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0 impact on auto attacks and skills.
Team up abilities? WTF
Linear Map.
This game is like Bang Bang Mobile Legends with everyone just spamming left click in a straight line.
As I said, I am in practice still so I don't know how that actually translates in game, but up until now everything is better in this game than Overwatch, that is characters and everything that involves them. Balance and maps are another issue.
Team up abilities are a nice flavour touch that brings a team and skill factor in game.
Plus the game just started and is better than the whole overwatch roster, plus better monetization, plus the devs are not Blizzard.
I see a brighter future.
No you just like garbage tier games.
"you just suck" lmao
keep coping with your mobile port of a team shooter
Yup. I can't believe i fell for the hype. People played the beta and really said this was the Overwatch killer LMAO. Nothing about this game feels good to play.
Yeah, it's not. It's really not. Sure they got the Marvel IP, cool characters and all, but the gameplay... it's an absolute mess. I didn't expect it to change much since beta but still I was hoping for something... better.
It's good for dumb braindead fun, but if you want a good hero/class based shooter, this ain't it.
I dunno about BP i only like 2 skins out of 5 (Mantis and Black Panther), others kinda suck especially Punisher skin i know it's a blue skin but they could easily give us Punisher skin with a coat or 2099 which will require us to grind for who knows how long (probably a year lmao)
Optimization sucks that's for sure it need work, while gameplay and content feels like full game performance feels like first day of EA game.
The maps are too small, it's like you're in a tunnel.
The first map I played was a convoy escort, so maybe it's just it, but even so, compared to Overwatch maps, it was like 1/3rd of a map's gameplay, the escort part and in an enclosed space at that. It's like taking Junkertown and Blizzard World and keeping the unpolished last part of the map alone.
In Overwatch even as a healer or tank you had space to move and deploy your talent with or independent from your team.
As Jeff, I felt obligated to stay on the carriage and maybe that's the right thing to do, but as a result I didn't experience the map at all. I don't know every nook and cranny, use strategy, I just had to heal and attack on point.
In Overwatch even as a healer, say lucio, you had the freedom to go solo and make a difference, like throw people off the edge. Or in King's Row, such a great widowmaker map.
Again maybe it's just this one map, or quick games have different maps than ranked? No idea yet. I assumed the maps would be of similar quality so the characters would overall give the edge.
Thankfully maps are relatively easy to update and upgrade, they can get ideas from Overwatch that much is obvious.
So yeah, I think it's the maps and codependency of the heroes. It's funny how in Overwatch people whine about everyone doing their own thing and in Marvel Rivals I whine about not being able to do my own thing hehe.