Marvel Rivals

Marvel Rivals

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76561199818797641 Apr 21 @ 4:03pm
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Stop playing Supports = Rank up effortlessly
about 2 months ago i made a post on how to actually grind in this game and everyone called me a conspiracy theorist or tinfoil hat or what ever and i was right ... suprise surprise

the devs officially proved what i was saying before this season 2 update that the game ranks you up based on your numbers and the data that collects from you its called Performance Based SR , and they just bumped it up = Which proves i was right about it

if you wanna rank up you need to stop playing support immedeatly .... im a support main and i can safely say to you all its all about DMG and stat padding and solo kills and final hits in general those are the most contributing factors in how the system will make decision on which bracket you belong to ...

no wonder i climbed to celestial 2 extremely fast about 3 months ago during season 1.5 abusing Loki and its dmg and as soon as i decided to play other healers that will heal less and do less dmg my rank plummeted like a stock market .

the only way you will rank up ! is if the system collects good data on your account , my smurf account is like 2 brackets a head of my main almost always cause all i do on it is play moon knight and farm dmg and stat pad and do nothing .... i also have a negative winrate on it while having higher ranks , meanwhile my main account has 52% winrate with lower rank

take it or leave it , if your playing support you aint ranking up unless your a goat supp player that can do it all ! GL HF
Last edited by Just Some guy; Apr 21 @ 4:04pm
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Showing 1-15 of 23 comments
Originally posted by Just Some guy:
if you wanna rank up you need to stop playing support immedeatly .... im a support main and i can safely say to you all its all about DMG and stat padding and solo kills and final hits in general those are the most contributing factors in how the system will make decision on which bracket you belong to ...


Support main as well, and this actually very much explains the discrepancy in points I gain/lose between games that I've noticed.

Mainly, that my healing and deaths seem to matter less than whether I got kills.

And it specifically explains how I lose so much in games healing my a** off and minimal deaths, but we lose because of negative DPS and tanks.

Thank you, its nice to know I'm not imagining things. I was already losing interest in playing because of this, and now I know its a choice they made. /sigh
Eazyf Apr 21 @ 6:24pm 
Being a supp is absolute hell right now in gold-diamond. I just can't rank up at all. Between Dive being strong at lower elo, point distribution and Supps having no carry potential with bad teammates. I'm kinda burnt out. Not having fun.
Gonna test out this later on support.
There's a tiny amount of truth to this but the difference is probably 5-10% tops. It does matter, but it's not that drastic and if you're a much better support than DPS you'll still climb better on Support.

The biggest difference is supports can't quite take over a lobby in the same way DPS can. Like a DPS that goes 48-6 with 32 final blows is going to be MVP by a mile and will probably gain like 40 points. It's simply not really possible to have games like this on Support, support is generally only MVP when no one on the team pops off. So if you are way better than your rank indicates, you will indeed climb way faster on DPS. But if you're roughly where you should be it doesn't matter too much.
Basarab Laiota Apr 21 @ 7:27pm 
i'll just keep playing quickplay instead
Originally posted by Terotrous:
There's a tiny amount of truth to this but the difference is probably 5-10% tops. It does matter, but it's not that drastic and if you're a much better support than DPS you'll still climb better on Support.

The biggest difference is supports can't quite take over a lobby in the same way DPS can. Like a DPS that goes 48-6 with 32 final blows is going to be MVP by a mile and will probably gain like 40 points. It's simply not really possible to have games like this on Support, support is generally only MVP when no one on the team pops off. So if you are way better than your rank indicates, you will indeed climb way faster on DPS. But if you're roughly where you should be it doesn't matter too much.


oh you are so wrong brother ... sooooooo wrong it matters alot and here is your proof : i cant link stuff here go to Tracker gg and search my name EOMM Abuser , id number ( 1299361623 )

look at my most recent games and the crazy relation of positive KDA and overall healing/dmg compare to the SR im gaining , i compared the Stats dmg/heal per minute using rivalstracker and you would be amazed by the fact that on almost every game i am beating the average top 500 player ! LET THAT SINK IN FOR A MINUTE i am beating every single top 500 player on average when it comes to both dmg and healing ! and im gaining like 28 SR at best

my KDA is extremely positive regardless of what im playing ..... rocket/cnd/innvis/loki dosnt matter im lord on all of them and good equally ! im dying almost less than 3 times every game and putting crazy positive numbers and getting like 28 SR at its finest ...

meanwhile my spiderman whos died like 15 times or something is getting +33+34 on average just because they have alot of final hits same with magik , just check the games you will be blown out when you see it

basically if we apply performance based SR i should be getting like +40 SR or even more for these games cause im performing at OAA level in a plat lobby .... but im getting like 28 SR ... and its the same with my CO supports sometimes i have ppl popping of on both dmg and heal while i sit on rocket and fill in the blanks and they still get like 25 at its finest
Last edited by Just Some guy; Apr 21 @ 11:19pm
Terotrous Apr 21 @ 11:16pm 
Originally posted by Just Some guy:
my KDA is extremely positive regardless of what im playing ..... rocket/cnd/innvis/loki dosnt matter im lord on all of them and good equally ! im dying almost less than 3 times every game and putting crazy positive numbers and getting like 28 SR at its finest ...

meanwhile my spiderman whos died like 15 times or something is getting +33+34 on average just because they have alot of final hits same with magik , just check the games you will be blown out when you see it
I don't know what you mean about not being able to link things, you can link tracker here just fine.

https://tracker.gg/marvel-rivals/matches/6711424_1745300246_1292016_11001_22

Anyway, if we look at this game for example, the reason you gained 27 and the Spiderman gained 33 is because you are Plat 1 while the rest of your team is Plat 2, and the ratings are relative to the level of the lobby.

If we compare this game, where your level is about the same as the others:

https://tracker.gg/marvel-rivals/matches/6711421_1745298569_1272001_11001_22

Here your gain is much more in line with the others, and is notably higher than the 2 non-MVP DPS players.


This is also consistent if you play DPS:

https://tracker.gg/marvel-rivals/matches/6697303_1745175529_1231001_11001_13

Here's a game with me on DPS. I have good stats, but gain the least points because I'm the highest level player on the team. Both supports earn significantly more points.
Last edited by Terotrous; Apr 21 @ 11:20pm
Originally posted by Terotrous:
Originally posted by Just Some guy:
my KDA is extremely positive regardless of what im playing ..... rocket/cnd/innvis/loki dosnt matter im lord on all of them and good equally ! im dying almost less than 3 times every game and putting crazy positive numbers and getting like 28 SR at its finest ...

meanwhile my spiderman whos died like 15 times or something is getting +33+34 on average just because they have alot of final hits same with magik , just check the games you will be blown out when you see it
I don't know what you mean about not being able to link things, you can link tracker here just fine.

{LINK REMOVED}

Anyway, if we look at this game for example, the reason you gained 27 and the Spiderman gained 33 is because you are Plat 1 while the rest of your team is Plat 2, and the ratings are relative to the level of the lobby.

If we compare this game, where your level is about the same as the others:

{LINK REMOVED}

Here you gain the second-most points in the match (notably, more than the two non-MVP DPS players), only losing to the MVP Magik and not by much.


This is also consistent if you play DPS:

{LINK REMOVED}

Here's a game with me on DPS. I have good stats, but gain the least points because I'm the highest level player on the team. Both supports earn significantly more points.

i dont know it wont let me post links it deletes it , but regardless if you look closely i didnt get the 2nd most points in that lobby it was the EMMA frost who got 28 and i got 27 cause she was solo tanking and blocked alot of dmg ...

the game is fishy man i dont know support is just not the way to go , like if we reverse the situation here and say your playing a dps with extremely positive KDA like some of these game since i recently started playing in s2 and add some final blows to it because well obviously if your playing dps ( specially a diver like magik/bp/spiddy ) you are going to the MOON ! im not even kidding its gonna give you like +40 easily ...

somethings just fishy they are not factoring healing in properly like dmg or even blocked i would say there had been some games where i had to ffill in with magneto and i popped of despite losing and ended up losing almost no SR like 16-17 ish .... games fishy idk dps is getting more and losing less its unfair AF

like if you look at these guys and the stats they are putting out as a dps and compare it to top 500 Players on rivaltracker you will see that they are not really putting up positive numbers consistently ! moon knight dying 9 times ? wtf is that how is that good stats ? and doing like what 6 final blows , but he farmed tanks like crazy so he gained +31 ? its not right , the way they weight stats is so in favor of dps

i had a game earlier i cant liink it here my Jeff was literally negative KD with like 7k healing but he got +31 while i got 28 or something cause he ulted 5 ppl and we got the point ! like WTFFFFFFFFFFFFFFF dude i cant link it but the game was on HERBIE map the fantastic 4 map ... that alone is proof
Last edited by Just Some guy; Apr 21 @ 11:36pm
Terotrous Apr 21 @ 11:59pm 
Originally posted by Just Some guy:
somethings just fishy they are not factoring healing in properly like dmg or even blocked i would say there had been some games where i had to ffill in with magneto and i popped of despite losing and ended up losing almost no SR like 16-17 ish .... games fishy idk dps is getting more and losing less its unfair AF

like if you look at these guys and the stats they are putting out as a dps and compare it to top 500 Players on rivaltracker you will see that they are not really putting up positive numbers consistently ! moon knight dying 9 times ? wtf is that how is that good stats ? and doing like what 6 final blows , but he farmed tanks like crazy so he gained +31 ? its not right , the way they weight stats is so in favor of dps
Note that top 500 game stats are not really directly comparable because the quality of the opponent teams is much higher. Like if you took a Top 500 player and dropped them in a Silver Lobby, they would probably have tripled stats compared to their Top 500 games because they don't have nearly as many things to be afraid of from the opponent.

Anyway, if the game is long, 9 deaths is actually not bad. I'd say like 15+ is where it becomes a problem.


Originally posted by Just Some guy:
i had a game earlier i cant liink it here my Jeff was literally negative KD with like 7k healing but he got +31 while i got 28 or something cause he ulted 5 ppl and we got the point ! like WTFFFFFFFFFFFFFFF dude i cant link it but the game was on HERBIE map the fantastic 4 map ... that alone is proof
It seems like you're referring to this game (I don't see any other game played on Midtown with a Jeff recently), but your recollection of the scores is off.

https://tracker.gg/marvel-rivals/matches/6713283_1745293526_1291287_11001_22

It's true that you beat Jeff in both healing and damage quite significantly, with the only stats he has over you being damage blocked and final blows. That said, his stats still aren't bad, and he only gets +2 points compared to you, probably because he's half a rank lower. Once again, you're the second-highest ranked player in this lobby, only behind that one DPS player who gets even less points.

IMO, the person who really got shafted here is the Emma Frost. She has bonkers stats (21 final blows and 25k damage) and is MVP, but still only gains +29 for some reason, despite the fact that she is around the same rank as the Jeff. She should have gotten at least +35 for this. Maybe it's because it was a rank-up game? Don't know if that affects the points gained.

Anyway, there's no doubt that the MVP system is somewhat questionable sometimes, but it doesn't appear that there's really any massive bias against supports other than the fact that getting MVP on support is hard.
Last edited by Terotrous; Apr 22 @ 12:00am
Antiquity Apr 22 @ 12:15am 
This post is not accurate in any way.
Originally posted by Terotrous:
Originally posted by Just Some guy:
somethings just fishy they are not factoring healing in properly like dmg or even blocked i would say there had been some games where i had to ffill in with magneto and i popped of despite losing and ended up losing almost no SR like 16-17 ish .... games fishy idk dps is getting more and losing less its unfair AF

like if you look at these guys and the stats they are putting out as a dps and compare it to top 500 Players on rivaltracker you will see that they are not really putting up positive numbers consistently ! moon knight dying 9 times ? wtf is that how is that good stats ? and doing like what 6 final blows , but he farmed tanks like crazy so he gained +31 ? its not right , the way they weight stats is so in favor of dps
Note that top 500 game stats are not really directly comparable because the quality of the opponent teams is much higher. Like if you took a Top 500 player and dropped them in a Silver Lobby, they would probably have tripled stats compared to their Top 500 games because they don't have nearly as many things to be afraid of from the opponent.

Anyway, if the game is long, 9 deaths is actually not bad. I'd say like 15+ is where it becomes a problem.


Originally posted by Just Some guy:
i had a game earlier i cant liink it here my Jeff was literally negative KD with like 7k healing but he got +31 while i got 28 or something cause he ulted 5 ppl and we got the point ! like WTFFFFFFFFFFFFFFF dude i cant link it but the game was on HERBIE map the fantastic 4 map ... that alone is proof
It seems like you're referring to this game (I don't see any other game played on Midtown with a Jeff recently), but your recollection of the scores is off.

{LINK REMOVED}

It's true that you beat Jeff in both healing and damage quite significantly, with the only stats he has over you being damage blocked and final blows. That said, his stats still aren't bad, and he only gets +2 points compared to you, probably because he's half a rank lower. Once again, you're the second-highest ranked player in this lobby, only behind that one DPS player who gets even less points.

IMO, the person who really got shafted here is the Emma Frost. She has bonkers stats (21 final blows and 25k damage) and is MVP, but still only gains +29 for some reason, despite the fact that she is around the same rank as the Jeff. She should have gotten at least +35 for this. Maybe it's because it was a rank-up game? Don't know if that affects the points gained.

Anyway, there's no doubt that the MVP system is somewhat questionable sometimes, but it doesn't appear that there's really any massive bias against supports other than the fact that getting MVP on support is hard.

yes i am talking about that exact game , and thx for mentioning the emma frost part i didnt notice that i just looked it up and its crazy .... like how tf our emma got the same amount of SR as our jeff it does not make sense at all .

like theres something going on in the background that we are not seeing obviously and marvel rivals wont provide any details but its clearly something and its not really in favor of healers or tanks i would say for most part ...
ink Apr 22 @ 3:04am 
I didn't play OW during this, I think, but didn't OW try exactly this type of ranking system and it was disaster like many choices in that game?

Don't think I'll bother with ranked as mostly support main. I only see this bringing mediocre DPS higher ranks than they deserve and you all can have fun with DPS who can't kill. Yeah last season healers got boosted bit more and same issues happened. The system is flawed either way.
Originally posted by ink:
I didn't play OW during this, I think, but didn't OW try exactly this type of ranking system and it was disaster like many choices in that game?

Don't think I'll bother with ranked as mostly support main. I only see this bringing mediocre DPS higher ranks than they deserve and you all can have fun with DPS who can't kill. Yeah last season healers got boosted bit more and same issues happened. The system is flawed either way.

yes overwatch tried this exact approach and it failed misserably , luckily they stopped it early on i believe they made it not working like this anymore past diamond which was not a horrible idea considering lower ranks can be really stupid without skill based SR .

i mean GL grinding out of bronze without it ... you will be either lucky or entombed
VoiD Apr 22 @ 4:21am 
That's something I've noticed.

Supports very rarely get MVP and top ranks in a match as healing is not as valuable in the eyes of the system.

The top scores, specially the MVP, tend to gain a lot more points when the team wins, and lose a lot less when they lose, so in theory if you're consistently getting MVP or close, which is hard to do as a support, you should be climbing even if you're losing more than winning.
Hiro Apr 22 @ 4:22am 
Originally posted by Just Some guy:
about 2 months ago i made a post on how to actually grind in this game and everyone called me a conspiracy theorist or tinfoil hat or what ever and i was right ... suprise surprise

the devs officially proved what i was saying before this season 2 update that the game ranks you up based on your numbers and the data that collects from you its called Performance Based SR , and they just bumped it up = Which proves i was right about it

I don't know what you have said before. But, based on this post, I can say it does not prove that you were right.

There is nothing new on your statement.
A win is still a win and a loss is still a loss.


Originally posted by Just Some guy:
if you wanna rank up you need to stop playing support immedeatly .... im a support main and i can safely say to you all its all about DMG and stat padding and solo kills and final hits in general those are the most contributing factors in how the system will make decision on which bracket you belong to ...

Another way to look at this is that you are just not as good of a support as you think?
Mistakes in crucial moments make the difference.


Originally posted by Just Some guy:
no wonder i climbed to celestial 2 extremely fast about 3 months ago during season 1.5 abusing Loki and its dmg and as soon as i decided to play other healers that will heal less and do less dmg my rank plummeted like a stock market .

the only way you will rank up ! is if the system collects good data on your account , my smurf account is like 2 brackets a head of my main almost always cause all i do on it is play moon knight and farm dmg and stat pad and do nothing .... i also have a negative winrate on it while having higher ranks , meanwhile my main account has 52% winrate with lower rank

Numbers are important here. How many games each account of yours have?
I would say that you just did not play enough games so the system is still unsure of where you should be.

Claiming that you abused Loki and its damage further demonstrate that.
When you need to really play the game you just don't have enough knowledge.


Originally posted by Just Some guy:
take it or leave it , if your playing support you aint ranking up unless your a goat supp player that can do it all ! GL HF

You just need to be consistent. ;)

There will be games that are unwinnable, but these are exceptions.
As long as you play making less mistakes than your opponents, you should win more games. Since it is performance based, you should win more points than you lose, keeping the balance positive.
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