, but a built-in game mechanic these days.

Every damage from any character dealt applies a healing received debuff - the magnitude of the debuff scales with match time, going up to 90%.

Personally, damage sponges are the reason why Overwatch is so boring for me, and this looks to be going to the same route from what I've saw.
Correct. At some points GOATS (a tank + healer only meta in OW) became the meta in Paladins and also item itself was so important that devs decided to remove it and added as a built-in mechanic that ramps up over the course of the match.

OW2 also suffered (and still suffers) from this due to how spongy the tanks are (they went single tank and 5v5) now OW2 is suffering from the same problem. They added anti heal but tanks are still way too spongy (they get reduced anti heal effect and only DPS role applies anti heal) Now devs got bullied so hard that they're gonna test 6v6 with different mechanics next season. They say it's gonna be a seperate mode if it ends up being a success but i foresee them just removing 5v5 alltogether since it's gonna be stupidly unpopular after 6v6.
Trollified Dec 8, 2024 @ 11:14am 
Originally posted by ✪ Icey:
Originally posted by Canti:
it really isnt, its a very team orientated game and combo'd ult's basically end people no matter what. just seems like you arent that good at reading engagements and get frustrated when you should be killing the healers not the tanks or carries, especially as a starkiller. you flank and end people tbh.
the healing only applies to tanks as well since most carries and healers are sub 400 hp.
hit crits or wait out ults. u sound bad tbh.


Ive been saying this forever, people dont attack the healers at all!

in before you get to Jeff and he is somehow healing while attacking you and also dashing away with a freaking 3 second cooldown so unless you can gib him from 100 to zero in 2 seconds, he will be full forever.
Sylphie Fioré Dec 8, 2024 @ 12:11pm 
Loki requires his clones to do insane healing out of his ability heal, it requires you to aim well and position the clones well too. Taking out the clones is super easy and his power dives drastically due to it.

You dislike people getting healed after you almost killed them, well I dislike dps doing too much damage and having an easy time of it. More often than not the healing isn't enough even with loki and I'm seeing tanks with 800 health die in a second. From range characters like hawkeye doing crazy damage and able to spam to hold left click easy mode Wanda or even general melee characters that can wail you without pause while you have nothing in your kit to get away, things just aren't fun when you try and play certain characters.

Outside of Jeff it seems healers already have an extremely hard time, tanks on par with them really with thor & hulk being sitting ducks easily. Not played tons of characters but there's a good few that are basically throwing the game material.

If you had 2 teams of competent players the healers in general are going to suffer the most, they get focused hard and only some have a way to escape, usually it's 1v1 an enemy or die and most of the time the dps player is going to win that. Its already worse than overwatch 2 in terms of dps creep due to a good selection of characters having more busted kits compared to others. Plenty require little skill at all.
GrocKing Dec 8, 2024 @ 4:31pm 
Originally posted by Renée Renard:
Loki requires his clones to do insane healing out of his ability heal, it requires you to aim well and position the clones well too. Taking out the clones is super easy and his power dives drastically due to it.

You dislike people getting healed after you almost killed them, well I dislike dps doing too much damage and having an easy time of it. More often than not the healing isn't enough even with loki and I'm seeing tanks with 800 health die in a second. From range characters like hawkeye doing crazy damage and able to spam to hold left click easy mode Wanda or even general melee characters that can wail you without pause while you have nothing in your kit to get away, things just aren't fun when you try and play certain characters.

Outside of Jeff it seems healers already have an extremely hard time, tanks on par with them really with thor & hulk being sitting ducks easily. Not played tons of characters but there's a good few that are basically throwing the game material.

If you had 2 teams of competent players the healers in general are going to suffer the most, they get focused hard and only some have a way to escape, usually it's 1v1 an enemy or die and most of the time the dps player is going to win that. Its already worse than overwatch 2 in terms of dps creep due to a good selection of characters having more busted kits compared to others. Plenty require little skill at all.
There are bad sides on both. Just because some characters are overtuned that doesn't mean a whole thing should be left as is. Spiderman for an example can pretty much insta kill you and you can't do anything about it. Webs you , pulls himself towards you and boom you're dead.

Now i'll say that that could be the case for support characters too. Maybe it's not the healing that's crazy but maybe certain characters just do insane healing. Luna Snow for an example seems pretty ok to me. Played her and haven't seen her overheal damage. But Jeff on the other hand straight up spits out healthpacks both for himself and allies while having continious healing on his primary. Or Loki can just spam clones and press a button to throw on a pocket Luna Snow ult i also played him and know how he is.

Now was that always the case and did we always win every fight even though i was healing like crazy? No obviously you cannot just overheal multiple people focusing on 1 person but lower the attacking numbers were easier it was to overheal.

The game simply has just launched and it's gonna have balance problems and i'm fine with that. You can't just balance 33 heroes all at once at launch. Personally i believe there should be middle ground to both sides here. Just like i said enough healing to give advantage on a 1v1 or make the target survive (if they have the skill or abilities) on 1v2 but you simply shouldn't just stand in the middle and tank damage like it's nothing. Cover and game sense should be a thing otherwise the game will crumble.

The same thing goes for unbalanced damage characters by the way. No one is gonna have fun if you keep getting "one shotted" by spiderman or getting "aimbotted" by Scarlet Witch.
Best we can do is give feedback to the devs. Which is what i'm doing.
Last edited by GrocKing; Dec 8, 2024 @ 4:34pm
Blem Dec 11, 2024 @ 10:05pm 
Im convinced people that play this game are literally braindead and cannot use their brains.

You can be a single healer, be able to heal a teamate from 1 HP to full health, while healing yourself through damage, also being able to dish out decent damage if you are playing Mantis, and a lot of times just be invincible like Mantis and Snow ult, you can just use your heal when you think your allies are going to take damage and you can save them from retarded plays.

How can anyone even disagree with the statement that healing is broken in this game, when teamates can play like garbage, make garbage plays, teamfight like a blind fish on solid land, and still be able to come out alive because the healer is spamming healing on them, or in the case of loki where the heal makes so that you cant even damage his clones to counter his main mechanic, tanks can literally just walk forward and keep tanking for minutes(while also being able to kills your guys kinda easy), DPS can make dumb mistakes that would lead to their death and still have the get out of jail free card healing

I bet both of my arms that people that play this game are eating crayons while playing, the amount of ♥♥♥♥♥♥♥♥ unbalanced ♥♥♥♥ you have in this retarded game is record breaking, you can make incredible plays, and lose in the end because someone pressed Q and it just happens that their ult is a oneshot, and boom that very dumb overtime is going to end right when that happens. How is it balanced that someone can make WRONG AND DUMB MISTAKES AND STILL COME OUT ON TOP BECAUSE X PERSON PICKED HEALER? This is the ♥♥♥♥♥♥♥ point people dont get, it requires 0 skill to be a good healer, i caught MULTIPLE MVPS by just spamming healing on everysingle person i saw losing 1 hp, i was not making good plays, neither was i hitting shots because im trash at aiming, but i still got MVP and the W by spamming a button, how is that fair or good? i challenge any dumbass marvel rivals fanboy to tell me how is that balance that bad and low skilled players can still win in a "competitive team game?" Because i dont need to be good to kill people witha Psy ult, i've literally been picking her just because of that, i can just jump in the middle of a team, be invincible and still kill them all( and this goes for at least 10 other characters)
blixenano Dec 11, 2024 @ 10:25pm 
Originally posted by GrocKing:
Originally posted by Obtuse Moose:
There does need to at least be anti-heal abilities, I agree. The only one that seems to exist is Dr. Strange doing it to themselves and I'm already seeing 3 healer comps becoming a norm.
Maybe something like paladins where you have built-in anti heal on every attack? So people can't just tank damage and sit there doing nothing. Seems like a quick (at least temporary) fix to me.
as a healer main, even i feel like there should be characters that can make the enemy team "bleed" with a timed ability to prevent them from getting healing during crucial attacking moments. yes it would be harder for healers to keep teammates alive, but temporarily debuffing a healer could make for some really good opportunities to bring down the enemy defense while they try and retreat until they can be healed again
9/11 Gaming Dec 17, 2024 @ 12:40pm 
Originally posted by Mochan:
It really isn't.
my guy Cloak and Daggers ult can outheal 2 punisher ults
9/11 Gaming Dec 17, 2024 @ 12:42pm 
Originally posted by id795078477:
Originally posted by Obtuse Moose:
There does need to at least be anti-heal abilities, I agree. The only one that seems to exist is Dr. Strange doing it to themselves and I'm already seeing 3 healer comps becoming a norm.
Nope, because the moment that appears it becomes a hard-meta. Like - really, really hard meta you can never escape afterwards.

It's all the same thing as mistakes OW had. Nothing new. I disagree with OP's premise, though. Healers being able to save from clutch low-HP situations and ultimates seems like "working as intended" to me. Healers are already a gimped type in the game, almost free kills. If you remove their impact, hardly anybody will bother keep playing them.
it doesnt help that if your team gets taken by surprise your mantis, cloak or luna can just hit 1 button and invalidate all damage with next to no counterplay
Ghillied Dec 17, 2024 @ 12:54pm 
ye mantis cloak and luna ults giving godmode is awful design, especially lunas its just Zenyatta ult but it lasts double the time and can give damage, I'm glad atleast mantis ult doesn't last as long

Honestly games getting pretty boring every match each team having luna and there just 12 seconds of godmode and tbh jeff ult is completely busted also being able to pickup 6 people and instakill all of them jumping off map, These type of ults are what decide games in close games not the actual skill of the players the broken ults.
Akasha Dec 17, 2024 @ 1:02pm 
Originally posted by Blem:
Im convinced people that play this game are literally braindead and cannot use their brains.

You can be a single healer, be able to heal a teamate from 1 HP to full health, while healing yourself through damage, also being able to dish out decent damage if you are playing Mantis, and a lot of times just be invincible like Mantis and Snow ult, you can just use your heal when you think your allies are going to take damage and you can save them from retarded plays.

How can anyone even disagree with the statement that healing is broken in this game, when teamates can play like garbage, make garbage plays, teamfight like a blind fish on solid land, and still be able to come out alive because the healer is spamming healing on them, or in the case of loki where the heal makes so that you cant even damage his clones to counter his main mechanic, tanks can literally just walk forward and keep tanking for minutes(while also being able to kills your guys kinda easy), DPS can make dumb mistakes that would lead to their death and still have the get out of jail free card healing

I bet both of my arms that people that play this game are eating crayons while playing, the amount of ♥♥♥♥♥♥♥♥ unbalanced ♥♥♥♥ you have in this retarded game is record breaking, you can make incredible plays, and lose in the end because someone pressed Q and it just happens that their ult is a oneshot, and boom that very dumb overtime is going to end right when that happens. How is it balanced that someone can make WRONG AND DUMB MISTAKES AND STILL COME OUT ON TOP BECAUSE X PERSON PICKED HEALER? This is the ♥♥♥♥♥♥♥ point people dont get, it requires 0 skill to be a good healer, i caught MULTIPLE MVPS by just spamming healing on everysingle person i saw losing 1 hp, i was not making good plays, neither was i hitting shots because im trash at aiming, but i still got MVP and the W by spamming a button, how is that fair or good? i challenge any dumbass marvel rivals fanboy to tell me how is that balance that bad and low skilled players can still win in a "competitive team game?" Because i dont need to be good to kill people witha Psy ult, i've literally been picking her just because of that, i can just jump in the middle of a team, be invincible and still kill them all( and this goes for at least 10 other characters)

Sounds like you are braindead dps, you telling me that duelist are out here wanting to solo kill someone but are upset two healers are on them? That's a focus fire and target selection issue, only Adam right now can stop you from throwing gobs of dps at a person or him but once his cooldowns are used up him and his heal target fall over. Luna can burst heal within a window but she'll sure die fast just like mantis so then there is cloak who is HPS not burst healing so she can die to accurate players or proper burst windows.
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Date Posted: Dec 7, 2024 @ 1:25pm
Posts: 44