Marvel Rivals

Marvel Rivals

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GrocKing 7 DIC 2024 a las 1:25 p. m.
Healing is so insane in this game dude
Like i understand healing as a factor but it should not just let players tank an ultimate.

It should only be used out of combat or as a small damage reduction. I honestly get tilted when i get an enemies HP to 1 and then they just get back to full HP or their health bars straight up go up when i'm doing damage to them.
Última edición por GrocKing; 7 DIC 2024 a las 1:30 p. m.
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Mostrando 16-30 de 44 comentarios
Copper 7 DIC 2024 a las 2:05 p. m. 
Loki has been a major issue, creating copies of himself which have way too much health. It makes it impossibly hard to "kill the healers first" when even as Iron Man watching from the sky It's hard or even impossible to kill him. Other healers are less of a problem, I've killed them all repeatedly as most of the damage dealing characters but Loki combined with any other healer makes the battles feel like a slog, health sponges until someone either makes a mistake or scarlet witch pops an ultimate.

Loki being hard to kill is somewhat lore accurate but it's also making things super annoying. Basically it relies on a combination attack, you attack Loki and while he's distracted you simultaneously kill the other healer and then you start dealing with his team and finally you can take care of Loki. This or just have Scarlet Witch ult and delete everyone on the enemy team from 10 million light years away. Supports shouldn't be as elusive as Loki is, a high value target like a support being hard to kill isn't good.
GrocKing 7 DIC 2024 a las 2:09 p. m. 
Publicado originalmente por Copper:
Loki has been a major issue, creating copies of himself which have way too much health. It makes it impossibly hard to "kill the healers first" when even as Iron Man watching from the sky It's hard or even impossible to kill him. Other healers are less of a problem, I've killed them all repeatedly as most of the damage dealing characters but Loki combined with any other healer makes the battles feel like a slog, health sponges until someone either makes a mistake or scarlet witch pops an ultimate.

Loki being hard to kill is somewhat lore accurate but it's also making things super annoying. Basically it relies on a combination attack, you attack Loki and while he's distracted you simultaneously kill the other healer and then you start dealing with his team and finally you can take care of Loki. This or just have Scarlet Witch ult and delete everyone on the enemy team from 10 million light years away. Supports shouldn't be as elusive as Loki is, a high value target like a support being hard to kill isn't good.
Yeah maybe Loki is a problem he was in the game i was talking about. People also seem to think Jeff is OP.

I think characters like Luna Snow , Mantis and Cloak and (lol) Dagger could be fine since they can't just do burst healing.

I just don't like it when the HP bar of the enemy i'm attacking goes up as if i'm not doing any damage. "Focus the supports" doesn't work all the time since they can be protected and putting all the win conditions on one strategy is a bad thing to do.

I do think that focusing supports should be a memo but as an adventagous thing not a necessary thing to do.
Plagues 7 DIC 2024 a las 2:35 p. m. 
Publicado originalmente por Mochan:
It really isn't.
I don't think it's the healing that's the issue, it's the amount of self healing / shields / oveeshield Gen that so many characters do. That paired with dedicated heals is a pain.
Última edición por Plagues; 7 DIC 2024 a las 2:36 p. m.
fentanil0 7 DIC 2024 a las 7:04 p. m. 
Publicado originalmente por Canti:
it really isnt, its a very team orientated game and combo'd ult's basically end people no matter what. just seems like you arent that good at reading engagements and get frustrated when you should be killing the healers not the tanks or carries, especially as a starkiller. you flank and end people tbh.
the healing only applies to tanks as well since most carries and healers are sub 400 hp.
hit crits or wait out ults. u sound bad tbh.
best reply
mercureXI 7 DIC 2024 a las 7:10 p. m. 
Publicado originalmente por ✪ Icey:
Publicado originalmente por Canti:
it really isnt, its a very team orientated game and combo'd ult's basically end people no matter what. just seems like you arent that good at reading engagements and get frustrated when you should be killing the healers not the tanks or carries, especially as a starkiller. you flank and end people tbh.
the healing only applies to tanks as well since most carries and healers are sub 400 hp.
hit crits or wait out ults. u sound bad tbh.


Ive been saying this forever, people dont attack the healers at all!

They do, but with Sharky having easy escape plans, Luna / Mantis having good cc / etc, if you go in and aim for healers, you usually just die by being kited / etc

Game just needs less healing, especially if healers can kill people in 4 hits.

Or 1 hit, with Jeff throwing himself off-stage with half my team . . .

Trash balance, we can see that easily
Última edición por mercureXI; 7 DIC 2024 a las 7:11 p. m.
JB 8 DIC 2024 a las 12:41 a. m. 
Publicado originalmente por Corvino:
Publicado originalmente por GrocKing:
Chief i just got out of a game where i had to dump 2 mags into an enemy as starlord when ulting. The guy went from 1 hp to full hp almost instantly. Like you can't even blame it on my accuracy because I LITERALLY COULDN'T MISS.

If you manage to get competent 2 healers in the game it just feels like a spongefest.
So use your newly acquired aimbot from the ult and focus the healers
its not even just the ult i just had a game with the enemy going 2 tanks 1dps and 3 healers. the tanks would not die even with our entire team focusing them. the only way to counter it is to do the same exact thing. if they dont start adding in some sort of healing reduction or anti healing then this game is going to die very quickly
Hasher22 8 DIC 2024 a las 1:46 a. m. 
When someone can two shot dps.... then healing in comparison isn't that bad
AmItheFather 8 DIC 2024 a las 2:03 a. m. 
Nothing in this game is balanced. Its going to die like every other hero shooter and we're just going to go back to overwatch again.
Elvick 8 DIC 2024 a las 2:12 a. m. 
Health drops so fast on many characters, and Jeff at least can be focused down real quick. So maybe, idk, actually attack healers instead of attacking those who are standing there tanking damage and being healed
Mochan 8 DIC 2024 a las 2:16 a. m. 
Publicado originalmente por mercureXI:
Publicado originalmente por ✪ Icey:


Ive been saying this forever, people dont attack the healers at all!

They do, but with Sharky having easy escape plans, Luna / Mantis having good cc / etc, if you go in and aim for healers, you usually just die by being kited / etc

Game just needs less healing, especially if healers can kill people in 4 hits.

Or 1 hit, with Jeff throwing himself off-stage with half my team . . .

Trash balance, we can see that easily

Black Widow and Hawkeye can kill any healer in one hit.
Última edición por Mochan; 8 DIC 2024 a las 2:16 a. m.
Mochan 8 DIC 2024 a las 2:17 a. m. 
Publicado originalmente por GrocKing:
Publicado originalmente por Copper:
Loki has been a major issue, creating copies of himself which have way too much health. It makes it impossibly hard to "kill the healers first" when even as Iron Man watching from the sky It's hard or even impossible to kill him. Other healers are less of a problem, I've killed them all repeatedly as most of the damage dealing characters but Loki combined with any other healer makes the battles feel like a slog, health sponges until someone either makes a mistake or scarlet witch pops an ultimate.

Loki being hard to kill is somewhat lore accurate but it's also making things super annoying. Basically it relies on a combination attack, you attack Loki and while he's distracted you simultaneously kill the other healer and then you start dealing with his team and finally you can take care of Loki. This or just have Scarlet Witch ult and delete everyone on the enemy team from 10 million light years away. Supports shouldn't be as elusive as Loki is, a high value target like a support being hard to kill isn't good.
Yeah maybe Loki is a problem he was in the game i was talking about. People also seem to think Jeff is OP.

I think characters like Luna Snow , Mantis and Cloak and (lol) Dagger could be fine since they can't just do burst healing.

I just don't like it when the HP bar of the enemy i'm attacking goes up as if i'm not doing any damage. "Focus the supports" doesn't work all the time since they can be protected and putting all the win conditions on one strategy is a bad thing to do.

I do think that focusing supports should be a memo but as an adventagous thing not a necessary thing to do.

Focusing supports has always been the key to victory in Overwarch, why should it be any different in this game that is a clone of Overwatch?

Loki's doppelgangers aren't invincible, you can delete it in one second, it doesn't move. The thing I hate the most as a Loki player is when the enemies shoot my clones. It takes forever to respawn them but they can be deleted in an isntant.
Última edición por Mochan; 8 DIC 2024 a las 2:19 a. m.
GrocKing 8 DIC 2024 a las 2:27 a. m. 
Publicado originalmente por Mochan:
Focusing supports has always been the key to victory in Overwarch, why should it be any different in this game that is a clone of Overwatch?

Loki's doppelgangers aren't invincible, you can delete it in one second, it doesn't move. The thing I hate the most as a Loki player is when the enemies shoot my clones. It takes forever to respawn them but they can be deleted in an isntant.

It is a key to victory yes. But if it's the only key to victory then it'll be a problem. Basically i'm all for the team that focuses supports winning. But not all the time you can focus them.

For Loki yes not invincible but the clones have same HP as Loki pretty much plus you can give them basically double hp with an ability (weird immortality field thingy above their head) so you have to shoot the ability , shoot the clone and then shoot the loki himself. That is if he doesn't have other clones.

Like i said before. Healing should not override damage but reduce it instead. As in damage should always be higher than healing (maybe it is but not everyone has %100 accuracy unless you have aimbot)

Luna snow , Mantis , CnK etc. are fine as they don't really override damage much. But some characters just do too much like Jeff , Loki etc. Haven't tried other healers so i can't really comment but i can confidently say that Jeff and Loki seems to be doing too much healing.
Mochan 8 DIC 2024 a las 3:30 a. m. 
Publicado originalmente por mercureXI:
Publicado originalmente por ✪ Icey:


Ive been saying this forever, people dont attack the healers at all!

They do, but with Sharky having easy escape plans, Luna / Mantis having good cc / etc, if you go in and aim for healers, you usually just die by being kited / etc

Game just needs less healing, especially if healers can kill people in 4 hits.

Or 1 hit, with Jeff throwing himself off-stage with half my team . . .

Trash balance, we can see that easily

If you want less healing go play Valorant.
MuszD 8 DIC 2024 a las 3:39 a. m. 
Publicado originalmente por GrocKing:
Like i understand healing as a factor but it should not just let players tank an ultimate.

It should only be used out of combat or as a small damage reduction. I honestly get tilted when i get an enemies HP to 1 and then they just get back to full HP or their health bars straight up go up when i'm doing damage to them.

first: kill the healer
second:
third: kill other player
Última edición por MuszD; 8 DIC 2024 a las 3:39 a. m.
Luxaeterna 8 DIC 2024 a las 4:00 a. m. 
Publicado originalmente por GrocKing:

Focusing supports has always been the key to victory in Overwarch, why should it be any different in this game that is a clone of Overwatch?

Marvel Rivals also copied Paladins characters not just Overwatch.

Loki = Ying

Namor = Barik

Groot = Inara

Jeff = Moji

Paladins in the past where you can buy a anti-heal item. Because the top character builds in the game have self sustain healing. Almost every game the anti-healing item is a must even if the enemy team does not have a healer.

Paladins update last year and remove the anti-heal item, instead there is a percentage of anti-healing mechanic, the longer the game the heal output decreases from 100% to 40%. Making healing less than effective at end game.

This means supports in Paladins, at least on higher ranks, are customized by top player to be built as DPS with heals.

So Marvel Rivals devs could copy that mechanic from Paladins.
Última edición por Luxaeterna; 8 DIC 2024 a las 4:00 a. m.
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Publicado el: 7 DIC 2024 a las 1:25 p. m.
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