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Dear Diamond+ C&D Mains
I could really use your help. Earlier today, I reached Plat 3 for the fourth or fifth time and immediately stopped playing the game because every time I reach Plat, I suffer a 2-3 game losing streak and get right back down to Gold.

One of the biggest errors I make (or so I've been told a couple times) is cooldown management. Most recently, it's a problem with Dagger Storm. I often use this ability to save my own skin or to ensure I can contest a point in crucial moments, but have been told that I spam it off cooldown, wasting it and letting crucial moments turn to losses as a result.

So, I have two questions.
1) When do you generally use Dagger Storm for maximum efficiency?
2) How in the WORLD do you aim this freaking bubble? The number of times I have tried to heal someone just to have it go flying across the map and hitting a wall is uncountable!
Last edited by RawwkinGrimmie64; Mar 2 @ 7:53pm
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Showing 1-13 of 13 comments
just save the bubble for yourself because your teammates will absolutely not stay in it
heres the answer to both those questions

1: get a premade team
2: get a premade team
aim the bubble at the ground. It will go wherever you point and wont stop until it hits a surface. Also, re-watch your own games and learn from your mistakes.
I be stuck on plat1 for a lil while but I also aim that bubble on the ground behind people (preferably with cover) as a lifesaver, as well as the choke points (count on tanks backing up). ik it keeps us alive too so I always try time it so if bubble is on cooldown I definitely have cloak evasive ability and vice versa.
Do you use your cloak evasive aggressively to group cancel out ultis like bucky's, magnetos, jeff, scarlet's, venom's?
ik for me that started being a big thing for c+d from plat (timed last second).
I've had a silly overzealous moment once where I even jumped directly into a magneto ult once trying to cloak-save a teammember xd

c+d feels really forward and aggressive anyway so bubble for me is usually on tanks or myself, giving me some leeway to fully look around or max out cloak damage.
'maximum efficiency' is prob like solo healer experiences where your whole team piles in coz they're that desperate. It works but it's ripe for big aoe attacks.
Save it for yourself, your teammates will likely scramble around and not stay in the bubble.

Don't bother healing Spider-Man.
Tanks should get priority healing.
I don't normally play C&D, does Dagger's bubble not have a "pop the projectile into the bubble right now, mid-air" function like Invisible Woman's and Scarlet Witch's do? Then aiming at the ground where you want it to be (or some piece of cover, so it wouldn't be buried in the ground and let fliers take advantage of it, even if by accident) is the only way.
Veenix Mar 3 @ 5:43am 
Yikes, sm bad advice in here....

Okay GM1 CD here.

Most important things to do as CD:

1) Positioning: stay back, you have pretty long range on your heals, only come in to blind enemies. Find out good spots on every map to peek from, use the environment to your advantage!

2) Priority targeting: Support, DPS, Tank. That's the order you heal people in based on their missing health. Supports matter most, then DPS due to having a lower healthbar and then tanks. Remember a tank at half health still has as much health as a DPS at full health does!
Also flyers and divers like Spidey are yours to heal as other support don't have the autoaim which makes it alot harder for other support to heal those friendlies.

3) Bubble usage: there are multiple ways to use bubble. Always aim it at the ground or
against a wall depending on the situation.
Bubble can be used for burst healing, filler healing when you are out of ammo and don't have your heal wall available, used to heal through walls when a friendly is blocked off by groot walls for example and for self healing.
If the enemy has lots of dive then it may be smart to hold on to your bubble for yourself, however in most games you will use it for group healing.

4) Wall usage: AOE healing, filler for when out of ammo. I mostly use it as filler as it keeps the flow of healing going. As the wall travels you reload your ammo.
Ofc blind wall before doing damage or to disorientate enemies every now and then.

5) Using Cloak: You use Cloak only to blind enemies every now and then, to avoid big damage or for mobility reasons, or to kill an enemy.

6) Ult usage: ult has been nerfed into the ground, keep it for when it matters, be carefull for enemy Magneto ult. Press TAB a lot throughout the game to keep track of friendly ults, especially your fellow support ult.
Last edited by Veenix; Mar 3 @ 5:45am
Contrary to what some have said it’s best to use the bubble on the tanks so you can have a moment to focus on other teammates or even switch to cloak and blind and do some DPS. They are right that in lower ranks players won’t even recognize what it is and avoid it. But in plat and above people know what it is.

It’s best to aim the bubble at the ground where you want it. If you’re trying to direct hit your teammates that’s where you’re going wrong.

I main cloak and Luna in diamond at the moment. It’s best not to be selfish with the bubble. If you have to use it on yourself to stay in the fight that’s fine but always try to fade away to safety. Make sure you try to put it somewhere others can make use of it if you do have to use it on yourself.

Some people don’t realize that your left click is an AOE, anyone around the healed target also gets healing. So it’s possible to heal yourself just by spamming left click on teammates, even if they’re at full HP. It won’t lock on if they don’t also need healing but it will still heal you if you’re near them and it hits them. So being alone or too far is a big nerf because you’re removing your ability to heal yourself in that way. It also heals you if you hit enemy’s with it, so sometimes it’s a good idea to to DPS as Dagger instead of cloak if survival is priority.
Last edited by LuridFTW; Mar 3 @ 6:11am
Originally posted by Holy Username Batman!:
I be stuck on plat1 for a lil while but I also aim that bubble on the ground behind people (preferably with cover) as a lifesaver, as well as the choke points (count on tanks backing up). ik it keeps us alive too so I always try time it so if bubble is on cooldown I definitely have cloak evasive ability and vice versa.
Do you use your cloak evasive aggressively to group cancel out ultis like bucky's, magnetos, jeff, scarlet's, venom's?
ik for me that started being a big thing for c+d from plat (timed last second).
I've had a silly overzealous moment once where I even jumped directly into a magneto ult once trying to cloak-save a teammember xd

c+d feels really forward and aggressive anyway so bubble for me is usually on tanks or myself, giving me some leeway to fully look around or max out cloak damage.
'maximum efficiency' is prob like solo healer experiences where your whole team piles in coz they're that desperate. It works but it's ripe for big aoe attacks.
I do use Dark Teleportation as ult canceling and to gain high ground before ultimg myself. However, I sometimes end up in situation with stacked ultimates. Safe from Jeff? PURE CHAOS! Safe from Scarlet? FEAR MAGNETO! and so on.

The worst case scenario I've seen BY FAR is a Storm/Loki stack up that led to double enemy Storm ults a second apart from each other.
Save it for yourself you can't rely in your other healer. The GM supports are hard carried and don't understand how it is to solo q. You use bubble on tank, tank charges ahead out of your bubble and out of LoS, better heal! Oh wait you're getting dived now? And the one thing you had that could help you win this dive is in CD now just sitting there. You die and the team collapses.

Vs you don't use bubble and just use Window your tank doesn't get burst healing as fast and is slower to charge in when they do you get dived but this time you have bubble and win the 1 v 1 with it securing a kill and able to heal your team more.

Yes using bubble on tanks with no health is a good play at higher ranks or coordinated teams. It is an absolutely horrible play that will likely throw matches if you do this in solo Q with Plat players or below lol.
Veenix Mar 3 @ 6:00am 
Originally posted by TalkTV Piers Morgan:
Save it for yourself you can't rely in your other healer. The GM supports are hard carried and don't understand how it is to solo q. You use bubble on tank, tank charges ahead out of your bubble and out of LoS, better heal! Oh wait you're getting dived now? And the one thing you had that could help you win this dive is in CD now just sitting there. You die and the team collapses.

Vs you don't use bubble and just use Window your tank doesn't get burst healing as fast and is slower to charge in when they do you get dived but this time you have bubble and win the 1 v 1 with it securing a kill and able to heal your team more.

Yes using bubble on tanks with no health is a good play at higher ranks or coordinated teams. It is an absolutely horrible play that will likely throw matches if you do this in solo Q with Plat players or below lol.
Lol that first line is so wrong. I solo Q'ed my way to GM. Not being carried there.
Using bubble purely for yourself is a very bad play. Support players need to be able to count on eachother, solo Q or not.
Originally posted by Veenix:
Yikes, sm bad advice in here....

Okay GM1 CD here.

Most important things to do as CD:

1) Positioning: stay back, you have pretty long range on your heals, only come in to blind enemies. Find out good spots on every map to peek from, use the environment to your advantage!

2) Priority targeting: Support, DPS, Tank. That's the order you heal people in based on their missing health. Supports matter most, then DPS due to having a lower healthbar and then tanks. Remember a tank at half health still has as much health as a DPS at full health does!
Also flyers and divers like Spidey are yours to heal as other support don't have the autoaim which makes it alot harder for other support to heal those friendlies.

3) Bubble usage: there are multiple ways to use bubble. Always aim it at the ground or
against a wall depending on the situation.
Bubble can be used for burst healing, filler healing when you are out of ammo and don't have your heal wall available, used to heal through walls when a friendly is blocked off by groot walls for example and for self healing.
If the enemy has lots of dive then it may be smart to hold on to your bubble for yourself, however in most games you will use it for group healing.

4) Wall usage: AOE healing, filler for when out of ammo. I mostly use it as filler as it keeps the flow of healing going. As the wall travels you reload your ammo.
Ofc blind wall before doing damage or to disorientate enemies every now and then.

5) Using Cloak: You use Cloak only to blind enemies every now and then, to avoid big damage or for mobility reasons, or to kill an enemy.

6) Ult usage: ult has been nerfed into the ground, keep it for when it matters, be carefull for enemy Magneto ult. Press TAB a lot throughout the game to keep track of friendly ults, especially your fellow support ult.
That wall tip is huge! Never considered reloading with Dagger's wall out, but will absolutely train into that going forward.

I've recently gotten away from tank spamming in most cases, though I had one game recently with a shield tank, dive tank playing as an average tank, dive DPS, backline DPS, and Rocket. Generally focused the two tanks on the mission vehicle and healed others off pings. Enemy team didn't have any divers, so it oddly ended up working out in a very niche case

But after practicing tanks like Venom and Strange as well as DPS like Punisher and Torch, I caught on that Duelists are just damage dealing Strategists that can still go down just as easily. Easier, actually, when you factor in the lack of self-healing. Compared to the Vanguards who have double the HP.

Positioning is my biggest issue right now, but I'm learning to break that bad habit with time. Day 1 I was Frontlining Cloak in Quick Match hitting triple kills against bots, and I broke that habit very quickly after getting humbled one too many times. Couple months later, I'm working to keep an eye on as many allies as possible, either directly or through walls.
Veenix Mar 3 @ 6:28am 
Originally posted by RawwkinGrimmie64:
Originally posted by Veenix:
Yikes, sm bad advice in here....

Okay GM1 CD here.

Most important things to do as CD:

1) Positioning: stay back, you have pretty long range on your heals, only come in to blind enemies. Find out good spots on every map to peek from, use the environment to your advantage!

2) Priority targeting: Support, DPS, Tank. That's the order you heal people in based on their missing health. Supports matter most, then DPS due to having a lower healthbar and then tanks. Remember a tank at half health still has as much health as a DPS at full health does!
Also flyers and divers like Spidey are yours to heal as other support don't have the autoaim which makes it alot harder for other support to heal those friendlies.

3) Bubble usage: there are multiple ways to use bubble. Always aim it at the ground or
against a wall depending on the situation.
Bubble can be used for burst healing, filler healing when you are out of ammo and don't have your heal wall available, used to heal through walls when a friendly is blocked off by groot walls for example and for self healing.
If the enemy has lots of dive then it may be smart to hold on to your bubble for yourself, however in most games you will use it for group healing.

4) Wall usage: AOE healing, filler for when out of ammo. I mostly use it as filler as it keeps the flow of healing going. As the wall travels you reload your ammo.
Ofc blind wall before doing damage or to disorientate enemies every now and then.

5) Using Cloak: You use Cloak only to blind enemies every now and then, to avoid big damage or for mobility reasons, or to kill an enemy.

6) Ult usage: ult has been nerfed into the ground, keep it for when it matters, be carefull for enemy Magneto ult. Press TAB a lot throughout the game to keep track of friendly ults, especially your fellow support ult.
That wall tip is huge! Never considered reloading with Dagger's wall out, but will absolutely train into that going forward.

I've recently gotten away from tank spamming in most cases, though I had one game recently with a shield tank, dive tank playing as an average tank, dive DPS, backline DPS, and Rocket. Generally focused the two tanks on the mission vehicle and healed others off pings. Enemy team didn't have any divers, so it oddly ended up working out in a very niche case

But after practicing tanks like Venom and Strange as well as DPS like Punisher and Torch, I caught on that Duelists are just damage dealing Strategists that can still go down just as easily. Easier, actually, when you factor in the lack of self-healing. Compared to the Vanguards who have double the HP.

Positioning is my biggest issue right now, but I'm learning to break that bad habit with time. Day 1 I was Frontlining Cloak in Quick Match hitting triple kills against bots, and I broke that habit very quickly after getting humbled one too many times. Couple months later, I'm working to keep an eye on as many allies as possible, either directly or through walls.
You'll get there! No worries!

Def try the wall reload, it makes the healing flow much smoother and actually makes wall feel like a good button to press.

Positioning is trial and error for the most part but you will find spots you like.
One of my fav spots on Klyntar for example when defending first point is inside the broken wall behind the point. There is a healthpack emediatly besides you, enemies can't target you easily and due to the long range on the heals you can easily heal friendlies hiding at the boxes etc.

For tank healing: I usually heal them when other teammates don't need healing or when they get to 50% or below. Other than that my priority always goes out to the other support or to my dps.

Goodluck out there! I am sure you will be able to climb!
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Date Posted: Mar 2 @ 7:52pm
Posts: 14