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It is not a dive META, ♥♥♥♥♥♥♥ divers have a combined pick rate of 57.39% in diamond, you won't even see a single one on either team half the time, meanwhile Emma alone has a 61.47% pick rate and Rocket 64.52%.
lol. Invis woman being able to push Panther a few feet back thereby delaying her death for .5 seconds is not a "counter." When Spidey and Psylocke drop onto your backline during a team fight, you can't just "out heal" the damage. I can tell you've never touched a support character just by the way you type. You're 100% insta lock DPS and you have been since day 1 of season 0 and I guarantee you call someone a racial slur if they ask you to switch.
What you've done is you've painted a laboratory scenario that rarely happens in game. Yes, if I have all of my abilities off cool down, I can survive a Spidey attack by using all of my abilities. If my shield is on cool down or I don't have my double jump, I'm cooked. Also, Invis woman can't shield herself, so I have to hope there's a teammate nearby that I can shield and then run to that shield before I get melted. Notice how Spidey doesn't get punished for failing to secure the kill. He just leaves and he'll come back in about 3 seconds and we get to do it all again. At least Black Panther players face consequences for whiffing (getting stranded on the enemy backline with relatively low mobility).
This is all assuming I'm playing Invis Woman. If I'm playing Luna or C&D, I'm even more helpless against the divers. This argument that if a support uses all of their abilities and somehow manages to limp away from the encounter barely alive then the diver has been "countered" is ♥♥♥♥♥♥♥♥. A counter is like what happens when a Magik player runs into an Emma Frost. A counter is Wolverine vs. Groot. I'm really hoping Ultron has some abilities that shutdown this dive madness.
Luna can freeze Spiderman and get 2 free head shots to instant kill him, he is the easiest kill of your life, Cloak and Dagger just has to bubble and no diver can kill you. It's not hard to freeze him, you have eons to react to his web icon above your head, then he makes a red web line directly pointing to where he is and when he is coming, going to a specific position to easily freeze, and even after he can only uppercut locking himself into another specific position, just hit the freeze, now you can get a free head shot within .5 seconds without removing the freeze, now you can just head shot him again at your leisure to kill him.
Also your counters are funny because Groot isn't even hard countered by Wolverine, he can just make a wall in the path he would be kidnapped, Emma also doesn't hard counter Magik, she can just portal or dash away when she hears diamond form activate, Thing on the other hand is a hard counter to Magik and Black Panther.
I have to ask (even though there's no reason for you to be honest)...have you ever actually played support? Do you know how good a Luna has to be to reliably freeze a Spiderman?
Rephrase: Do you understand the skill gap? Do you understand that the Luna player has to be about 100x better than the Spidey player to come out ahead in that scenario? Do you understand that this is one of the things that support mains like me are pissed at? Right now, playing support feels like going through a f***ing blender. It feels like getting into a car crash. I have to sweat in quick play just to barely eek out a win (granted my quick play lobbies have Celestials in them).
P.S. Wolv absolutely counters Groot. Groot has the worst mobility of any tank and no ability shield himself. If Groot gets snatched by a Wolv he just has to stand there and take it if his team doesn't save him.
pick cnd, when psylock backlines you, self bubble, she can no longer kill you, now you kill her.
That's the lowest level thought I've ever. Heard most healer have a self heal on cool down some have NONE. Since the self heals are all lower than actual heals they can definitely do damage through them.
I mean Invis's self heal is hiding. In which the dives already getting the effect they're looking for removing the enemy heals.
I mean I don't even think bronze is this bad.
1. Rocket is ANTI-DIVE due to movement. 2. Emma is a new character.
So you literally have zero clue what you're talking about.
Ok don't you think a good one would wait for you to use it first then go for yah?? What level are you guys at? I feel like they opened up something below bronze.
Lmao no she does not, as I said you survive it even if you somehow are boosted enough to miss, you come out on top in every scenario, because if he fails his combo and escapes there's no difference with him being dead and not practically, he is out of the fight for the next 10+ seconds. Strategist mains are boosted to an insane degree, they are pissed at having to do anything but healbot, sorry you are under threat at lower levels to dive because ranged are only shooting the tank for you to healbot instead of just shooting your terrible positioning down. Sorry you need to play the game, I thought that was agreed upon on starting it up but strategists didn't get the memo I guess.
He counters bad Groots, if a Groot knows he's coming he can just place a wall infront of himself right before the kidnap would happen, then he's stuck walking into a wall, Wolverine's DPS isn't even high, even at max rage, the kidnap is everything, if you prevent that he can't do ♥♥♥♥, meanwhile the Wolverine is now the one blocked off from his team by the wall and is exposed to his team.
This is pointless. You're just going to keep saying some variation of "all you have to do is win, bro." No s***. All you have to do is pick Hela and hit all head shots with 100% accuracy. Wow. What a contribution.
All of the stuff you said works fine in a lab with all other variables controlled. None of what you said takes into account the rest of the battlefield during a mid/high rank comp game. While the Spidey or BP in our example is engaging the healers, there's also a Magik coming toward you. There's also a Cap bouncing his shield off your forehead. There's a Mag walking you down. Meanwhile your team desperately needs your resources to stay alive and you're having to hoard them for yourself.
Also Spidey is not hard to use. I've played Spidey. I know that once you hit the tracer, he auto locks for the web pull. I know his uppercut has a 10' radius around his character model. Stop lying bro.
Oh so there's multiple divers, so even easier to deal with, just have your team ♥♥♥♥♥♥♥ play some of the many anti-dive characters that also exist and it's a free win if they aren't trash at those anti-dive characters, or play with even more strategists. Once again they do not need those resources because they are down a consistent DPS, this is the variable you are ignoring, I am not ignoring any of them, you are.
Yes it's easy to do his auto combo, what is not easy is everything else, a bad Spiderman has been a meme for months for a reason, it's only recently that people started complaining, because the Spiderman players have gotten better at the game after months of practice, while boosted strategist trash are still at the starting line having not learned a single damn thing. You guys capped on raw healbotting skill ceiling day 1.
It's funny because Groot's only buff has been 3 extra meter wall placement, nothing of real value, but now he's suddenly also must ban, almost like people started to actually learn to play him, and bad Groots are still more of a hindrance than anything still.
No, I play Psylock and CND at eternity, Psylock cannot kill cnd.
ALso if ur wasting ur bubble with a flanker on cnd, its not a dive issue its a you issue.
Too many healers wanna statpad by spamming every ability moment its off cooldown, that's not how you play hero shooters, you guys would be at 0 mana in 15s in a Moba.
OR and consider this...the ceiling of how good a support can be is much lower than the ceiling of how good a diver can be. There is no strategist equivalent of Necros. This isn't a function of anyone being boosted. This is a function of the kits the characters have. Right now, there aren't enough ways to mitigate this. That's my (and others) whole point. A Luna snowball is not good enough when it comes to dealing with Spidey, Panther, Magik, etc.
You act like supports can easily dominate DPS players like DPS players are the poor defenseless victims. Someone unfamiliar with the game would read your posts and think DPS players are getting bullied by the healers.
And having a Spidey on the team is not "being down a DPS." Spidey is so mobile that he can feed off health packs. He's still out there doing damage he's just not taking any healing resources. So having a Spidey just means you have a DPS on your team that you don't have to heal (which means more healing for everyone else). It's not a handicap, it's an advantage.