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The idea they need a damage boost is beyond stupid.
The Supports heal their teammates and the teammates in turn stay alive to protect the supports. And in between all that players find openings in their Rival teams Defense and Offense to win. And thats how teamwork works.
But Netease is creeping to throw teamwork away just so the Supports can take care of themselves better then they already can, which is already plenty.
Netease needs to look at less AI Generated graphs and statistics and use a bit more Soul when balancing the game.
i would say they dont need a damage boost, but i wouldn't say the healers escapes are ..... as strong as people think....most characters only get 1 chance..... and if you dont make it somewhere super safe.... your probably gone.
I dont think increasing the damage made any sense because it doesn't even stop the diving from happening.
the CND change.... is only going to make a difference if the diver doesn't 1 shot you. it goes from like on a small robot in the training its like 17 shots would go to 14 shots.
Luna is like the same thing, it only subtracts like maybe 1 shot extra......
Mantis i didn't try.
Adam is not even necessarily for dive its just an overall better change for his kit.
Just ban CND in every game and move on.
its because people see a damage buff of 20% increase from someone explaining it to them... and it sounds much better than what it is..... a full hp spiderman is still going to take an entire clip of CND auto attacks 3-4 more shots lmao.... your dead the same way you were before if nobody else attacks him.
If more players actually helped their supports there would be no need for these changes.