Marvel Rivals

Marvel Rivals

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Mo Apr 18 @ 7:33pm
PC Full Screen Issues - Force fixed using ini.
After running into an issue getting my native monitor resolution working in fullscreen and finding no other fix aside from "make sure you're not using frame generation" <- I wasn't at the time.

I went into %localappdata% instead
C:\Users\user\AppData\Local\Marvel\Saved\Config\Windows\GameUserSettings.ini

Under this portion of the ini. set the >> settings to your native resolution and make sure any fullscreen indicators are set to 1 for true fullscreen.
(/Script/Marvel.MarvelGameUserSettings)
AntiAliasingSuperSamplingMode=4
SuperSamplingQuality=2
CASSharpness=0.800000
ScreenPercentage=100.000000
VoiceLanguage=
bNvidiaReflex=True
bXeLowLatency=False
bAMDAntiLag2=False
bDlssFrameGeneration=True
bFSRFrameGeneration=False
bXeFrameGeneration=False
DlssFrameGenerationCount=0
MonitorIndex=0
bEnableConsole120Fps=False
bUseVSync=False
bUseDynamicResolution=True

>>ResolutionSizeX=5120
>>ResolutionSizeY=2160
>>LastUserConfirmedResolutionSizeX=5120
>>LastUserConfirmedResolutionSizeY=2160

WindowPosX=0
WindowPosY=0

>>FullscreenMode=1
>>LastConfirmedFullscreenMode=1
>>PreferredFullscreenMode=1

Version=22
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000

>>DesiredScreenWidth=5120
>>DesiredScreenHeight=2160
>>LastUserConfirmedDesiredScreenWidth=5120
>>LastUserConfirmedDesiredScreenHeight=2160


Save changes.
Launch game.

This fixed it for me. No more full screen borderless window garbage.
Runs right, nice and tight.

Wanted to share because I had not seen this offered as a solution to anyone having similar issues yet.
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Showing 1-2 of 2 comments
Arc Apr 18 @ 10:37pm 
Originally posted by Mo:
... No more full screen borderless window garbage....
In a context of DX12/DXGI not supporting and not having true FSE, what does this mean exactly ?

In UE5 borderless should run nativelly at the correct resolution, have you had some troubles with it ?
Mo Apr 19 @ 3:16pm 
Borderless Windowed was acting odd in spite of my rather beefy system specs, wanted to run it full screen native as I do all my other games.

When I tried to run the game fullscreen I could not choose my native screen resolution (5120x2160).

There were several I could choose from but not the max native resolution shown above.

All of the fixes I could find cited to disable frame generation, as that was what locked people out of true full screen, in my situation I wasn't using it, so that fix was not applicable.

I could not find another fix anywhere I looked that addressed the issue of me being able to use true full screen mode with my native resolution.

Manually forcing the desired resolution/fullscreen option in the ini file worked for me.
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Date Posted: Apr 18 @ 7:33pm
Posts: 2