Marvel Rivals

Marvel Rivals

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the game is badly optimized
the game is very good I do not take away that detail but definitely with the worst optimization the game leaves much to be desired.

I see problems is the fsr, the fsr3 that does not let you in full screen, the most important thing is the amount of stuttering that there is, spend 1 or 2 games the game freezes or crashes a number of times it is impossible to count, definitely other heavier games even with the worst fps does not suffer from fps jerks and at least it is more playable, if they want this game to be more playable they should stop paying attention to the competitive roll of people clamoring for character balancing and matchmaking and start fixing serious performance issues they have, yes my pc is not better but you can definitely get into reddit threads even in steam discussions and you can see that this is just a very common problem with more powerful pc's.
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TOMahawk Mar 3 @ 10:58am 
Ever since the last update, nearly every single match I've played has massive frame drops and stuttering. I can't play any character with any level of technical skill, timing or real engagement because every engagement it feels like I'm lagging but no other game does this. And if I play in the training mode with friends this doesn't happen, only when I'm in a match and it actually matters now, its so bad that I've just started quitting at the beginning of matches because there's no point playing with such a low quality experience. The weird thing is that its much worse in ranked over qp but its still debilitating in both modes, only difference is in ranked I can't even step outside of spawn before I'm watching a power-point presentation of my character bumping into walls at 2 fps. It's not even every match, if I close the game and go back on it 'sometimes' works for 1 or 2 matches before going straight back to an unplayable mess.
Devs are just completely incompetent in the modern era thanks to DEI hiring and no meritocracy anymore. Nobody with talent or skill can figure out how to create stable networks or functional game code. Every game has endless bugs and glitches and performance issues. Quality is struggling to keep up with games made 30 years ago even though the industry has more money, more popularity, and a vastly larger audience than it ever has.

Society has failed.
plotch Mar 3 @ 1:47pm 
Originally posted by Carcinus:
Devs are just completely incompetent in the modern era thanks to DEI hiring and no meritocracy anymore. Nobody with talent or skill can figure out how to create stable networks or functional game code. Every game has endless bugs and glitches and performance issues. Quality is struggling to keep up with games made 30 years ago even though the industry has more money, more popularity, and a vastly larger audience than it ever has.

Society has failed.

kay.. this has less to do about DEI and more down to development cycles being rushed to the point where shortcuts and bad design practices are mandatory to hit a targeted release date on top of the ridicilous amount of crunch / overtime they need to work. (there is a very good reason why people quit their jobs en mass at big game studios)

You have plenty of ultra talented people working on games that are more than capable of doing what you are asking for, they just do not have the time to do it.. and a lot of cases they are simply ordered to release as is despite wanting to improve thing.
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Date Posted: Mar 3 @ 10:49am
Posts: 3