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Society has failed.
kay.. this has less to do about DEI and more down to development cycles being rushed to the point where shortcuts and bad design practices are mandatory to hit a targeted release date on top of the ridicilous amount of crunch / overtime they need to work. (there is a very good reason why people quit their jobs en mass at big game studios)
You have plenty of ultra talented people working on games that are more than capable of doing what you are asking for, they just do not have the time to do it.. and a lot of cases they are simply ordered to release as is despite wanting to improve thing.