Marvel Rivals

Marvel Rivals

View Stats:
My college student wrote about Marvel Rivals today!
I teach Data Analytics for undergrad students as a side-gig. It's a lot of fun, and to my surprise, one of my students wrote about Marvel Rivals today. The conversation was about "cloud technology" and the types of data we would expect to be stored there.

Many of my students talked about marketing data, product data, employee data, etc. This student talked about how different statistics are stored for each player, and just how much data has to be stored due to the player count. He talked a lot about how he enjoyed the game.

I just thought it was cool to see one of my student's talk about this game. If it was one of you, awesome! Just wanted to share something a little wholesome :)
< >
Showing 1-6 of 6 comments
Steve Mar 3 @ 10:57am 
Originally posted by White Knuckle:
I teach Data Analytics for undergrad students as a side-gig. It's a lot of fun, and to my surprise, one of my students wrote about Marvel Rivals today. The conversation was about "cloud technology" and the types of data we would expect to be stored there.

Many of my students talked about marketing data, product data, employee data, etc. This student talked about how different statistics are stored for each player, and just how much data has to be stored due to the player count. He talked a lot about how he enjoyed the game.

I just thought it was cool to see one of my student's talk about this game. If it was one of you, awesome! Just wanted to share something a little wholesome :)
Where would online matchmaking for PvP games fall in your discipline? Would that be of interest to the field of data analytics?
It's gotta be a little weird when your teacher plays that game.
Originally posted by Steve:
Originally posted by White Knuckle:
I teach Data Analytics for undergrad students as a side-gig. It's a lot of fun, and to my surprise, one of my students wrote about Marvel Rivals today. The conversation was about "cloud technology" and the types of data we would expect to be stored there.

Many of my students talked about marketing data, product data, employee data, etc. This student talked about how different statistics are stored for each player, and just how much data has to be stored due to the player count. He talked a lot about how he enjoyed the game.

I just thought it was cool to see one of my student's talk about this game. If it was one of you, awesome! Just wanted to share something a little wholesome :)
Where would online matchmaking for PvP games fall in your discipline? Would that be of interest to the field of data analytics?

I think that could fall under data analytics if the context is more about the data surrounding it. Things like matchmaking stats (is it pairing you with people close to your rank) for example.
Originally posted by Terotrous:
It's gotta be a little weird when your teacher plays that game.

Imagine running into my student in ranked and him hitting me with the 'gg ez' :zageyes:
Steve Mar 3 @ 11:07am 
Originally posted by White Knuckle:
Originally posted by Steve:
Where would online matchmaking for PvP games fall in your discipline? Would that be of interest to the field of data analytics?

I think that could fall under data analytics if the context is more about the data surrounding it. Things like matchmaking stats (is it pairing you with people close to your rank) for example.
Like this -- it's a paper on the matchmaking model the game (apparently) uses, but it causes so much consternation among some players because they feel it's manipulative:

https://nos.netease.com/mg-file/mg/neteasegamecampus/art_works/20200812/202008122020238605.pdf

Looks fine to me though, if a little dry.
Originally posted by Steve:
Originally posted by White Knuckle:

I think that could fall under data analytics if the context is more about the data surrounding it. Things like matchmaking stats (is it pairing you with people close to your rank) for example.
Like this -- it's a paper on the matchmaking model the game (apparently) uses, but it causes so much consternation among some players because they feel it's manipulative:

https://nos.netease.com/mg-file/mg/neteasegamecampus/art_works/20200812/202008122020238605.pdf

Looks fine to me though, if a little dry.

This is a very interesting paper. I'd have to take some time to really dig in, but I had no idea about OptMatch being utilized in so many different games. It looks like they use neural network models here and some more advanced algorithms (at least to me - I only touch briefly on the data science side of things in my primary job).
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Mar 3 @ 10:54am
Posts: 6