Marvel Rivals

Marvel Rivals

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Spider-Man needs 50% reduction in his current damage
Classic Spider-Man abuser: "oh hurr durr I hit one shot and because the char I hit doesn't have full damage immunity they are instantly dead every single time to my undodgeable 1 shot full-360-doesn't-matter-which-way-I'm-facing-uppercut-kablammo combo"

What an absolute joke of a champion
Last edited by Slick; Mar 26 @ 9:25am
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Showing 1-10 of 10 comments
glaphen (Banned) Mar 26 @ 9:01am 
I agree he should do less damage than a Widow body shot with his long combo that makes him extremely vulnerable unable to move at melee range.
Slick Mar 26 @ 9:24am 
Yes undodgeable combo takes less than 0.5 seconds for a full 100-0 kill, so dangerous
alfsaac Mar 26 @ 9:28am 
If we ever get a survey again we can just mention all the spiderman changes while giving just a couple stars, since there is so many people complaining about him they could probably do some changes.
AvidExpert Mar 26 @ 10:55am 
Originally posted by glaphen:
I agree he should do less damage than a Widow body shot with his long combo that makes him extremely vulnerable unable to move at melee range.

His long combo takes less than most DPS's require to skill barrage, can come in at any point a teamfight has started and keeps heavy momentum until you lose it for all 0.5s then return to heavy momentum.

You spooderman victims pretending he's vulnerable is cute, i don't think you boys could manage Starlord, BP or psilock if you think spooderman is vulnerable.
glaphen (Banned) Mar 26 @ 11:03am 
Originally posted by Jincel #1:
Originally posted by glaphen:
I agree he should do less damage than a Widow body shot with his long combo that makes him extremely vulnerable unable to move at melee range.

His long combo takes less than most DPS's require to skill barrage, can come in at any point a teamfight has started and keeps heavy momentum until you lose it for all 0.5s then return to heavy momentum.

You spooderman victims pretending he's vulnerable is cute, i don't think you boys could manage Starlord, BP or psilock if you think spooderman is vulnerable.
Uhh no, his combo takes forever, and can't even kill with the slightest heal, wow, any point, but a ranged DPS is doing more at all points in a fight since they have higher DPS and aren't relying on cooldowns at melee range to do anything.
I don't even play Spiderman, he is very much so more vulnerable than those characters so I don't know what else to tell you.
So make him entirely not viable at all? That's not balancing the game in the slightest. You just want him flat out removed from the game entirely.
Last edited by Kitt 🌟 Stargazer; Mar 26 @ 11:43am
They need to decrease his combi damage a bit, decrease speed a moderate amount then increase survivability a good amount to let him brawl longer with each engagement. Maybe increase his regular melee damage a bit to complement more brawling.
Last edited by Cpt Obvious; Mar 26 @ 12:11pm
The problem isnt his damage, its animation cancelling that allows him to do things he shouldnt. People need to talk about that fact. Its a bs exploit and thats the only way he 1 shots every squishy in the game
glaphen (Banned) Mar 26 @ 1:04pm 
Originally posted by Duke-Monster:
The problem isnt his damage, its animation cancelling that allows him to do things he shouldnt. People need to talk about that fact. Its a bs exploit and thats the only way he 1 shots every squishy in the game
Spiderman's animation cancel was removed this season patch, he literally doesn't have one for his combo beyond Venom teamup, his only animation cancel is web melee standing at melee range. He only does 225 damage and 280 with teamup for his auto combo, and this begins with the 33 damage web you have 20 years to heal through even.
I mean it's kinda funny he was nerfed and people are complaining more than before, he did get faster web zip speed though.
Last edited by glaphen; Mar 26 @ 1:05pm
gotta say this is the worst "balance" idea i've seen like if your saying spiderman does too much damage just git gud mate
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Date Posted: Mar 26 @ 8:57am
Posts: 10