Marvel Rivals

Marvel Rivals

View Stats:
Nerf Luna Snow
Alright, let’s talk about the obvious: Luna Snow is absurdly overpowered, and it’s killing the game. Every match has some tryhard picking her, and surprise, she dominates the entire field. Why bother playing anyone else when she has insane damage, unkillable sustain, and abilities that seem to counter EVERYTHING?

Her cooldowns are practically non-existent, her AoE is ridiculous, and don’t even get me started on her ultimate – it’s like the devs wanted her to be a one-woman army. Meanwhile, the rest of us are stuck with characters that feel like they’re throwing wet noodles. Where’s the balance?

It’s not fun when every game turns into "Who has the better Luna Snow?" She’s so broken that even casuals are wiping the floor with her. Devs, do you care about balance at all? Or are you too busy pushing her as the poster child for the game?

Nerf her already, or just rename the game to Luna Rivals.
< >
Showing 1-15 of 21 comments
Wait, she has AoE?
Originally posted by Kyo Tanaka:
Wait, she has AoE?
Iron-fist team up.
Jester Jan 14 @ 9:29pm 
Rivals is turning into who has the better and more ults to kill the supports the game.
I don't want to play Luna either but you're pretty much forced to with Storm which is free annihilate supports in the backline ultimate.
I want to play Raccoon or Loki but game is counter ult the game in high rank evenly matched.
Funny how so many characters are killing the game when it's still breaking its own records for most users online.
Originally posted by Bluey:
Rivals is turning into who has the better and more ults to kill the supports the game.
I don't want to play Luna either but you're pretty much forced to with Storm which is free annihilate supports in the backline ultimate.
I want to play Raccoon or Loki but game is counter ult the game in high rank evenly matched.
Luna + loki or c/d is what everyone seems to be playing. Got to have the OP ults.
this game would be better without stuns ngl
Originally posted by strummorserwagen:
this game would be better without stuns ngl
Overwatch already went down this path.

Give every other character a CC and then slowly remove them with time.

Really, it should only be limited to ults or high cool-downs.
Teal V2 Jan 14 @ 9:48pm 
Yeah, ultimates in the game clearly show how incompetent the devs are when it comes to creative game design and game balance.

If you take a closer look, you will quickly realize that 90% of ultimates are either AOE damage bursts, or AOE invincibility spheres.

I really do not get how it passed any testing phase during game development, but it is ridiculously flawed.
I really do not want to bring up overwatch as a good example, but in the starting roster when the game launched, ultimates were varied and each character had a unique impact, be it DPS, support or tank.

Luna snow, Mantis, cloak and dagger and now even Invisible woman just makes your team unkillable for a specific time. This is not a fun nor entertaining element of the game.
While Raccoon gives you useless 40% damage boost, or Loki who can transform into someone (which is surprisingly ALWAYS used to duplicate one of the invincibility ultimates).

The game currently is all about charging up your ultimate and use it to wipe the most enemies or make your teammates unkillable.

Whenever I hear Luna ulting, I literally see how players eyeroll in front of their PCs, since everyone knows what comes next. 12 sec of invincible enemies.

The game also has too much auto-lock on abilities, which is something shouldn't be in a game like this to begin with.
Even overwatch realized this and removed most of it later.

Heroes of this game would need a massive overhaul to make the game feel varied and fresh, not just copy-paste content.
There is a very good reason why duplicate picks of same heroes are not allowed in games like this. Because using the same abilities always turn to be broken.
If there is one invincibility ultimate, other supports should have something different in purpose.

Marvel Rivals fail to bring fresh and unique ultimates to the table.
Originally posted by Teal V2:
Yeah, ultimates in the game clearly show how incompetent the devs are when it comes to creative game design and game balance.

If you take a closer look, you will quickly realize that 90% of ultimates are either AOE damage bursts, or AOE invincibility spheres.

I really do not get how it passed any testing phase during game development, but it is ridiculously flawed.
I really do not want to bring up overwatch as a good example, but in the starting roster when the game launched, ultimates were varied and each character had a unique impact, be it DPS, support or tank.

Luna snow, Mantis, cloak and dagger and now even Invisible woman just makes your team unkillable for a specific time. This is not a fun nor entertaining element of the game.
While Raccoon gives you useless 40% damage boost, or Loki who can transform into someone (which is surprisingly ALWAYS used to duplicate one of the invincibility ultimates).

The game currently is all about charging up your ultimate and use it to wipe the most enemies or make your teammates unkillable.

Whenever I hear Luna ulting, I literally see how players eyeroll in front of their PCs, since everyone knows what comes next. 12 sec of invincible enemies.

The game also has too much auto-lock on abilities, which is something shouldn't be in a game like this to begin with.
Even overwatch realized this and removed most of it later.

Heroes of this game would need a massive overhaul to make the game feel varied and fresh, not just copy-paste content.
There is a very good reason why duplicate picks of same heroes are not allowed in games like this. Because using the same abilities always turn to be broken.
If there is one invincibility ultimate, other supports should have something different in purpose.

Marvel Rivals fail to bring fresh and unique ultimates to the table.
You hit the nail on the head. The game has completely missed the mark with ultimates, and it's painfully obvious. You’re right – it’s not just Luna Snow; it’s the entire system that’s broken. When almost every ultimate is either some kind of AOE burst or an invincibility shield, it just feels lazy. It’s like the devs couldn’t be bothered to come up with anything creative, so they just slapped the same formula on every character.

I mean, I get that powerful ultimates are a core part of these types of games, but the lack of variety is just too much. As you said, some characters have ultimates that are basically "get out of jail free cards," and they completely dominate matches. It’s frustrating as hell when you know a single button press is going to guarantee 12 seconds of "no one can die" while the enemy team gets steamrolled. There’s no strategy, no excitement – just a waiting game until their invincibility runs out.

And the auto-lock abilities? Ugh, don't even get me started. That’s just a lazy design choice. It’s like the devs thought it’d be "easier" to let players lock on automatically rather than requiring actual skill or aim. Overwatch learned the hard way that players need to be in control, not the game itself. Marvel Rivals needs to go back to the drawing board and give us something new, something that actually requires thought and strategy to use effectively.

At this point, the ultimates feel like they were all designed by the same guy who thought Luna Snow’s invincibility was a "great idea." This game desperately needs some diversity in its hero abilities, or it’ll just continue to be a grindy mess with zero fun factor.
Hetann Jan 14 @ 9:58pm 
Maybe ur complain is cuz of me, sorry bro.
Originally posted by Hetann:
Maybe ur complain is cuz of me, sorry bro.
You're stuck in silver. I don't run into in my gm games.
Hetann Jan 14 @ 10:00pm 
Originally posted by IFckingLoveCBT:
Originally posted by Hetann:
Maybe ur complain is cuz of me, sorry bro.
You're stuck in silver. I don't run into in my gm games.
how could u know if u r in bronze lll? XDDDDDDD
if she pops ult there are numerous of others that can out dps her heal with their ult. her heals are okay, her self heal has a long CD, and she needs constant protection. her only ace is her ult and like i said there are character that can kill her during it.

shes not OP, learn counters.
Pvt. Parts Jan 14 @ 10:03pm 
Originally posted by Hetann:
Originally posted by IFckingLoveCBT:
You're stuck in silver. I don't run into in my gm games.
how could u know if u r in bronze lll? XDDDDDDD

Keep wishing
Pvt. Parts Jan 14 @ 10:04pm 
Originally posted by Player Zer01:
if she pops ult there are numerous of others that can out dps her heal with their ult. her heals are okay, her self heal has a long CD, and she needs constant protection. her only ace is her ult and like i said there are character that can kill her during it.

shes not OP, learn counters.
Ah yes play iron man or magento every game to just burst her down.

Her only ace is not the ult. She also has a CC on a relatively short timer. When you hit heads, you can quickly kill any dps.
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Jan 14 @ 9:17pm
Posts: 21