Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If the program fails due to VBS you can disable it by:
Inside Intel XTU Switch performance core ratio from whatever number it is to 1 lower number (example if yours says "55x" then switch it to 54x, if it says "53x" then switch it to "52x").
This answer was taken from this Reddit post
Kudos to that person on Reddit, I don't know what to do if you don't have an Intel CPU, I did not come up with the solution, I'm just sharing in case someone else runs into this. Happy gaming everyone and I hope it works for you <3
Sadly didnt work for me. Hope it works for others
E-cores are not used by games, they are used by background tasks for the most part unless there is specific load that benefits from them such as code compilation which in video games would be shader compilation on boot.
Which is preciselly where the issue with Intel Raptor Lake CPU manifests: On full multithreaded load.
You mean Intel by this, right ?
https://community.intel.com/t5/Blogs/Tech-Innovation/Client/Intel-Core-13th-and-14th-Gen-Desktop-Instability-Root-Cause/post/1633239
I sure hope you do know about issues with Raptor Lake by now, it's been in the news for several months.
If your CPU is still unstable, RMA it as soon as possible before Intel stops offering replacements for their own faulty product.
Also, you are posting in a thread with a topic of crashing on boot, if you have the error in some other places (loading screen to match, during the match, post match, etc.), other solutions might work for you.
Read the warning that popped up when you started the game.
Even, maybe, the effieciency cores aren/t used by games, they are still PHYSICAL CORES, therefore the i7 13700K is a SIXTHEEN PHYSICAL CORES CPU.
Also, the microcode it's updated, I have installed the latest UEFI update for my Asus B660M-E D4 motherboard, and set for the Intel recommended settings, no OC ay all.
And also, it's crashing on boot, otherwise I wouldn't posted here. I have by far and beyond the recommended specs for running this piece of crap of a game, and still it has a VRAM memory leak. How 8GB of VRAM for the 1080p resolution couldn't be enough for running this game!?
set your graphics driver to default to system ram when running out of VRAM
this game asks for permissions and compiles shaders on every startup for some reason
i only have 4GB VRAM, but the above solved crashes and allow me to run games at max textures in many games
*i have not had a crash in Marvel Rivals yet
https://www.radgametools.com/oodleintel.htm
That or your shader cache got corrupted beforehand.
And 8+8 big.LITTLE cores is not the same as 16 identical cores, in this sense it's the same as AMD's Ryzen 9 X3D chips where one chiplet is prefered by games due to the SRAM cache and it tries to throw process affinity to only half the cores.
While fully multi-threaded workloads like CPU render or code compilation will use by default all available threads.
Modern CPUs are a whole lot more complicated than saying "i have 16 cores", because in reality you are only using half of it to do the heavy lifting.